Developer: Michael Rfdshir
Publisher: Sometimes You
Genres: Art, Puzzle
Wuroom looks amazingly creepy, which is a shame because it isn't worth your 99 cents or 10 minutes of your time. It feels like a tech demo for an art project, and maybe with a little more effort, it could be something more than a screensaver. There are much better ways to spend 99 cents on the eShop.
Wurroom is really unorthodox, trippy, abstract, experimental, and any other fancy adjective used to describe something that is just plain weird. It sure looks nice and I do appreciate its usage of the Vita’s screen, but this is barely a game. It features the minimum amount of interactivity to make it qualify as a commercial video game. It might work as a very brief (and very forgettable) art presentation, but as a piece of entertainment, it’s just not good enough.
Starting this review is a struggle, and I anticipate the following will take some time to produce as words escape me when describing Wurroom. I’m quite lucky, or perhaps it’s down to my writing experience, but I seldom have difficulty in filling a page. Whether the piece is error-free or readable is debatable, but that’s the joy of editing. My problem here is conjuring up the right description or appraisal of a game that is beyond words.