Metro GameCentral
HomepageMetro GameCentral's Reviews
Call Of Duty's most concerted effort to break the usual formula is unfortunately the most unsatisfying sequel in years, especially the badly flawed story campaign.
Its technical faults and lack of innovation are frustrating, but the game underneath is as enthralling and compulsive as anything Bethesda has ever made.
The old style Tomb Raider is never coming back, but this is a more satisfying compromise than the reboot and a fun alternative to the Uncharted series.
A tragically misjudged series reboot that gets all of the fundamentals wrong, while adding absolutely nothing new to the franchise except flashier graphics.
It's not original, and it's often unfocused, but Darksiders II remains one of the better Zelda clones – even if this slipshod remaster does it few favours.
A mediocre rhythm action game that is not made any better by tacking on a silly and insubstantial Persona story mode.
Despite the name this lacks any kind of zip at all, in what may be the most mundane and unexciting platformer Nintendo has ever put their name to.
The best WWE game for years, which may seem like faint praise but WWE 2K16 works as both a sports sim and a quality fighter in its own right.
The best computer role-player of the modern era, whose fantastically complex world and combat works unexpectedly well on consoles.
One of the best strategy role-players on any format, especially with the brand new scenario and mountains of content in this new 3DS version.
As blatant a clone as you've ever seen, but this is almost as good as the real Left 4 Dead and does have a few extra ideas of its own.
Another wasted survival horror sequel, that ruins its chance to make proper use of the GamePad and turns fear of the unknown into fear of the same old thing.
The story campaign is a mild disappointment but the multiplayer is a bold reinvention of the Halo experience, that should keep the series fresh for years to come.
Another impressive open world environment is wasted on dull, joyless gameplay and repetitive missions, making Syndicate as banal and artless as Assassin's Creed has ever been.
An excellent ending to an inconsistent but enjoyable season of sharp comedy and surprisingly affecting drama.
It doesn't really do a lot more than what Elite achieved over 30 years ago, but this is a fun and accessible, if rather repetitive, space trading game.
A heartbreaking ending to a fascinatingly ambitious interactive story, that handles the build-up to its final dilemma with impressive confidence and heart.
Zelda does definitely work as a co-op multiplayer game, assuming you can find suitably competent allies, in this fun and charming spin-off.
A spirited attempt to reinvent Guitar Hero and the music game genre, but the freemium approach to additional content has its obvious drawbacks.
The Tales franchise still feels like a great combat system in need of a much better game, especially given the banal script and dungeon design that mars this latest entry.