LadiesGamers.com's Reviews
Goodnight Universe is something special. It’s a narrative adventure that trusts its audience, respects their time, and isn’t afraid to be sincere. The optional webcam integration is one of the most thoughtful uses of technology I’ve seen in a game, and it adds real emotional weight rather than novelty. This won’t be for players looking for challenge, action, or traditional progression systems. But if you value storytelling, emotional depth, and inventive design, this is an experience you shouldn’t miss. It surprised me, moved me, and reminded me why indie games continue to push the medium forward in ways bigger productions often won’t.
Cozyrama is a very complete sandbox game with the potential to become someone’s favorite. It offers a lot of good options for decorating, and a workshop that can supply what is missing. The ability to share your creations and download others’ work is a huge plus, as they are very helpful and inspiring if you ever feel stuck. It’s a delightful and deeply satisfying digital craft box that delivers exactly what it promises: a no-pressure, endlessly customizable space to build charming miniature worlds.
Die in the Dungeon stands out in a crowded roguelike space by doing something genuinely different with its core mechanics. Using dice instead of cards isn’t just a novelty; it’s a thoughtful design choice that reshapes how you think about combat, builds, and strategy. Even in early access, it offers a polished and engaging experience that rewards curiosity and experimentation. If you enjoy deck-builders but want something that feels fresh, or if you’re looking for a roguelike that values planning over speed, this is well worth your time. Failure is there, but it always encourages you to roll again. And I was more than happy to have another roll with this gem.
Overall, Paper Dawn: Slumbering Wind delivers a charming concept that still feels a bit bare bones upon release. I love the premise of flying as a little paper plane, but the experience would be greatly improved if future updates could add adjustable settings and smooth out the movement mechanics.
It’s hard to say I had a good time with Nature. Perhaps I approached it with unrealistic expectations, or maybe it just wasn’t made for me. As a board game lover, it pains me not to enjoy a title like this, though I admit I rarely enjoy digital adaptations. Something often gets lost in translation between media, and that seems true here. Nature could have been better, bigger, and more fun by embracing the unique possibilities of digital play. It didn’t, and the result feels lacking.
Oppidum has taken me on a roller-coaster of an adventure; from the initial “Wow, this looks great!”, through the “I’ve got no storage” frustration, and the “I’m dead again” disappointment, right down to the “That’s a ridiculous amount, I quit!” But I didn’t quit, despite the ups and downs, Oppidum intrigues me. I want to know how the story pans out. Will I be able to save the Bennies? So by re-focusing on the main story, and getting into a routine using the teleport scrolls to keep my backpack free of clutter, I am really enjoying my time in Oppidum.
genuinely pains me to say this, but The Bee Hive doesn’t feel ready for release. Beneath the bugs and awkward design choices, there’s the outline of a family-friendly 3D platformer that could have worked with more time and refinement. As it stands, though, it’s difficult to recommend to anyone, including kids, as frustration sets in very quickly. With extensive updates, this might one day become something worthwhile. Right now, however, The Bee Hive feels unfinished, unrewarding and just unplayable
Gameplay-wise, Bits & Bops might not be to everybody’s taste, but still, it’s a game well worth trying. In general, I don’t like failing a lot in games; I don’t find it particularly entertaining or relaxing to be stuck on a level, but Bits & Bops is charming and colorful enough to make me want to try again and again
Traveler’s Refrain offers a focused, emotionally grounded experience built around music, reflection, and discovery. Combat can feel slightly stiff at times, and navigation isn’t always as clear as it could be, but these issues don’t overshadow what the game does well. If you’re looking for something thoughtful to round off the year, a game that values mood and meaning as much as mechanics, Traveler’s Refrain is well worth downloading. It’s a gentle reminder that games don’t always need to be loud to leave an impression. And it may just inspire those who gave up on a dream to try again.
A Game About Digging A Hole™ doesn’t disappoint in terms of gameplay. It is literally a game about digging a hole. There is something quite enjoyable about digging, gathering ores, selling and then upgrading the tools. The ending is somewhat different to what I imagined, but has its own humour. It can be a little frustrating when the shovel refuses to dig, or you get stuck on a few pixels of soil, but overall, A Game About Digging A Hole™ provides good entertainment.
It’s genuinely nice to see Tomba! 2 get another chance on modern platforms. For players who missed it the first time around, there’s a lot of retro joy to be found here, from its quirky world design to its mission-heavy structure. That said, this re-release does feel like it delivers the minimum required to bring the game forward. If you’ve already played the original or picked it up on earlier digital platforms (PSN), there’s little reason to return. But if Tomba! 2 passed you by back in the PS1 era and you have a soft spot for retro platformers, this is still a worthwhile adventure, just one that deserved a bit more care the second time around.
If you like collecting things and opening packages and clicker games, Unboxathon might be the game for you – it is a well-made game, with a pleasant soundtrack and enough achievements to keep you going for a while.
CrossAbout could have been a cool idea. It’s a neat, unique concept, but it feels a little bit lacking in some areas. I always love to support non-profits, and I like puzzle games, but I’m not sure I can recommend this one. It was close to being fun, but didn’t quite hit the mark for me.
Trouble Witches Final: Episode 1 – Daughters of Amalgam (stops to breathe) delivers exactly what its name hints at, a big, spirited, magical burst of arcade action with witches, spells, noise, and enough modes to keep you dipping back in regularly. It’s fun in short bursts, easy to revisit, and colourful enough to brighten even the gloomiest afternoon. For anyone looking for a lively arcade shooter this December or any time of year, this feels like a great fit.
Metroid Prime 4: Beyond ended up being pretty brilliant as far as I’m concerned. I went in slightly wary because early impressions from others seemed mixed, but I walked away genuinely impressed. This isn’t a seismic reimagining of Metroid. It’s a confident, atmospheric, well-crafted adventure that honours the Prime legacy while giving Samus a few new tools and a shiny new bike to play with. There really aren’t a lot of first-person games that are able to pull off the Metroid formula well. 2D, however, is a different beast If you love the Prime series, or simply want a thoughtful first-person adventure with exploration at its core, Metroid Prime 4: Beyond is an easy recommendation. A strong late-year release from Nintendo, and for me, the lesson I took from the game was that no matter how far away we travel from home, we can always find our way back despite the challenges. Maybe it’s just the place I am in life currently, but Metroid 4 just clicked with me.
Mimi in Meowndering House has great puzzles, adorable cat noises, and is a simple game to pick up. I like a lot of aspects of it. However, the unskippable replay every time you restart a level, coupled with a handful of smaller issues, made it feel like it was never playtested properly. I think that Mimi in Meowndering House could be a great game with some tweaking, but it is not quite there yet.
I have never played the first Tiny Lands, and I have a bit to go before I finish Tiny Lands 2, but afterwards I will try the first game as well. I am taking my time with this one – as I mentioned, it is perfect for a spot of gaming in between work tasks. If you like spot-the-difference puzzles and cozy games, you will probably like Tiny Lands 2 as well.
All jokes aside, Ribbit Ranch was a delightful surprise. A simple idle-collecting concept with clicker features is a great combo for cozy gamers, and using frogs feels obvious yet refreshing. It’s relaxing, fun, and offers tons of content while staying stimulating. For achievement hunters, it’s easier than expected—you don’t need a complete Ribbidex. There’s a demo on Steam if you’re unsure, but I’ll admit: I liked it more than I thought I would!
Keep the Heroes Out brings board-game energy to the screen with personality and a generous helping of creativity. If you love tabletop nights but don’t always have the space or people on hand, this digital version is a great alternative, and even better when you can round up friends. With colourful animations and levels that keep you guessing, it scratches that “game night” itch in a fun and energetic way. It won’t be for everyone, especially if you aren’t fond of strategy or managing decks, but if the idea of protecting your hoard with a team of monsters makes you grin, this is absolutely worth a look.
Hidden Cats in Spooky Village it’s a hidden object game that fulfils genre expectations while avoiding mere basics; it uses a formula that’s more engaging than average. The series’ consistent release schedule without quality loss is also praiseworthy, especially since the games don’t take long to complete. A great addition to your Steam library and a source of new achievements, this game is a fine title for anyone who wants to spend a few hours searching for cats.