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The Mega Man Battle Network Legacy Collection offers incredible value for money, with a host of new additions for series veterans and engrossing gameplay for franchise newbies.
While gameplay can get exciting at times, the lack of steady progression and the steep learning curve may leave this game inaccessible for some players.
Coffee Talk Episode 2: Hibiscus & Butterfly is what every sequel should be. It revels in its identity but offers something new to explore, all while welcoming you back like an old friend.
Plantera 2: Golden Acorn brings so much joy and love to the classic idle clicker with cute graphics, cheerful music and a dedicated developer.
While the visual novel format isn't exactly classic Sonic, it's a breath of fresh air for a franchise that lost its stride for a few years. It's safe to say I'm hopeful for the future of the Sonic franchise.
"Resident Evil 4" isn't perfect and doesn't quite match the heights of "Resident Evil 2." However, it's a fun romp and a great remake for a beloved game.
While some truly brilliant player dungeon designs shine through, Meet Your Maker needlessly over-complicates a simple and fun concept to the point of exasperation.
Hunt the Night attempts at being a difficult top-down action game, but because of its frustrating gameplay and poor design the real difficulty is wanting to pick it up again.
Offering a fun piratical adventure, excellent animation and a fun, engaging story with full voice acting, Curse of the Sea Rats is a great single or multiplayer romp despite some stumbling blocks.
Road 96 Mile 0 is a wildly disappointing follow-up to one of my favorite indie games of all time. Unless you love poor writing, acting, animation, dialogue, controls, and gameplay, pick another route.
Terra Nil puts a cute and quirky twist on the classic city builder and completing each level feels truly rewarding. It is well worth looking into for any cozy games fan.
Gripper sounds like a cool concept, but its execution leaves much to be desired. It simply makes too many bad decisions in game design to be a fun experience, instead it's primarily a frustrating one.
Saga of Sins tries to add medieval artistry to its Metroidvania-style gameplay. But dodgy mechanics, weak storytelling, and obtuse boss battles do not make this anything close to a religious experience.
The Wreck will make you think, connect with your own emotions, and then think again. Imperfections aside, this is a ride I believe everyone should experience.
9 Years of Shadows is an artful blend of fluid, challenging gameplay, beautiful environments, animations and user interface, and music that gets your blood pumping.
DREDGE is a great fishing adventure game, with Lovecraftian horror influences. It's admittedly simple, but it absolutely works, and fortunately it ends before it could ever run out of steam.
Bayonetta Origin shows Bayonetta in a new format visually, mechanically, and narratively, which makes for an unforgettable ride with some serious lore implications for the series going forward.
Bleak Faith: Forsaken is running on vibes alone; delivering a bundle of tremendously creative art design and a promising concept, tied together by the weak string of its functionality.
Dating monsters and exploring a gothic mythical world has its perks, and Romancelvania’s design and music give it a sense of awe and wonder. Unfortunately the developers bit off more than they could chew.
Storyteller is delightful, innovative, and incredible fun in a stylish package. This is one book you won't want to leave on your shelf.