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Atelier Firis: The Alchemist and the Mysterious Journey is a solid and enjoyable JRPG that feels a bit too ambitious for its own good. The mechanics can sometimes feel overly bloated and overcrowded, and the graphics don't live up to the concepts. At its core, the alchemy is among some of the most fun in the franchise. It doesn't live up to the highs of the Dusk series, but Atelier Firis is still an enjoyable entry in the long-running franchise, and it's a very solid improvement on Sophie's strengths.
Ride 2 is certainly an improvement over the original game. There's still a grind to experience as you get through the World Tour, but it isn't as severe as before. The physics and general bike handling are balanced now, so both beginners and more experienced players can handle it, and the frame rate is more stable than before. With long loading times and an AI that hasn't evolved at all, it feels like the changes in Ride 2 aren't significant enough to attract people who weren't already enamored with the first game. Bike aficionados will certainly have more fun with the game, but if you really want to race something that's not on four wheels, try this out as a rental.
All in all, Hitman is exactly what a Hitman game should be. It's not long in the traditional sense, but it's dense and packed with content. The mechanics are a little rough or hand-holdy at times, but that's a minor problem in the overall scheme of things. Whether it's a brutal, close-range assassination or a subtle poisoning, Hitman gives you more options than you know what to do with. The episodic nature is a boon, not a flaw, and the game plays as well in a complete set as it does individually. Fans of the genre should make it a priority, and newcomers will find few better places to start. With Season 2 on the way, there's more Hitman to come, but even the first season should have enough assassination action to keep you busy for hours.
The Legend of Zelda: Breath of the Wild is a modern classic. It does so much right and so easily that it's difficult to believe. The exploration and the sheer sense of freedom bring to the forefront what Zelda used to do. Aside from some frame rate problems and annoying puzzles, it's a solid and enjoyable game. Anyone who has ever enjoyed a Zelda title will find a lot to love here, and anyone new to the franchise couldn't pick a better place to start. Breath of the Wild might be the swan song for the Wii U — and the herald of the Switch — but it's one heck of a note to go out on.
Wildlands is a great game that is worth playing, so long as you aren't averse to change.
A Bastard's Tale is the kind of game you want to like. The level of challenge is very high, and those with an extreme amount of patience will get the most out of it. However, the combat is rough and unfair most of the time, and your lack of agility can make defeat sting much more. It is short and cheap, but unless you're a masochist, you're better off giving passing on this one.
All in all, Torment: Tides of Numenera is an enjoyable nostalgic trip into the strongest days of PC RPGs. It's well-written, engaging and interesting, if occasionally bogged down in its own setting. Both reactive and exciting, it makes the simple act of talking to characters or exploring areas feel rewarding and exciting. Only some lackluster combat drags down the experience, and that's easily avoidable. Those looking for a successor to Planescape: Torment should find a lot to enjoy here, but this offering does not eclipse the original. It's an enjoyable game, both as a spiritual successor and on its own merits, and that's all you can really ask.
Much like its predecessors, Malicious Fallen is a game with a good idea and less-than-stellar execution. Since it has three times the amount of content when compared to the original and doesn't feel painfully short now, it's easier to accept the idea of a title consisting of nothing but boss fights.
Livelock is still worth checking out, so long as you know you're getting a B-level, sci-fi action-RPG with guns. It would've been great if it had received some more care and polish. It doesn't add anything new to the genre, and it can be rather obtuse when it comes to upgrading and learning about your new upgrades, but the basic gameplay is solid. The fast pace of upgrades may provide players with enough encouragement to forge ahead. The blemishes in the aesthetics and audio throw things off, and the lack of a more robust multiplayer, especially offline co-op, definitely counts against it.
Human: Fall Flat is pretty good. It may be another awkwardly controlled game with a robust physics system, but neither is overbearing enough to drag down the game's enjoyment factor. It comes in at a good length, there are multiple ways to solve puzzles, and the co-op really makes things enjoyable. The camera can be nauseating if you're sensitive to such things, but if you can handle it, you'll find a game that's just as ridiculously fun as some of its contemporaries.
Berserk and the Band of the Hawk is a strictly by-the-books Warriors-style game. There's enough value here for die-hard Berserk fans, if only for collecting Behelits, which unlock artwork and galleries, and they can enjoy the fun of mowing down tons of helpless foes. However, in comparison to most other recent Warriors titles, Berserk feels unambitious. As an anime adaptation, it's a darn sight better than something like Fist of the North Star: Ken's Rage, but it seems to coast on its popular license rather than trying to do something special.
For Honor is enjoyable enough, but it feels more like a proof of concept than anything else. The core combat system is interesting, but everything built around it is awkward. When you're in the middle of a dramatic duel against another foe of the same skill level, the game shines. Anything beyond that, and the seams begin to show. It's a game that demands a high skill level for fun and success, and that can be enough to turn off someone. The game is also pretty light on content for the $60 price tag. If you've played the beta and enjoyed For Honor, you'll have a good time, but others may want to find a way to try it out before committing to a full purchase.
Horizon: Zero Dawn is a perfect example of strong, competent and enjoyable gameplay. It doesn't reinvent the genre, but it's a lot of fun to play. The mecha-dino combat is the highlight and represents some of the most enjoyable open-world combat on the market. Burning through powerful foes and looting their corpses for rare treasures captures an excitement rarely felt in open-world games. The rest of the gameplay is somewhat dulled in comparison. A somewhat weak plot drags down the experience but isn't enough to detract from the enjoyment. All in all, Horizon: Zero Dawn is one of the better exclusives on the PS4 and a great addition to any PS4 owner's lineup.
Halo Wars 2 is a better game thanks to the improvements of the ideas that were established by the first title. Better camera/cursor speed and the addition of custom groupings makes it feel closer to a PC RTS title while still maintaining the ease of control that console players want. The campaign and standard multiplayer modes are solid, while Blitz is a great addition for those looking for quicker RTS matches. While the game is undoubtedly better on a PC, the gameplay and presentation do well on a console — if you can overlook some of the issues mentioned earlier. Halo Wars 2 may be the only RTS game on the platform thus far, but it is a good one that's worth checking out.
Your enjoyment of Event[0] is going to depend on whether you like chatting. Conversation with AI is the real focus of the game, and even though it is flawed, the system works effectively if you give it a little effort. While the presentation holds up its end of things, the gameplay outside of typing feels stunted; the easy puzzles and very short playtime encompass a story that ends right before it goes anywhere interesting. While it's not the best in its field, Event[0] is still worth trying, so long as you know what you're signing up for.
Dynasty Warriors: Godseekers is a fun and light SRPG, but it's held back by its lack of ambition. It does a great job of translating the mook-bashing Warriors gameplay into an SRPG, but that also means it suffers the same flaws as a Warriors title. It's fun for as long as you're having fun obliterating foes, but it doesn't have the teeth to compete with more focused games. It's not bad, and it's probably one of the most relaxing SRPGs on the market. Fans of the franchise or casual SRPG players will have a good time with it, though they may want to wait for a price drop. More hardcore gamers may want to get their SRPG fix elsewhere.
In the end, Touhou: Scarlet Curiosity isn't that bad. The campaign is a decent length, and despite the limited combat system, the fighting can be enjoyable if you play in short bursts. The enemy monotony does drag down the experience if you want to play for extended sessions, and the presentation could certainly be much better, fan-made game or not. While it's not the best action RPG on the system, it's worth a shot if you've already exhausted the others.
Zombie Party is best enjoyed in short bursts with friends. The shooting is fun because of the guns and mods that can be employed, and the variety keeps the fighting fresh. Even though the game sports quite a few modes, there's no escaping the grind if you want to make some headway. If you can stomach that, this title is perfect for quick bursts of gaming or as a nice break between bigger, more involved titles.
Atelier Shallie Plus: Alchemists of the Dusk Sea is a satisfactory addition to the franchise. It smooths out a lot of Shallie's PS3 weaknesses and is a genuinely fun game, though it suffers from being the weakest in the Dusk trilogy. Anyone looking for a solid and enjoyable lighthearted JRPG will find a lot to like here, and almost every improvement is for the better. Some nagging performance issues prevent it from being better than the PS3 release in every way. Shallie Plus is a good buy for fans of the franchise, though newcomers may want to start with Ayesha or Escha & Logy instead.
Kingdom Hearts HD 2.8 Final Chapter Prologue is probably the weakest of the Kingdom Hearts collections to date. Since it's bundled with a single game, a demo, and a borderline-incoherent selection of cut scenes, the content is far behind the other Kingdom Hearts HD ports. The content is mostly good, and the Ground Zeroes-style demo for Kingdom Hearts 3 is sure to entice fans. It has more original content than the previous collections, but it's still not worth the $60 asking price. Kingdom Hearts fans will be happy to get some time with the newest entry in the series, but casual players might want to wait for a price drop.