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NHL 20 is a sharp, polished game that has become more fluid and fun to play in recent years, but most of what is new this season will depend heavily on the modes you prefer to play. Fans of the multiplayer experience will have more to chew on, while those who tend to grind away at the single player modes might come away feeling somewhat neglected.
For the price, Star Wars Pinball is a fantastic package for fans of the science fiction franchise as well as those who just like a good game of pinball.
AI: The Somnium Files is such a superior storytelling experience that its hit-or-miss puzzle action is hardly an issue. By turns witty, sharp, horrific, nasty, and even at times sexy, AI: The Somnium Files is one of those games that very few people will play, but an awful lot of people should.
Utawarerumono Zan is obviously a limited game, but as the first attempt to expand the Utawarerumono property beyond its roots, it's a good first step.
My time through Torchlight II is really just a blur of primary colours and explosions of gibs. If that’s what you need, and you’re able to look past the very deliberate shortcomings, then this will be a game that you will find hard to put down.
If My Heart Has Wings does such a good job of being emotive and evocative in its nostalgia. It's just that beautiful, heartfelt, and well-written that I can't think of a better example of youthful drama across all of the visual novels that I have played over the years.
NBA 2K20 is a fun game that has tweaked a handful of different modes, provided a better story than usual and modified the gameplay in a challenging new way that takes some getting used to. I really do wish they would just do away with the whole currency option altogether, because I suspect you would see more people trying out different types of players and experiencing more of the game without the artificial slowness that forces you to grind or pay.
Whether going about your adventure solo, with friends or with two random strangers, Remnant: From the Ashes is a fairly well built experience. Taking the well known formula of a Soulborne and turning it into a third person shooter works as it provides a different experience from the norm. Assume (or just hope) that the bugs go away, but otherwise, this one is genuinely enjoyable.
Vambrace: Cold Soul is by no means a bad game. It's far too derivative and simple to reach the same league as Darkest Dungeon as a classic, but it's an enjoyable time waster, with superb production values and neat, clean, classical turn based combat action. The best way to play the game is probably on the Nintendo Switch, too, since it's the kind of background noise that works while you've got the sport or a movie on TV.
Sadly Headliner’s lack of depth, subtlety and nuance undermines the point that it was driving at. That its core design principle is also so derivative of one of the most lauded “art games” of the last decade doesn’t help it, either.
Headspun does a wonderful job of explaining brain trauma without being a textbook, and personally is a welcome reminder that trauma can linger, but we can still recover.
Root Letter is still a gorgeous story, told beautifully. I highly recommend players turn the photo-realism mode off and enjoy every second of the vibrant anime vision. Finally, while I might have my issues with this realism art, one thing can't be denied; it is so great to have this to play on the Nintendo Switch.
Catherine is a rare game - it's one that handles sex themes with maturity and nuance, and then folds gameplay elements into the narrative themes that are enhance the core narrative.
Final Fantasy VIII is a masterpiece, and I’m glad that it’s now properly accessible on newer consoles. Hopefully a new generation of players can now discover it.
Machi Knights: Blood Bagos is often a game which grates in long play-sessions, and does little to set itself apart from other games on the market. This is a very hard sell for anyone who wants something more than a button masher, and even then, it’s hard to shake the feeling that you’re just settling for this game over a better use of your time.
Supermassive Game's high concept - an anthology of horror stories - is off to a great start with Man of Medan. We don't get nearly enough horror that aims to be thoughtful like this. The challenge will be to make sure that each game in the series is different enough to reflect a different approach to horror, but things are off to a good start.
Both transgressive and subversive, Hotline Miami and its sequel are both much smarter games that I’ve seen some quarters give them credit for, and brought together into one package for the Switch is a good bit of the ol’ ultra-violence.
Astral Chain is both beautiful and mesmerising. You’re not likely to come across a better action gameplay system for quite some time – likely until PlatinumGames’ own next effort. Truly this is a developer that understands the principles of movement in action better than any, and while its games might struggle in other areas to meet the brilliance of the action, every second with that action is satisfying, exciting, and a very pure form of entertainment.
For the most part, Control is a resounding success.
Erica is a solid addition to the FMV world, and I'm excited to see if the developer (FlavourWorks) continues with this genre in future games. The acting is solid, the companion app is a delight to use, and the story is intriguing.