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A welcome return for the roller coaster genre
Overall, Dead or Alive 5: Last Round is the definitive version of a last gen game. Visually, it still looks great; however, it's still based on a last gen game. A new DoA running on current gen consoles with higher resolution textures can't come too soon, but for now, Dead or Alive 5: Last Round is satisfactory.
Overall, this is a great arcade throwback - an old school style shooter where the only goal is to get the highest score you can and unlock the planets. However, the question of whether there's enough new content here for those who bought last gen's Super Stardust HD including the DLC, I wouldn't recommend it. That said, this is the perfect introduction for new players.
While I haven't quite mastered the playstyle Capcom are asking of me, I feel that my experience with the series has made this time through a bit easier. This could also be down to the fact that Monster Hunter 4 Ultimate has a much easier progression than MH3U, so if this is your first you'll likely find it easier to get into than I did. Unlike its predecessor, MH4U looks to be a 3DS-only title, and while it would have been nice on a 50" screen, its portability means that wherever you go the temptation to get one more quest under your belt will be that much higher. The only question you need to ask yourself is: do I need another addiction?
Despite being set one hundred years in the past, maybe what The Order: 1886 is actually doing is showing us our gaming future.
An error in historical judgement.
However if you walk into this as purely a bonus round of overindulgent action to the original Saints Row IV, then you won't be disappointed. Although you might still feel a bit short-changed with the mediocre transition across to the PS4.
For fans of the genre, the highs of Attila will more than outweigh any lows.
[I]n the end, that [amazing] moment felt like lighting that Evolve can't quite figure out how to get into the bottle.
My only fear going ahead is that the success of Resident Evil HD won't inspire Capcom to remaster Resident Evil 0, 2, 3, and Code Veronica, and instead read it as reason to make Resident Evil 7. There's room in this world for the new-style Resident Evil, but it should never be at the expense of removing classics from the selection.
Arcade fun, short and sweet and cheap like a short sweet cheap thing.
[A]s good a follow-up as it has the potential to be, I'd hold off [on purchasing] until the bugs are fixed - it's not like the story is wrapping up anytime soon.
For someone under time constraints and with little patience for having to repeat a long, slow, tough, scenario multiple times, I have to confess that although I wanted to like it, Blackguards 2 hasn't been one of my top gaming experiences.
*Not actually scientifically proven, this is just hyperbole. I’d hope I don’t need to clarify this, but just in case...
I should be glad that Grim Fandango hasn't had the same crushing change to its main character that the Monkey Island remasters had, but a part of me wishes a little more had been updated. It's still a bit rough around the edges, the graphics are only slightly improved, and the animation just as broken as the original. But it's funny, the writing is fantastic, the voice acting simply superb, and it's a joy to play from start to finish.
This is why, despite the first episode's obvious flaws, I'm eagerly awaiting the rest of the series.
This title was a much needed breath of fresh air for the music rhythm genre, and a perfect example of how you can use the kinect in a game - and have it be fun. I can honestly say, even with it's faults, and the short playlist, this game is worth the price of entry - provided you still have Kinect.
If the best time you can have with Dying Light is through avoiding the main content, maybe that says a lot about how you shouldn't be structuring an open world game.
There's a decent game buried somewhere underneath the muck, but the laziness of the port makes Dokuro on PC a game best avoided. If you really want to play it, the PS Vita and mobile versions are cheaper, and far superior.
Rocksmith is worth checking out for intermediate guitarists, especially if you're of a generation that recognises a lot of the artists in the track-listing. It's also worth a shot if you're an accomplished player, but for complete new-comers to guitar who have never picked one up before, it might pay to get a few of the very basics down with a tutor (or knowledgeable friend) first.