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Why settle for being a low-life hacker when you can take control of the entire space station? That’s the kind of power you’ll wield in System Shock, a thrilling game developed by Nightdive Studios and published by Prime Matter. Get ready to dive into the world of high-stakes hacking!
Ninja Theory has absolutely hit the mark again with their second title in the series, Senua’s Saga: Hellblade II, creating a stunning masterpiece that takes gamers on an unforgettable ride and draws them deeply into Senua’s harrowing journey. From the moment you start, you are enveloped in a world that is both visually and audibly breathtaking.
You have people coming in and out all day to answer questions or give you ideas, whilst also needing to check social media and if you are so inclined, you can start wars with other countries. I found the game gets a little repetitive super quickly, and not to mention sitting there talking to people every minute got old super quick.
The combat was something I rather enjoyed as it is the star of the show and is impacted little by the character you picked. It is the blade chosen to use in combat instead, from a range of traditional Japanese blades to defining your move sets and playstyle.
The soundtrack and overall effects in Mullet Mad Jack are also a very notable mention. The gunshots and slashing from the swords are very precise and arcade-like, providing nothing but satisfaction when kicking a robot into a fan and watching it disintegrate with a crunch.
There are moments where the narrator delivers some zany one-liners that do land and there’s surprisingly dark, profound, and confronting moments, especially in flashbacks, but mostly these moments fall flat. The most beautiful moments in the game for me were through the music by the talented team of composers, fantastical orchestral music with some Asian instrumental influence tied to its martial arts inspirations.
The most beautiful part of the game is the soundtrack, which makes the experience much more serene. When I enjoyed the game, I had the music turned up during a dive. The ambient score was stunning and made the journey relaxing.
Metro Simulator 2 is sound technically on the Xbox Series X. The tunnels look like tunnels, the stations look like stations, and the inside of the two trains looks like what you would expect a train in Russia would look like.
Do you think you have what it takes to be a professional House Flipper? Empyrean and Frozen District have made that dream a reality with House Flipper 2. It’s the sequel to the smash hit “House Flipper” which took the gaming world by storm.
You play as a young nun, Indika, who appears like a normal young girl from the outside but is in a constant battle with demons in her head that continue to grow stronger over time as she delves further into catholicism. In this third-person perspective adventure, the world pulses with life as NPCs engage in their own conversations offering glimpses of wisdom and experience.
It smashes the AI as well which is a great feature so players and AI are equal to how they are penalized. The only downfall I will have with the system is the constant flashing of the UI on the right-hand side of the screen for penalties. There are a couple of different things that you will see with the main one being “Warning”, which is just a warning which is self-explanatory.
They each have their own ‘Turtle Power’ which players can initiate anytime the meter is full to clear out the enemies on screen or deliver extra damage to the bosses. Leonardo creates a tornado, Raphael punches the ground causing an earthquake, Donatello channels his inner Thor and shoots lightning from his staff and Michelangelo throws pizza everywhere. Even though three of those make absolutely no sense with the character’s personalities and backgrounds, the Turtle Power is still a really handy tool for when things get tough.
There was a huge accident at the PJ Power HQ and it has scattered pieces of technology like mechanical cogs and reactors all over the world. It’s the PJ Masks’ job to go and retrieve all the items back to fix up the HQ, but little do they know there will be some speed bumps along the way with some familiar faces.
SAND LAND follows the story of Beelzebub, the prince of demons and son of Lucifer. He, along with his companions, Thief, Rao and Ann, seek the legendary spring. Set in a barren desert wasteland where the only source of water is controlled by a greedy king backed by a menacing Supreme Commander., you must fight monsters, bandit gangs and the King’s Army. You must search for the spring to bring hope and much-needed water to the poor people of SAND LAND.
There are roughly 64 enemy types, unique attacks and appearances, all as grotesque as each other. One of the spookiest things I came across was a headcrab-type scenario involving a parasitic Naytiba and any corpse it could find lying around. With a vast arsenal of skills, including Beta skills, sweeping combos, ranged attacks and an ultimate that can turn the tides of battle, combat is immensely satisfying.
You can unlock things like clothing, equipment, pre-match animations, and even some experience boosts for MyPlayer. Those who decide to purchase the Premium Centre Court Pass will have a few extra cosmetic items they can purchase, while those who buy the All Access Pass will unlock six of the Premium Seasons as well as even more cosmetic goodies.
Tales of Kenzera: ZAU is truly a passion project of Abubakar Salim. Opening his own game development studio was the best idea to help make his dream a reality and make the game in his vision. African culture, history, and mythology are represented in a big way through this game, and it is only the beginning for Surgent Studio. The price tag of $26.95 AUD shouldn’t be an indication of the game’s quality, as there is so much to enjoy and discover.
The graphics in the rhythm minigame are of the same style, but the look of the guitar you’re playing depends on which one you select to play before going into the gig. The sound design is really cool as well; the songs are original and pretty catchy, but the sound is also good at exhibiting a sense of danger when something is going horribly wrong, such as when a system fails and everything starts beeping.
The game’s structure subtly guides players towards each objective, restricting exploration outside designated areas per scene. This limitation can feel restrictive, especially as movement requires navigating the mouse to the screen’s edge rather than utilising keyboard arrows, which some players may find less intuitive. On a brighter note, the puzzles within each scene offer a refreshing dose of flexibility and challenge.
Zombiewood: Survival Shooter is a fun, nostalgic blast from the past, recapturing mobile app arcade-style antics. With a variety of gameplay, the entertainment factor is high and great for a casual, addictive tour of Hollywood.