A graphical facelift will be appreciated by fans, and make it easier for newcomers to experience a cult classic. However the game itself has not been improved and shows its age across its dull repetitive combat, stilted animations and decade old ideas. The Remaster doesn’t shed new light on a game that might have been better remembered remaining in nostalgic darkness.
A sugar glider nature documentary as a video game, AWAY The Survival Series is an interesting idea for an hour. At that point its otherwise buoyant glide is dragged down by erratic camera, game-breaking glitches, poorly implemented combat and awful gliding controls. This one is better left in the wild.
An ancient Chinese character tale rather than an epic, Xuan Yuan 7 is a linear RPG that takes inspiration liberally from the best games around, but has no idea how to implement anything it’s stolen. Combat is farcically easy, systems are barely explained, puzzles feel decades out of date and there’s that stamina bar that does nothing. Sometimes there’s a reason you haven’t heard of a series.
With a beautiful new style, a more adult narrative, wonderful characters, and a modernised tone and feel, Tales of Arise brings the franchise smashing into the current era. It’s still got the tried-and-true Tales flavour, both good and bad, yet innovates with fluid combat that feels fresh. The best and most essential Tales game in well over a decade.
FIST is a by-the-numbers Metroidvania, elevated by its cast of anthro characters and its deep and interesting dieselpunk world. However, this doesn’t distract enough to forgive its unbalanced combat, very standard level design and a lot of back-tracking.
A post-apocalyptic action-adventure framed as a train journey through a cute heartfelt story of discovery, loyalty, and the bonds we form with others, Eastward shines like a diamond on the Switch. It’s wholesome, it's original, it's quirky, and it's full of that special ingredient that turns a little indie into a must-play. Eastward's graphics, narrative, and characters draw you in almost effortlessly and keep a tight hold until this train has come to a complete stop.
Clid the Snail is a passable twin-stick shooter with plenty of basic plot to keep you on your slimy path. But it is very rough round the edges. Simplistic combat, dated level design and a grimdark colour palette make it a little hard to see, let alone care what’s going on.
Hades is the new standard by which we measure roguelites. A stunningly modern narrative scenario told in bitesize morsels perfectly designed around roguelites, it also manages to have infinitely replayable combat full of constantly changing moves and powers. It demands your skill and a lot of your time, but it rewards you by providing meaning to the grind.
Imagine Earth is a sometimes overly complex management sim with a laudable penchant for sustainability and green tech, even while it forces you through all the bad tech to get there. It lacks much life and personality, but if you need a new coloniser sim in your life, it’ll scratch that itch.