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129 games reviewed
74.2 average score
80 median score
32.6% of games recommended
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8 / 10.0 - Cris Tales
Jul 19, 2021

While the cinematic procedures required some aspects of time travel - which also is part of the combat in this game, it has been well presented as it was mostly inspired from many existing JRPG titles. Some of the dialogues are not recommended to be skipped as there is no other way to determine the outcome of the given context. Customization of equipment also feels a bit lackluster. Despite these little hiccups, it would serve to become a genre pioneer for tags such as ‘Cris Tales like’ games due to its uniqueness in mechanism among many other RPGs out there. Visuals that look like popup artbooks and fully voiced dialogues allow you to enjoy it to the fullest.

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Jul 16, 2021

While it’s unfortunate that the entire playtime is quite short, the enriched story plot and light puzzle elements make the time worthwhile. It was fun to engage an expanding world during progression, as well as the well constructed campaign so that the players don’t have to experience repetitive aspects within the game. For those who want to spend a productive 1 to 2 hours of gaming, this is the one for you.

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While it’s your typical ‘Monster Hunter’ game, you can also tame and ride them all while enjoying this adventure RPG. The battle system is turn based and the intensity that the original Monster Hunter had has been well translated into this iteration as well. While there is a keyword of ‘Stories’ in the game’s title, it was a little ironic that the characters weren’t highlighted as much which made it feel awkward to focus on the story itself.

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5 / 10.0 - Out of Line
Jul 13, 2021

Out of Line couldn’t even quite reach the line. The visual texture delivers warm and fuzzy vibes but the simplistic puzzles, slow paced movements and rhythm makes the whole game feel a little clunky, thus causing a bit of traffic throughout the flow. It still makes up for the game’s overall design being clearly delivered which couldn’t be helped but to expect better games to come from the same development team.

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5 / 10.0 - Curved Space
Jul 9, 2021

The game has many new viewpoints and camera movement compared to any other conventional video games. While it’s cool, it also serves as a health risk to some. While the idea is fresh off the imagination, considerations may be lost due to the fun and excitement of creativity. While some of the dialogues seem a bit ‘last second’, they fail to deliver the sincerity as it was difficult to feel any emotions from the characters. While I understand the intentions of putting life into new ideas and creations, all the energy from the excitement of the development may transition into exhaustion from the players.

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6.7 / 10.0 - Roguebook
Jul 6, 2021

Among many roguelike TCG genres, this one seems to fill in the gaps that the existing games failed to do so. The game’s overall atmosphere is warm and cozy. But due to its warmth, while it may feel too simplistic, the design aspect is heavily committed to this rare genre, thus making it feel like they’re devoted to do their part. Some of the areas still feel incomplete but their efforts in making deck building easier for newcomers is a great feat. We’re hoping for continuous updates which would allow us to reveal new chapters.

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Jul 4, 2021

The game allows the player to come up with creative alchemy combinations and explore the possibilities into new discoveries and problem solving. The immense amount of possible results may be the downside element of the game. The auto-save feature is a bit unreliable in critical situations. The UI isn’t quite user friendly due to the complex mechanism of the alchemy. If you’re going to try and complete every alchemy combination, bosses and sub-quests, it will roughly take around 7 hours to complete the game.

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3.5 / 10.0 - Until We Die
Jul 1, 2021

It seems simplistic to think that the movement is restricted only either left or right. This restricted movement seems to be the fault of the entire game design. Since most of the mechanics of the game is time dependent, it forces the pace of the game and ultimately gets hit with boredom due to the long wait. The art style has a place in our sentimental memory but that’s the only aspect that seems to be above average. If you’re the type of gamer who likes any and every pixel art style games, then definitely give this game a go. If the game design were to add a little more edge from what it is now, could have become a much greater work of art.

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7.7 / 10.0 - Chivalry 2
Jun 26, 2021

Expectation level was at peak level to get the best experience of medieval combat. Thankfully, most of them were satisfying until the in-game combat mechanism would sometimes make things confusing while multiple players cluster up. There aren’t many hyper-realistic medieval combat games that come close to this game. For those who are quite sick of orcs and wizard fantasy, this might be the sanctuary they’re looking for. A lot of physics engine brutality are to be witnessed but ironically, the game delivers what may happen to be a historical re-enactment during the ages of the most humane war between swords and shields.

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Labyrinth City: Pierre the Maze Detective is the game that captures the best of the original book series of ‘Pierre the Maze Detective’. It breathed life into the paperback maze craze of the original. The overall gameplay time is relatively short but you will get the best animated and memorable experience and interactions that aren’t like any other puzzle solving, maze revolving games out there.

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