Developer: Not Yet
Publisher: Maple Whispering Limited
Genres: Action, RPG, Platformer
WarriOrb fails to do many things right. The combat is lackluster due to boring enemies and an uninteresting set of moves. The floaty controls clash with the constant need for perfect platforming. The frailty of your character is inconsistent with the dangers you face, and the checkpoint system feels broken. Even the ball physics and spell system fail to impress, despite how often they're used in the latter half of the game. Combined with a passable presentation and an uninteresting story, there are better games you can spend your time on instead.
WarriOrb is a painful experience, and your enjoyment levels will depend on how masochistic you are. I found no impetus, no driving force to get the wisecracking Orb from A to B through any more sorry-looking levels. Very quickly I had had enough of retrying broken platforming sections two or three dozen times, for what is essentially no reward, except more of the same relentless, slow, monotonic boredom.
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WarriOrb - Launch Trailer
WarriOrb - Short Gameplay Trailer