Pizza Fria
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It's a commendable endeavor, indeed, and I really enjoy seeing franchises trying new things, both in their mechanics and their overall aesthetics.
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EA SPORTS F1 25 is the kind of game that ultimately gets a lot more right than it gets wrong. And honestly, when it gets it right, it gets it right. The return of Braking Point, for example, with more narrative and strategic decisions, is an excellent addition to the game.
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Pipistrello and the Cursed Yoyo is a great game — and yes, it's definitely worth playing! In times of increasingly complex games, with gigantic maps and mechanics that sometimes leave us lost, Pipistrello and the Cursed Yoyo bets on a beautiful style and extremely enjoyable gameplay.
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The Onimusha 2: Samurai’s Destiny remaster is a treat for fans of the franchise, who are eagerly awaiting more news. However, it may only be more interesting and functional for those players who carry fond memories of the franchise.
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It's full of personality, narrative, charisma, sarcasm and chaos. It's made for those who like to drive without rules, like in GTA, laugh at the countless absurd situations that arise and, as a bonus, enjoy getting involved in the narrative, which is full of twists and turns.
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Even though I had fun with the combat and forging mechanics, and was intrigued by some aspects of its narrative, I felt that the title wasn't all it could be due to some flaws that affect the experience as a whole.
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despelote is a work with a strong cultural identity, which aims to tell a personal and meaningful story through video games. However, by prioritizing its documentary aesthetic, the title compromises the gameplay and doesn't deliver a satisfactory interactive experience.
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MotoGP 25 delivers a robust, refined package full of options that respect the essence of the franchise while leaving room for experimentation.
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Even though it provides fun moments, especially for those who enjoy free exploration in open worlds, The Precinct is a frustrating experience for those who expected a natural evolution of the dynamic patrolling concept.
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Yasha: Legends of the Demon Blade is a competent roguelike, capable of serving as a good gateway for curious players and a good distraction for fans of the genre. Although it misses many good opportunities, the title does enough to deliver what it sets out to do and give us a few good hours of fun.
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Gal Guardians: Servants of the Dark ends up being an experience that could have been much more enjoyable than it actually was. While the game offers good options, on the other hand it leaves a lot open and doesn't capitalize on its strengths. For this reason, it may even please fans of the genre, but you'll need to be a little lenient to really want to follow the two sisters' journey.
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This is a brave game that dares to innovate and reinvent an already established and beloved formula. This reinvention breathes new life into the franchise, presenting fresh ideas — some of which are spot on, others not so much.
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KARMA: The Dark World is one of the best walking simulators I've played in recent times, purely because of its visual identity, its themes and the way it builds its universe.
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Revenge of the Savage Planet is an accessible, fun game, packed with content to explore, technically well-executed and that, most likely, had a low production cost. In contrast to many generic AAA titles, lacking personality and with billion-dollar budgets, which end up delivering forgettable experiences, Revenge of the Savage Planet shows that it is possible to create something remarkable without exaggeration.
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Fatal Fury: City of the Wolves is, undeniably, a welcome breath of nostalgia for SNK fans — and more than that, it represents a step forward for a franchise that has long been crying out for a worthy sequel.
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We have fun and varied combat, with a good amount of skills, classes and improvements to unlock. In addition, the metroidvania structure and the different missions and secrets grant a good amount of things to do.
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Clair Obscur: Expedition 33 is more than a great game, it's an artistic statement amidst common games without any trace of soul or originality.
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Steel Seed's great dilemma lies in the fact that it presents promising ideas, but which constantly come up against clear limitations in execution.
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Even with some limitations, Maliki: Poison of the Past delivers a rich, creative and charismatic experience. The combat system with temporal manipulation is refreshing, the characters have plenty of personality, and the visual style is a true fusion of French pop culture and Japanese chibi.
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Bionic Bay is that kind of game that comes along occasionally to remind us all why we love gaming so much.
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