Teslagrad 2
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Critic Reviews for Teslagrad 2
Nearly a decade on, Teslagrad 2 strides into view where the original left off, with a modest but still entertaining palette of magnetism-based gameplay and precision-platforming alike.
After a decade of waiting, Teslagrad 2 is undeniably a great follow-up to the original. The game is gorgeous, movement feels excellent, and the world is a joy to explore. What's here is very strong, but the short length means it's all over too quickly, which may come as a disappointment given the 10-year gap between this sequel and the original game. Despite that, if you are a fan of the original Teslagrad, or games with great mobility in general, you will surely enjoy Teslagrad 2.
Teslagrad 2's momentum-based platforming makes for speedy fun, even if it doesn't quite have the same spark as its predecessor.
Thankfully, all the issues mentioned are isolated and only standout because the rest of the experience is fun, smooth, and engaging. Even with a foggy narrative, the feeling of mystery and wonder is ever-present and the player is encouraged to be creative and take chances. With a $20 and runtime between one-and-a-half to two hours, Teslagrad 2 is an easy recommendation to those looking for a unique and challenging platformer.
Ultimately, Teslagrad 2 is an agreeable successor with satisfying traversal and enjoyably challenging puzzles and boss fights. But with a short runtime and a lack of hints and guidance it fails to really improve upon its predecessor. If you enjoyed Teslagrad and are looking for more of the same, this sequel will suffice.
Uninvolved narrative, not the most interesting world and weak post-game turns Teslagrad 2 into a something you will probably leave after an evening of play. Pick it up on a sale if you feel like you may like it.
Review in Russian | Read full review
Teslagrad 2 is a bit of a fail. It has some interesting puzzle platform gameplay, but its Metroidvania elements are too simple. And it feels like there was very little creativity behind any aspect of it. Almost like the developers were forced into making it. The game’s biggest problem is that it’s way too short. I could see people beating it in 2 hours on a first playthrough. I can’t imagine how fans of the original wouldn’t be disappointed by this sequel, and it’s definitely not going to earn the Teslagrad franchise any new fans.
My feelings on Teslagrad 2 are simply disappointment. It's a fairly solid Metroidvania with some frustrating moments and a vagueness that rubbed me the wrong way at times. It's undeniably beautiful to watch in action, and that helps carry it across the line.