Littlewood is the kind of game where there’s no rush to do anything, because who needs to rush now that the bad times have all gone away? This is what life is life after the events of the main story. What does Link do once he’s rescued Zelda? He probably just chills in the long-grass and enjoys the serenity of a job well done. No one demands anything of the hero because this is their downtime, and by picking up a copy of this fine title you too can bask in the glory of a life where nothing much happens, and that’s just the way we like it.
I didn’t know what to expect when Wind Peaks landed. I’ve previously attempted the hidden object genre without any lasting connection, yet the visual design and world of Wind Peaks… piqued my interest. The storyline only lasts a couple of hours but engages throughout. Wind Peaks is a joyful, wholesome and relaxing experience that aims to stand tall and succeeds.
In the 90s, Nokia introduced the world to the decades-old concept of Snake. On brick-like cell phones, people navigated a “snake” around a pixelated screen to eat and grow without running into itself like it was in Gemini Man. Since then the game has evolved and inspired new games to blossom. One such game is Snakeybus.
Animal Crossing: New Horizons was probably up with Pokemon in terms of the 2019 games I was most excited about, then Nintendo broke my heart by delaying it until 2020. Well… it’s here now and I’ve obviously purchased it and given it a solid play over the last few days, certainly enough to formulate some opinions. I’ve played every iteration released since the Gamecube and there are some obvious similarities and quite a few new features.
Starting this review is a struggle, and I anticipate the following will take some time to produce as words escape me when describing Wurroom. I’m quite lucky, or perhaps it’s down to my writing experience, but I seldom have difficulty in filling a page. Whether the piece is error-free or readable is debatable, but that’s the joy of editing. My problem here is conjuring up the right description or appraisal of a game that is beyond words.
Since The Sopranos, crime families are cool. Fictitious ones, of course. From the GTA series through to the more literal Mafia 2, playing one of the bosses in one of these most feared families gives you enormous power and control. That is unless you are being hunted down with only so long to live. Enter Save Koch.
DOOM, the name alone is known to all gamers and for good reason. Arguably the most iconic FPS title in existence, this blood-soaked demon-slaying phenomenon has been keeping gamers entertain since 1993 with it’s relentless and brutal gameplay. Now the latest entry in the series is upon us in what is being hailed as one of the most highly anticipated titles of the year, at TBG we put our focus on the campaign element of the game and have tried to keep this review as spoiler-free as possible so let’s gear up and raise some hell!