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That the controls are frustrating and imprecise is kind of the point, but what's less forgiveable is how poorly Octodad seems to understand its own premise.
Not one of the best map packs Call Of Duty has ever seen, and yet for some reason one of the most expensive. Being Michael Myers is fun though.
A great cinematic action adventure, with one of gaming's great lead performances, although its Tomb Raider DNA seems fragmented and even degenerative in parts.
Authentically retro but then many games are these days and Legacy's dungeon-crawling action is not nearly as entertaining as the best of its rivals.
Clever, funny, and thought-provoking, but even without the weight of expectations this is a surprisingly insubstantial and ephemeral experience.
Extremely short, extremely dull, and extremely expensive for what it is. Dead Rising 3 may not be the greatest launch game ever but it deserves better than this.
Much more than just a homage, Consortium might be rough around the edges but the dialogue system and freedom of choice rivals that of any other game.
A superb multiplayer game with some of the best virtual sword-fighting ever seen, giving you the best reason to crowd round a PC since a kitten did something cute on YouTube.
A competent and unexciting update to a competent and unexciting puzzler, which is not nearly praise enough to forgive the optimistically high price.
Exactly as entertaining as you'd expect from a collaboration between two of Japan's most talented developers, and a relatively good – if extremely belated – PC port.
The action side of things is weak but as an interactive meditation on mortality and predestination this is an impressively thought-provoking indie experiment.
Plenty of honest effort has been expended here, but Mario Party has never seemed like a sensible kind of game to turn into a portable title.
An interesting stew of ideas and great presentation can't make up for a game that goes out of its way to frustrate and discourage its players.
Still essentially the same game as released on mobile, but at twice the price and with microtransactions that are even more cynically-designed than usual.
A solid idea but the implementation, especially on a standard controller, doesn't really work – leaving with you increasingly little incentive to save Max or his brother.
A great idea that fails to capitalise on the full extent of Nintendo's 8-bit legacy, although whether that's through greed or foolishness isn't yet clear.
One step forward in terms of story and two back when it comes to gameplay, Black Flag's first story expansion has its heart in the right place but that's about all.
Not a bad start to the second season but not a great one either, with a formless plot and unusually weak characterisation.
Cute and silly but also impressively insightful when it comes to ordinary people's wants and desires – even if those ordinary people are portrayed as talking sushi rolls.
Even as a beta release this is an impressively entertaining, and accessible, combat flight simulator, and a welcome break from the shoot 'em-up norm.