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Demon's Souls is easily one of the most significant games in modern gaming history books. FromSoftware invented an entire genre that has since been twisted and built upon from Dark Souls to Nioh and Hollow Knight. Bluepoint Games remake keeps everything that made the original release such a beloved property but injects a much-needed coat of paint.
Astro's Playroom is a fully-fledged game that’s more than just a tech demo.
Although Bright Memory is utter nonsense, in a good way, it is still just a gloried tech-demo
I'm disappointed how the package for The Falconeer came together, as technically, it's an excellent game. There's bound to be an audience for The Falconeer, and those that will adore the mechanics of the game. In that regard, I wish it had of been on Xbox Game Pass to allow more discovery.
The whole game oozes charm, heart and playing it just feels like a warm hug from start to finish.
This feels like the way you’re supposed to experience Blair Witch from Bloober Team.
With anthology series, you’re always going to have some things work better than others and although the tighter gameplay elements mean Litle Hope plays better, it isn’t as scary and the cast pales in comparison to Man of Medan’s.
Not only is Ghostrunner one of this year’s best games, but it’s also some of the most satisfying gameplay I’ve experienced in years.
As the game stands now it’s enjoyable for a couple of hours it’ll take you to play the single-player, but sorely missing a quick play mode, and the multiplayer for a fully-fledged broom racing experience.
The Red Lantern is an interesting rogue-like that combines survival elements with resource management to tell a story of adversity and overcoming life’s challenges.
This latest entry may not feature the inspired level design that made the original trilogy much-loved by fans, but it does undoubtedly feature the best platforming in the history of the franchise.
Kingdoms of Amalur: Reckoning was, and still is, a fun game to play. With hundreds of missions and a constant wealth of loot to sort through, this remaster, as poor as it is, would still tickle the fantasy-RPG bone of anyone seeking a time-sink until November.
Welcome to Elk is like nothing else I’ve played. It’s a weird and wonderful game full of heart and carries an emotional deck like none-other.
This review contains full spoilers for Tell Me Why: Chapter Three and previous chapters of series.
It's a game about trauma and how it affects all of us in different ways. How we treat it. How we self medicate and how we can move past it with help.
As a visual novel, it lacks the replayability, choice and different paths that fans of the genre seek to truly standout.
If there are some patches to fix the bugs and technical issues, it could be recommended on sale, but until then I cannot suggest anyone play this game.
‘Family Secrets’ slips off the lid on the Ronan home and its secrets, but it certainly hasn’t spilled all of them just yet. As a middle chapter, everything is set in place for where the final chapter is headed.
There’s undoubtedly a lot of Life is Strange in the DNA of Tell Me Why. The latest episodic narrative adventure from developer Dontnod deals with similar themes and features two young adults at the head of a personal narrative, with a little bit of supernatural twist thrown in.
There’s a sense of achievement that comes with beating a game like Windbound. It may not be as difficult as something like Bloodborne, but it feels like you’ve run a marathon.