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In short, SeaBed is a beautiful game. Some pacing issues aside, it's a poignant exploration of love and heartbreak that manages to feel both grounded and ethereal. One thing's for sure: this isn't a game I'll forget in a hurry.
Overall I found Dead Rising 4: Frank's Big Package better put together than the original release.
There's nothing of value in Wonder Boy Returns. It's the weakest platformer I've played for years, and were it a free Flash game, as it so closely resembles, I still wouldn't recommend it.
Yōdanji is eminently playable, and perfect for short bursts in between more meaty games.
As someone who has every intention on buying his own pinball table at some point (or, hopefully, more than one), the appeal of having real pinball experiences is such that I'll buy all of the tables in Stern Pinball Arcade, but it's lacking the features and robustness to allow it to properly compete with Pinball FX 3, and the lack of leaderboard features just kills its long term appeal.
Battlestar Galactica: Deadlock serves a particular niche; it's for people who are both strategy game fans and Battlestar Galactica fans. I don't know how many of us are out there, but I hope there's enough that the entire development team gets rewarded for the excellent work that they've done. Yes it's a budget game and a really authentic Battlestar Galactic experience really should also have solo flight and ground missions, but as a complement to the overall franchise, I couldn't ask for more. This game is brilliant.
The actual experience of playing the game is so much better. Pinball runs smoothly on the Switch, and it's even possible to flip the console to a vertical orientation so you can play the game with a form factor that more closely approximates the shape of actual pinball tables.
Although short in duration (my meticulous approach lasted two hours plus), and it really needed more to the game for the kind of story that it was telling, Attentat 1942's poignancy managed to stir me on several occasions, and its ending in particular was touching.
It's really not a good sign that I've been spending much of this review comparing Caveman Warriors unfavourably to games made over twenty years ago.
The biggest challenge I found with the game was finding the motivation to actually finish it; it might not get anything wrong, but it's such a lengthy quest that it really needed a greater thematic depth to maintain my interest, and unfortunately it wasn't quite able to replicate Nihon Falcom's own, brilliant, Trails of Cold Steel in offering that.
Knowledge is Power is an entertaining quiz game, and based on my multiple playthroughs I'm yet to hit a question for the second time. It's Mario Kart-style item system ensures that most games are close, no matter the quiz knowledge. At the same time, the questions themselves are entertaining and varied enough that this one comes highly recommended for trivia heads.
Games like Hidden Agenda are what we need to see more of. The game itself isn't perfect, but it is a perfect example of games that try new ways to tell a story. Full credit to Sony for trying something new with the mobile phone linking system.
SingStar was a beast, but the lack of backwards functionality, latency issues and a rather generic song list is no way to "celebrate" what made SingStar so great back in the day.
Uurnog Uurnlimited is a Nifflas game through and through, but unless you're a diehard fan of his puzzle design philosophy, this isn't a game which will win you over. So many times in play, I felt like the developer was assuming I was going to think the same way that he would – and maybe that would be true for fans of his other games, but for players expecting a more traditional platformer experience every design choice here will be infuriating.
Despite my criticisms, Apollo Justice is an unforgettable entry in the Ace Attorney series. It serves to push the series' overarching plot forward in meaningful ways while hammering home the value of truth to a world that so desperately tries to avoid it. It even represents the peak of comedy in a series that is renowned for it.
This is a game that doesn't do anything new, but it takes a classic genre and delivers on it so well that it's hard to fault the lack of innovation. If you have even the slightest interest in shoot 'em ups, this is a game you don't want to miss.
It'd be easy to write off New Style Boutique 3: Styling Star if you're not interested in fashion or fashion games, but I'd recommend at least trying out the demo. If even someone as void of style as me found it as enjoyable as I did, you might just find your perfect fit.
Star Ocean 4 is, as far as I'm concerned, a modern classic, and I am so, so glad to have had the excuse to play it through yet again.
Hopefully, in the not too distant future, THQ Nordic will see fit to bring out a new de Blob game that takes the core idea of what makes de Blob an enjoyable time, and builds upon it by modernising the more archaic elements of the game.
Instead of giving players an interesting original story, it's just yet another by-the-numbers LEGO title that will leave players occasionally laughing between bouts of frustration between its dull combat and often counterintuitive puzzles. Ultimately, this is one brick that doesn't have to be collected.