INVEN's Reviews
This game has lost even its fun due to the three-year delay in development. It shows a combat system like a puppetshow and a hollow open world which only have frames at all.
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You'll soon fall in love with this game while you sit and play it, although it has not enough contents to play for a long time.
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At this PC version, the graphics were improved and there was no optimization problem and bugs. But unfortunately, the old matters remain. It still has attractive story and its familiar combat system gives a lot of fun as you expect, but its monotonous sub-quests and hollow open worlds may disappoint you.
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The character is the stronggest point of Miitopia. Its Nintendo Switch version offers excellent variation based on more various customizing system than the 3DS version has. In that sense, Miitopia can provide amazing adventures for those who like to build their own theme and do role play with it.
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Essays on Empathy is an impressive work which shows a deep story about life through short and creative gameplay. However, it was not satisfying enough because its convenience on UI is not good, and some stories are monotonous.
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"LACUNA" is an adventure game which has fun of choice. The story varies greatly depending on your selection, but it is regrettable that it is difficult to play multiple times because the save function is not provided when you choose your answers.
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Lost Ruins is a work that features attractive characters, unique off-beat combat tempo, and the basic elements of Metrobania. However, the insufficient amount of contents and uncomfortable UI must be improved.
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Assassin Creed Valhalla: Wrath of the Druids is the DLC with a large amount of content, but no innovative changes in gameplay have been made. For those who are new to the game, it is a DLC that can be played together, but there is no power enough to force who have played the main part a long time ago to reinstall the game.
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"ASCENXION" is a shooting game from which you can enjoy shooting and metrobania simultaneously with a reasonable price. You may rarely believes that it is a game made by a single developer because of its stable performance, and it makes you expect the next work of the studio.
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Puzzle, simulation, wine making; at the beginning of Hundred Days, those seemed to be harmoniously combined in the game. But sudden ending, unclear goals, meaningless repetition and serious errors in Korean translations spoiled its finish.
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"AKIBA'S TRIP: Hellbound & Debriefed" is an old game that was released on PSP, but it is acceptable that it has a unique B-class sensibility and material that captivates otaku.
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Hood: Outlaw and Legends is a multi-play game with a unique design, but lacks completeness in everything else. And that unique design is not very interesting too.
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'Flowing Light' adds puzzles to the traditional top-down shooter. More than 200 puzzle missions in the game offer plenty of fun, although the desire to have all the characteristics of each genre have somewhat weakened both natures.
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The Legend of Heroes: Trails of Cold Steel II is a work that contains the thoughts of Falcom, a famous JRPG company. However, it becomes controversial because of its shocking ending which changed user's thought that the series would be ended in this game.
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The gothic horror-style monsters and bosses are not as scary as "Resident Evil 7". However, the next-generation graphics and limited vision is frightening enough. The diverse collectibles in the huge village makes the player want to play the game again after the ending.
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R-Type Final 2 is a work that successfully achieves the series' unique difficult level design with good graphics. However, its story, scenes and FX are too shallow to quench fans' deep thirst.
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Cryofall is incomplete as a survival simulation game based on space colonization. However, it has successfully embodied daily life in an undeveloped land where people compete without rules against each other for survival.
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Instead of jump scares, 'Wraith: The Oblivion - Afterlife' conveys fear through a story. It has a high sense of immersion. However, there are no puzzles in the game and the gameplay to hide yourself and evade from ghosts is not attractive either.
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"Battle Axe" is an axe game without an axe. The high-quality pixel graphics and classic-sensory background music stand out, but the lack of volume for the price is disappointing.
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"New Pokemon Snap" has a variety of interactions that cannot be felt in other Pokemon games focused on capture and battle. However, if you focus on collecting, the various systems will annoy you.
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