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I wouldn't call Moonscars a must play game, but I can appreciate that it tries to do a couple of new things with a sub-genre of Souls-like games that has become increasingly popular over the past few years. I think there are better examples of 2D Souls games out there, but Moonscars doesn't overstay its welcome and the combat/exploration is fun enough that I found myself willing to overlook most of the other issues.
Little Orpheus' two strong points are the same as the strong points from The Chinese Room's other two games. The thing is, here they've added a third element -- platforming -- that's not nearly as compelling, and it's enough to make the game a far cry from their previous standard.
There's a massive gulf between finding a game's concept charming and actually wanted to play that game, and Bear and Breakfast never comes anywhere close to crossing that gaping chasm.
No Place for Bravery is still a very solid game. Technical issues may mean that doesn't like up to the standards of the games it's trying to emulate, but even so, there's a lot of good stuff going on here, and if you can look past those issues (or even wait for some patches), there's definitely something here worth playing.
Easy Come Easy Golf is a joy to play. Whether you're a newcomer to the sport/the developer or a seasoned veteran, this game will have something for you. It shows that even if the name on the game may have changed, it's still fully lives up to Clap Hanz's very high standards.
Lack of story aside, it's hard to argue that Research and Destroy doesn't do a decent job of developing its own niche within this crowded turn-based strategy genre. It's definitely better if you can play it with others ? whether in-person or online -- but it's solid enough that even if you're playing solo, you should get a few hours of fun out of it.
I've really enjoyed my time with Shovel Knight Dig, and it's a fantastic follow-up to the first Shovel Knight adventure. Everything comes together so well here, and it feels so great to play, that you'll have a tough time putting this one down.
Gigapocalypse is an odd mixture of games. You wouldn't think there's an intersection between Rampage, Tamagotchi, and clicker games -- and yet, here we have a game that combines all three. And you know what? It mostly works.
It's that simplicity that's SD Gundam Battle Alliance's bigger problem. Simply put, the fighting just isn't that interesting. You have a couple of different melee and ranged attacks, but you just do them over and over again until you've wiped out the enemies, ending with a big boss fight, and it never really mixes it up.
Royal Frontier is enjoyable enough -- and short enough -- that it's worth playing through. It's fun to see a game adding new elements to a well-worn formula, and it makes this game an easy recommendation.
It's not inconceivable that LEGO Brawls could turn into something fun one day. If it were beefed up with loads more content, along with more interesting and more dynamic fighters, it would definitely be a lot more interesting. But in this state, with so little content -- and with the content that is there being of such poor quality -- there's no way to classify LEGO Brawls as anything other than a massive disappointment.
Jupiter & Mars Definitive Edition is a rather enjoyable experience with some mild quirks that can be overlooked in the long run. I would of liked to have a little more interaction with more of the environment outside of just opening doors and hiding from electric orbs, but overall, it was a fun and interesting adventure. While not perfect by any means, I can still recommend this for anyone looking for a VR game that can offer a little challenge and splendid visuals. If you have a PSVR or a Meta Quest 2, it’s worth a look.
Voyage is probably the first game I've ever played from Ratalaika where its visuals are so good that they make the game worth playing, even if the gameplay itself isn't that challenging or exciting. It may not mean that you need to stop what you're doing right now to play Voyage, but it does mean that if you decide to pick this game up, you may get a lot more out of it than you could've possibly expected going in.
You wouldn't think a fishing game, of all things, as being cuddly and cozy and inviting -- but Moonglow Bay proves that it's not just possible, it's also pretty fun.
Hell Pie clearly isn't for everybody, but if you're the sort of person who loves pushing boundaries -- and your definition of boundaries hasn't changed much since you were in high school -- then it might just be the game for you.
There are worse ways to waste three hours than in the presence of very good voice actors doing their thing over gorgeous visuals. And, like I said, the game always tries to make you feel like you're in the presence of something great. But the reality is, no matter how much South of the Circle aspires to greatness, with a story like this, it's never more than merely okay.
I really found myself engrossed with Metal: Hellsinger, and the solid FPS gunplay paired with a challenging rhythm mechanic keeps you pretty engaged throughout. It's a neat concept that certainly hasn't worn out its welcome so far, and I'd certainly like to see it expanded upon in the future, so hopefully a sequel or DLC won't be out of the question. Definitely check it out Metal: Hellsinger if any of this sounds intriguing, you won't be disappointed.
If you're fond of stealth horror and don?t mind a bit of shallowness, then Yuoni could be something you'll enjoy, at least for a short time. But for anyone else, I don't think it'll be nearly as appealing.
While not the most innovative of the Shin Megami RPG spin-offs, Soul Hackers 2 is an enjoyable, lengthy, amalgamation of what you'd expect out of these games at this point.
Steve Jackson’s Sorcery! is the kind of game you can play over and over again as you try to uncover all the different twists and turns you missed the first few times around (and given the sheer number of possibly story combinations, you'll need to play through the game several times and several ways to see everything). Much like inkle's other, later games, Sorcery! is highly replayable and an essential experience for anyone who's even kind of interested in adventure games.