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There are times I loved Moon. I really enjoyed training Tao and adore my Gramby. I liked talking to and reviving flowers. There were also times when I felt completely lost and flummoxed, wondering what it is I was supposed to do.
13 Sentinels: Aegis Rim is full of the sorts of complexities and nuances that make you want to double back and analyze the script, lore, and artwork in every scene.
Aokana is one of those romantic visual novels where yes, you are eventually trying to win over one of your classmates. But, it’s structured in such a way that the journey, your school life, and the Flying Circus team you help coach feel equally important.
Ultimately, Marvel’s Avengers makes an attempt at breaking into an already flooded market of battle passes, cosmetics, and surface-level systems that attempt to show some kind of variety. There are better options out there for players to enjoy with fewer caveats and bugs.
In the end, after figuring out every Chapter was essentially second verse, same as the first, I stopped exploring. I stopped trying to get better gear. All I needed was enough food to keep me alive as I sail from one island to the next, climbing towers, activating beacons, rinse, and repeat.
Perhaps the best thing of all is how Spiritfarer builds, grows, and ends.
Final Fantasy Crystal Chronicles Remastered Edition is a gimmick game without the gimmick.
I think the problem is that Best Friend Forever is trying to do several things at once and isn’t really doing any of them well.
Ogre Tale is a great side scrolling beat-em-up, especially for those looking to play something with incredible visual charm and style.
...Nexomon: Extinction puts its best foot forward, delivering the most polished version of itself it can offer.
Still, even with the small nitpicks, there are quite a few things to enjoy in a low-pressure game like Giraffe and Annika.
Honestly, DanMachi deserves better. It is a story where all of the elements you would need are built into it, but somehow the game missed all of that.
Gust’s Fairy Tail game is one of those adaptations where it feels like the developer really understood what people love about the series.
Ghost of Tsushima feels like a tech demo–a showcase of the PlayStation 4’s graphical capabilities, especially through its hefty photo mode and the sheer amount of things you can have on the screen at the same time.
Can a game show significant improvement over its predecessors while further entrenching itself along the wrong path? Origami King certainly tries, making a game that’s a blast to read and gorgeous in screenshots but just not that fun to play.
Unlike that other game about the mushroom-y apocalypse, Void Terrarium is an optimistic game despite its dour premise. It isn’t afraid to be funny even in a sad context, and it really clings onto a sense of hope.
Bloodstained: Curse of the Moon 2 is a superb sequel. It has everything that made the first game a surprise hit, but expands and adds to it with a level of care that shines through the whole thing.
Story of Seasons: Friends of Mineral Town’s Switch port is a means of preserving the past while gradually adjusting it so it is slightly more in tune with modern sensibilities.
Deadly Premonition 2: A Blessing in Disguise is exactly the sequel to Deadly Premonition a fan of the original should expect.
Catherine: Full Body is about the prices people are willing to pay, in more ways than one.