Tom's Guide
HomepageTom's Guide's Reviews
MultiVersus lives up to its promise of delivering battles between iconic Warner Bros. characters. It has a solid foundation that could make it a competitor to Nintendo’s Smash Bros.
The Lord of the Rings: Gollum is an unwelcome throwback to the era of truly awful licensed games. It looks and plays like a movie tie-in game rushed out to meet a tight deadline. This is baffling as it was one of the first ‘next-gen’ games announced in 2019, and seemingly had a long production period. But even so, it’s a game that conceptually, visually, and technically screams out for additional development time. Patches and updates may squash the bugs. But with core gameplay so dull and lacking, I can't see a saving grace for Gollum.
Having finished my Cyberpunk 2077 review, I am ready to scream "I'm free!" Though the masochist in me is considering spending more time to finish the mainline story (There are multiple endings, which is why I might just read synopses online), I'm happy to be done with this game. If you were thinking about getting it (if you can even buy it), my best advice is to hold off for a while.
Babylon's Fall is an ugly, clunky, incomprehensible mess, and gamers should expect better from both Platinum and Square Enix.
"Call of Duty: Ghosts" embodies every lazy trope of which the franchise has ever been accused.
"Lightning Returns" completes the long-running "Final Fantasy XIII" story arc, but in a way that's just as polarizing as its forebears.
The lack of customization, contradictory driving elements and tiny car list make Driveclub a pass for all but the most die-hard racing fans.
All the cool guns, graphics and Goliaths merely gussy up an age-old children's game.
The Order: 1886 is a graphically stunning title bogged down by tired combat scenarios and a lackluster story.
Dynasty Warriors 9 Empires is often fun, but it's no better than its predecessors - and, in some ways, it's worse.
Lego 2K Drive is a frequently fun experience, thanks to its host of exciting race tracks, expansive open world and fully customizable vehicles. Unfortunately, the game is hindered by egregious microtransactions.
Just playing Dead Island 2 in 2023 feels like a minor miracle after such a protracted production cycle. Nevertheless, the novelty of finally experiencing this long-in-development sequel wears off pretty quickly. Then all that remains is a hugely repetitive experience punctuated by hackneyed story beats.
Yes, the gameplay is solid and the visuals can be intriguing. The core narrative also has an interesting premise. But the game’s virtues are overshadowed by horrendous dialogue and an irritating protagonist. It’s a shame since, with better writing and acting, Forspoken could have been an awesome new IP. But as it stands, it’s a huge missed opportunity.
The Callisto Protocol has intriguing ideas but its unsatisfying combat and linear level design prevent it from being the Dead Space spiritual successor we hoped for.
In Sound Mind features plenty of unnecessary and frustrating mechanics, but a complex, entertaining story and the deft application of classic and psychological horror tropes help carry the game.
Grounded is an unusual take on the survival/crafting genre, with a clever premise and a decent sense of style. Tedious gameplay drags the experience down, though.
Biomutant's current-gen release boosts its visual presentation and technical performance, but the new coat of polish doesn't do much to elevate the title's average gameplay.
The new Saints Row features enjoyable open-world gameplay but bland characters and an overall timid story make it the weakest entry in the series.
In Bright Memory: Infinite, a brief campaign doesn't keep the game from providing some above-average shooter excitement.
Diablo Immortal has solid core gameplay, dragged down by incessant and confusing free-to-play nonsense.