Toby Andersen


19 games reviewed
66.8 average score
70 median score
36.8% of games recommended
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7 / 10 - CrossCode
Jul 8, 2020

For an indie pixelart RPG, there’s a lot going on, and Crosscode is polished, ambitious and charming. Combat is a treat, although it can get very challenging with the tactical demands of some enemy types. The puzzles are up there with the classics of the genre, but there are so many of them that the temples can become a marathon slog, only to find an unbeatable boss that’s so hard it’s no longer fun.

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7 / 10 - Yes, Your Grace
Jun 25, 2020

Yes, Your Grace is a very different sort of game. It has a delightful premise, tasking you with the minutiae of running and managing a kingdom and a royal family. It keeps the mechanics of this simple, where they could so easily become unwieldy, but it lets the ramifications and narrative spin from your decisions in all sorts of interesting ways. However, it is also somewhat bleak in tone and unforgiving in its gameplay.

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7 / 10 - Alwa's Legacy
Jun 17, 2020

If you need a Metroidvania in your life, it’s a good one. It’s simple to grasp and is very appropriate and playable for kids. It’s got a lot of charm. It’s just not very memorable for those of us who have played the greats of the genre.

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6 / 10 - Outbuddies DX
Jun 13, 2020

With a vast interconnected cave system to explore, and all the genre trappings and pitfalls, Outbuddies has the elements most will be looking for in a new digital spelunking fix, just without the flair to find its way back to the surface.

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Jun 9, 2020

Memories of Celceta is like a bite-size RPG for kids or for the millennial with time constraints who still wants to play RPGs, but can’t commit to 100-hour behemoths like Persona 5. It’s fun and doesn’t outstay its welcome. Combat is fast, but it also suffers from being simple and heavy on the button-mashing. The story takes you for a ride, but it’s also pedestrian and does nothing new – it’s like deja vu, in that it feels like an RPG story you’ve heard time and again.

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7 / 10 - Resolutiion
May 26, 2020

If you enjoyed Hyper Light Drifter and like me, you’re a sucker for good pixelart, there are things to like in Resolutiion. It’s got plenty of HLD’s beauty, just little of its charm. Basic combat, an empty world devoid of reasons to return, and some odd design choices, mar its otherwise great potential.

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6 / 10 - Fury Unleashed
May 18, 2020

It’s comic book art-style looks like no comic I’ve ever seen, and its story is a massive missed opportunity that feels unfinished. It does what it does well enough, but despite a long early access, it still feels like a pencil sketch of what it could have been.

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May 8, 2020

Sadly the lonely experience of Spirit of the North is only a transparent, albeit beautiful, imitation.

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May 7, 2020

The chillest rocket in the galaxy is a fun mascot, even if he’s a little shallow, but he’s not really the star of the show. Instead, it’s that oscillating vector, the new wave sinusoid that you actually control. The wave that is both your new favourite toy and in so many courses your cruel mistress. It’s the creation of a whole new sub-genre, which I am dubbing, the Waveformer. When we talk about game physics in future, I hope Wavey is name-checked along with the likes of Portal.

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8 / 10 - Cloudpunk
Apr 29, 2020

With a few technical restrictions and its demands on your gaming rig, Cloudpunk isn’t perfect. It’s a quite simple in structure and though it promises a lot of freedom, it’s a freedom within certain boundaries and confines of the tech, and within the heavily limited actions available. This is not Grand Theft Auto in a futuristic metropolis. It does however feature the most wonderfully realised sci-fi city I’ve ever had the pleasure to fly around, and goddamn, it’s the first flying car game I’ve ever played, and I can’t believe the stunning lack of flying car games in the gaming market.

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