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Beautiful to look at but the story and gameplay prove far less fascinating than the real world model-making skills of the developer.
An odd mix of Test Drive Unlimited, Assassin's Creed, and Destiny. And while the combination is tastier than it sounds it also has an awful lot of lumps in it.
Not as compelling as its predecessor, but as a four-player alternative to the Lego games this an enjoyable enough attempt at a Tomb Raider lite.
A hugely disappointing follow-up for To The Moon, whose trite and overly sentimental story feels long at just 60 minutes.
An uninspiring start to the season, that even fans of the show will find stilted and tedious. Although they can still foster high hopes for later episodes.
A fantastic crossover that despite a few necessary simplifications manages to do some things better than either of its parent games, especially in terms of accessibility.
Utterly charming on (literally) every level, it may not offer much in terms of fast action but this is just as imaginative and engrossing as any Super Mario game.
Another unspeakably bad platformer that beyond its more general faults seems to purposefully misunderstand the appeal of the entire Sonic franchise.
A laudable attempt to make a video game that is both entertaining and educational, but despite the interest it builds up for its subject matter the weak gameplay is hard to ignore.
A very promising start to what is mechanically just another Telltale adventure, but where the comedy and characterisation feels very different to their more recent games.
Possibly the worst Sonic the Hedgehog game ever made, which considering some of his previous lows is one of the harshest insults in gaming.
The search for the perfect offline mode continues, but even without it this is the best Smash Bros. so far and one of the best fighting games of all-time.
A relatively promising next gen debut, but it's still missing lots of older features. And even with a few new ones it's hard to think of this as anything but a work in progress.
LittleBigPlanet is once again its own worst enemy, as it fails to make the best use of its own fun new characters. Although the creation tools are the most accessible they've ever been.
A perfectly good 3D remake of Ruby and Sapphire, the only problem being that Ruby and Sapphire were never that great – and this is still not as good as the recent X and Y.
An incredibly ambitious upgrade that not only improves the visuals and gameplay but, through the new first person view, offers a new way to play the best GTA ever.
Poor pacing and the worst celebrity voiceovers of the year mar what could have been the definitive Lego game, but in the end is just another fun but shallow co-op game amongst many.
It may not bring many new ideas to the table but this is a hugely enjoyable open world shooter, with the best co-op options in the genre.
Not the bold new reinvention that Assassin's Creed needed but instead a rushed, patently unfinished mess whose improvements are minor and failings more obvious than ever.
One of the best ever examples of how to do DLC right, being both good value for money and introducing several new features to the parent game.