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TheSixthAxis

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3338 games reviewed
71.4 average score
70 median score
62.5% of games recommended

TheSixthAxis's Reviews

Jun 1, 2016

In retrospect, adapting Flight Control to VR is a no brainer, but Phaser Lock Interactive have endeavoured to build on that games core idea, and pretty much pulled it off.

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Jun 1, 2016

Falls into the same traps of “simulator” games on any platform, with not quite enough variety and substance to get by.

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May 31, 2016

It’s fantastically silly, but as with many of these “simulator” games, it’s a concept that can wear thin after a while. It’s a well rounded game that’s definitely worth playing, and perfect for showing VR to people, but that’ll be the main reason why you load it up after having played it for an hour or two.

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Unscored - The Lab (VR)
May 31, 2016

Valve have absolutely perfected a number of the necessary ideas for room scale VR, it’s just a shame that they’re not tackling a more fully fledged experience.

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May 31, 2016

I find that simple back and forth oddly compelling in its own right.

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May 31, 2016

As with many early VR games, it’s bright and colourful, with simplistic graphics, but that does nothing to explain the green cat with building items sticking out of its back or the magical hat that you pop onto your head to reach the game’s menus. Those just help to add a touch of whimsical charm to a very well done puzzle game.

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9 / 10 - Overwatch
May 27, 2016

For multiplayer aficionados, Overwatch is essential. It's the kind of game worth sacrificing entire evenings to play and the kind of game you won't be able to stop thinking about, even when you're away. Although the lack of a singleplayer component will deter some, there's more than enough mileage to be had from twelve maps and 21 heroes available.

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May 25, 2016

Kirby: Planet Robobot is a great addition to the franchise, adding a mechanic that doesn’t feel forced and is overall not a terribly shallow package. But looking under the hood the game uses a lot of the same tricks that Kirby Triple Deluxe did and will probably captivate your time about as well. It’s certainly one that younger audiences will get a kick out of, but it’s no Kirby’s Fun Pak.

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6 / 10 - Lumo
May 24, 2016

Lumo is full of well thought out puzzles, but it lacks certain gameplay touches that could have pushed it into being a great game. My main gripe is that the jumping feels awkward and, coupled with perspective issues, means you can fail a simple puzzle dozens of times. The game does have a certain charm to it, and I would recommend it as a nostalgia trip for players that grew up with similar games, but this will not be for those who aren’t fans of classic titles or puzzles.

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May 23, 2016

Far Harbor was definitely going to be the best out of the three, but it certainly exceeded my expectations for this first tranche of DLC.

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May 20, 2016

Fire Emblem Fates: Conquest is as lethal as it is lovingly crafted, with challenging tactical gameplay that will push series veterans to the edge. It's hugely satisfying when you successfully navigate any of its encounters, and you can't help but be drawn in by the likeable characters and engrossing narrative. I still have to wonder whether three separate releases was truly necessary, but it's hard to argue when the resulting games are all equally phenomenal.

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May 19, 2016

With four strikingly different races, Creative Assembly have done a fantastic job in bringing the Warhammer tabletop game's fantasy setting, variety and tactical trade-offs to life. Those thematic differences have also been infused into the campaign in several ways, but there's perhaps a little too much common ground, and you can see the same fundamental framework beneath the surface. With plenty more races still to explore and stories to tell from this world, Total War: Warhammer does little to disappoint as this fantasy project is made reality.

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May 18, 2016

Expectations may not have been through the roof to begin with, but it's difficult to walk away from Homefront: The Revolution without feeling disappointed. There are some genuinely enjoyable bursts of gameplay to be found, but for each one you'll need to wade through a sludge of repetitive mission designs and annoying bugs.

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3 / 10 - Shadwen
May 17, 2016

Honestly, Shadwen feels like it needed more time in development, both to work on its core ideas and bring them to fruition. The bland environments, the lack of an interesting plot, the technical issues, and the various gimmicks makes Shadwen a poor stealth and assassination game. At the very least, it tries to do something a little bit different, but simply doesn’t pull it off.

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9 / 10 - Doom
May 16, 2016

Doom is a truly spectacular bit of ultraviolence, but it's deceptively smart in how it goes about it. It knows that all you want to do is blow stuff up in increasingly more brutal ways, leading to a single player that is probably the best FPS campaign since Wolfenstein: The New Order. While multiplayer is almost a damp squib, Snapmap allows for those with creative minds to unleash their creativity with an easy-to-learn map editor. To describe Doom in two words: Bloody brilliant!

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May 16, 2016

I've never been very good at games that have you mastering combos and chasing high scores, so I'm quite surprised just how much I enjoyed chaining together attacks in Shadow of the Beast. The game, whilst quite short, just begs to be played over and over as you chase scores and unlock secrets, and the inclusion of live feeds which pop up and tell you when one of your friends has beaten your score is a clever way to keep you playing. Storytelling annoyances aside, it's a solid and polished game with just the right amount of nostalgia for us oldies.

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Amidst the galavanting and guffawing, King’s Quest has these profound and rather touching moments that can really tug at the heartstrings.

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May 12, 2016

Fire Emblem Fates: Revelation offers more of the same fantastic gameplay found in Birthright and Conquest. Fans of the series will be well served by the extra campaign, and for anyone that's already played through at least one of the other storylines, it's an essential addendum to one of the 3DS' finest titles.

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6 / 10 - Battleborn
May 11, 2016

It's tough to actually decide where I stand on Battleborn. One the one hand I can see that it's a competently made game with plenty of charm in its varied roster and one fresh gameplay mode that I would happily play again. Yet the single player was a bore in its core gameplay loop, the two multiplayer modes have issues with their map design, and the gating of characters and abilities just feels unnecessary for a MOBA. However, it is still possible to get a kick or two out of Battleborn.

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May 10, 2016

What we’re left with is a competent arcade racer that plays just as well as it looks. However, wrapped around this refined core is a layer of overly familiar tracks that do little to sell players on TTR’s core premise. Weaving in and out of humongous aerosol cans, dinner rolls, and sushi platters is a fun novelty but fails to add a dynamic worthy of praise outside its obvious aesthetic application. Although very enjoyable in small doses, Table Top Racing: World Tour doesn’t carry quite enough substance to make it past the finish line with flying colours.

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