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788 games reviewed
76.1 average score
80 median score
58.5% of games recommended

USgamer's Reviews

Nov 9, 2015

This fantastic sequence also underscores the reason this review isn't complete yet. Although I have an excellent grasp of both the strengths and weaknesses of Rise at this point, I need to see if that explosive, fiery battle is a sign of great things to come. TR13 became more and more bogged down with asinine GTEs and clichéd scripted action sequences as you approached the end, and Rise could very well end up going in that direction as well. I hope it doesn't, though. Tomb Raider may have been built on a foundation of borrowing ideas from other games and developers, but the series has long since established itself, and Rise proves it: It's great when it's brave enough to be itself, and not so great when it's trying to be some other game.

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Oct 28, 2014

Fantasia is a great example of a quality Kinect game. It's solid, is really enjoyable to play, and it works almost flawlessly. It's a reminder of what Microsoft's unpopular peripheral is best used for: kinetic, aerobic gameplay, choreographed to deliver an experience whose exertions ebb and flow in sympathy with the game. Were there more titles available like this, I imagine I'd be using my Kinect a lot more. But for now, it seems that this might well be the last major Kinect game. At least, for the foreseeable future.

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Unscored - Elite: Dangerous
Dec 24, 2014

My general sense is that this is only the beginning for Elite: Dangerous. The foundation is strong, the community is dedicated, and the development team is committed to building out the world for what appears to be a long time to come. Give it a year or two, and I expect Elite: Dangerous will have a huge amount of new content. As it is, Elite: Dangerous is still a fascinating and entertaining space combat sim with nearly unmatched scope, which more than makes up for its gigantic learning curve and lack of structured content. If you've spent the past decade pining for a new space combat sim, then you'll find a happy home in Elite: Dangerous. I'll see you there.

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Unscored - Knack
Nov 17, 2013

About all Knack is good for is inspiring new and creative curses. I certainly spent more time improvising strings of epithets at its substandard gameplay than I did improvising strings of combo attacks. The only thing I actually enjoyed about Knack were the cutscenes. It's the best cartoon that's ever been presented with real-time graphics... broken up by some of the worst action gaming I've seen in years. Let me know when someone's uploaded an edit of Knack's cutscenes to YouTube, because I'd love to revisit the story without all the swearing in between.

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Deadly Premonition 2: A Blessing In Disguise is hard to love, even by the standards set by its predecessor. In leaving Greenvale behind for a style of prequel and sequel storytelling split across Louisiana and Boston, Deadly Premonition 2 jettisons the much of what made the original charming (along with some interesting mechanics and variety) in favor of an empty town and a story that serves up tropes and bits of lore that do little to enhance or build upon what made the original fascinating. All the while, terrible performance makes it more of a slog than its uninspired ideas and pacing do on their own.

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Nov 16, 2015

LEGO Dimensions feels like the bare minimum required to qualify as a video game in this day and age—it's a shallow, repetitive experience that leans heavily on the appeal of LEGO toys and a dozen very expensive licenses... which probably explains why the $99 starter set only gives you access to a fraction of the total game content. There's nothing necessarily wrong with the toy expansion concept, but Dimensions' only advantage over its better-designed (and less expensive) competitors is the appeal of its license. Between its high cost, lowbrow design, and kid-addicting façade, Dimensions feels downright predatory. But the fanservice is great!

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Dec 23, 2020

Playing Cyberpunk 2077 is like suffering a death of a thousand cuts. If the bugs don't get you, the bad quest design, the insensitive writing, or a million other small problems will. All told, Night City might not be worth the visit.

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There is a shell of a good game in Predator: Hunting Grounds, but severe balancing issues, poor console performance, and general clunkiness hold it back from standing shoulder to shoulder with other solid 4v1 multiplayer games—even the one its developer has made before. While its Predator callbacks are solid, for fans looking for another good Predator game, there's not one to be found here. At least not yet.

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In paring down the campy charm of the series before it, Disaster Report 4's more serious tone often crumbles like the very buildings you find yourself running away from.

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Oct 23, 2019

With the remake of 1998's MediEvil, Other Ocean has done great work bringing the PlayStation title in 2019. Visually, this game is a winner. The problem is the decision to keep the gameplay largely the same. MediEvil's combat is muddy and its level design lacks any sense of exploration. This needed to be a more extensive remake. As it stands, it's only for those with heavy nostalgia for the property.

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Oct 16, 2019

Aside from its cute art direction, there's not much joy to be found in Game Freak's Little Town Hero. Its battle system has a glimmer of potential, but finds itself muddled in system after system, making what should be its standout boss battles a tedious affair. Even for a budget price, this is a town you probably won't want to visit for more than a day.

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Jul 5, 2019

Not even striking art direction and sincere storytelling can save the unfortunate nature of Sea of Solitude. Marred by dull action and, at worst, frustrating sequences, Sea of Solitude ends up feeling like twice the length of its runtime. Those monsters and that world sure are gorgeous though.

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Nov 21, 2018

Fallout 76 is not a great Fallout game, but it's also not a great online survival experience. In failing to do either, Fallout 76 consigns itself to a mire of mediocrity.

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Jun 27, 2017

Valkyria Revolution tries valiantly to weave a tale of political intrigue, but it's undermined by repetitive mission design, poor menus, and an anonymous cast. If you were hoping for a worthy successor to Valkyria Chronicles, you will be sadly disappointed.

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While the brilliance of its director's past games occasionally surface in Cold Case Investigations, this thoughtlessly designed and incredibly brief adventure will do nothing but disappoint fans of the defunct developer Cing.

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Nintendo had a fantastic idea with Tri Force Heroes, but the premise is underserved and undermined by some fundamental design issues and shaky online infrastructure. It's nothing short of a tragedy to wait a whole decade for another multiplayer Zelda and receive what feels like a largely unfinished idea with great potential.

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Oct 5, 2015

With The Beginner's Guide, creator Davey Wreden starts with a brilliant premise, only to waste it with his insistence on telling rather than showing within his barely interactive worlds. Games don't necessarily need to be fun to work, but they should at least be engaging—something The Beginner's Guide can't maintain during its 90-minute running time.

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Jan 25, 2016

It's easy to fall in love with The Witness, and even easier to have your heart broken by the callous indifference of Jonathan Blow's beautiful island. A healthy challenge is good for any game, but the puzzles on display here offer few inroads to understanding for those who can't think exactly like their creator.

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Jun 22, 2016

Mighty No. 9 contains the seeds of a good platforming franchise, but for now they're exactly that: Seeds. In its current state, Keiji Inafune's intended successor to the Mega Man series lacks creativity, joy, and character – not to mention several weeks' worth of polish.

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May 8, 2014

Bound By Flame is a number of good ideas poorly crafted into a final product. The story itself is rather generic, with poor dialog and voice acting preventing you from getting emotionally invested in the world. The core combat is good, but once it meets with the larger game, it begins to break down. Even an excellent crafting system can't save Bound By Flame from being a budget RPG. If you can find it for $15-20, it might be worth a go for action-RPG fanatics.

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