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There are games that force you to work, and as a reward for your work, you receive peace of mind when you see everything done well. That's what happens with Spray Paint Simulator, the latest from North Star Video Games and Whitethorn Games, where using our paint gun can be a most enjoyable experience. Here there is no time, no story, and no other related entertainment.
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CAPCOM delights us once again with the return of one of its best franchises. This time, Onimusha 2 brings us back to Jubei's story of revenge with revamped audiovisuals and gameplay, while maintaining the classic essence it had in 2002.
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Captain Blood is a video game that evokes nostalgia. It is not a perfect title, far from it; in fact, today it could be considered a mediocre or even poor game from a technical standpoint. However, for those who grew up with PS2 or Xbox 360 classics, playing it will be like coming home.
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Gore Doctor is a good first-person horror experience with survival elements that tests us in closed environments, requiring us to be active in order to solve puzzles and prevent enemies from killing us. It's true that it's not a game for everyone due to its difficulty, and the fact that there is no voice or text in Spanish to help us understand the story in depth.
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If you have already played Snowrunner or Mudrunner, you will know perfectly well what is going on in this new installment developed by Saber Interactive. This time, we face natural catastrophes by rebuilding infrastructures and enabling roads to access supplies.
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Post Trauma is a good survival horror title, which has both the good and the bad of resembling the classics of the genre. With somewhat crude animations and a somewhat weak story, it might seem that it is just another title of the bunch, but the good things, such as the atmosphere, the soundtrack and the puzzles could win you over if you are into this type of video games.
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Doom: The Dark Ages is a declaration of intent. A proof that the Slayer formula is still alive, and that it still has a lot to offer in new scenarios. If Doom Eternal was a climax of infernal madness, this installment is its original echo, rawer, heavier, but just as addictive.
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American Arcadia manages to weave an immersive narrative that will keep you hooked during its 6 hours of duration. It masterfully combines an incisive critique of the entertainment society or social networks with a varied gameplay.
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Too bad this enjoyable extra adventure looks like it's going to be Vess and Nix's last. It looks like Star Wars Outlaws didn't meet sales expectations, so unless the absolutely fabulous folks at LucasFilm give them a reprieve, we may not see this dynamic duo again in a future sequel.
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Deer Dream Studios has come up with a very creepy and interesting visual-novel. Those of you who played Doki Doki Literature Club! will surely find the similarities quickly. We are facing a story where the main premise is to read, but what happens is so interesting, with so many mysteries that we will not be able to stop passing lines of dialogue.
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In short, Towerborne is an evolving experience that already in its preview state demonstrates a deep understanding of modern multiplayer game design. Its season-based structure, emphasis on co-op, and long-term progression position it as an interesting alternative for those who enjoy games like Destiny 2 but are looking for something lighter in tone and more straightforward in gameplay.
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Nothing new and everything very fresh. Revenge of The Savage Planet offers the exploration proposal we know with Metroidvania elements such as backtracking or measured platforms. A tree of skills / gadgets that does not surprise as jetpack, ray gun or hook. And finally a story that lacks depth and is not necessary, with the humor that has worked enough.
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The Precinct is not a perfect game, nor does it pretend to be, but for fans of this type of proposals it can become a pleasant surprise. The title manages to make you feel like a real law enforcement officer, combining routine tasks with other more exciting ones. The chases are dynamic and entertaining, and although the combats are simple, they manage to be intense and satisfying. The story, although somewhat superficial, keeps you interested until the end.
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Aureole - Wings of Hope shines with its own light thanks to its vibrant art direction and its fluid and challenging gameplay. Easy to learn and complex to master, Team Stargazers' original proposal puts us at the controls of a speedy aureole whose controls feel incredibly satisfying and intuitive.
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Empyreal is a testament to Silent Games' ambition, offering an interesting mix of rogue-lite, souls-like combat and action RPG. While it excels in certain areas, such as combat variety and setting, it also has narrative and gameplay problems.
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Infuse Studio and Silver Lining Interactive want us to go through natural landscapes again, helping the fox in his search for the lost guardians. A quest that expands thanks to a gigantic map where we can get lost among its dungeons, caves and secret places. It remains a fairly contemplative title, where calm is more important than haste.
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Wings of Endless is a 2D platform and adventure game that brings us a classic adventure in which we have to perform a series of tasks with our team. To do this we have a variety of enemies to defeat and that by defeating them we can improve our heroes.
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Infinity Gears Studios takes its first steps thanks to this adventure that drinks from other proposals such as Little Nightmares. Their work has a very good variety of moments of puzzles, stealth and action with chases. Victoria, our protagonist, will have a slingshot that will be useful to mislead enemies. In addition, we will have the help of other children who will solve our problems on more than one occasion.
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Despelote is a game that offers a piece of life to the player. And as a player we become aware that the only game in Despelote is the “Fifa” that we sometimes play on the family TV (and the only thing that has achievements). It is a Walking simulator of a child but it is not childish. In two hours it offers impressive narrative class that is not for everyone, because it moves away from what is traditionally considered a video game. But there can't be a better medium to express what it intends.
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Going back to Oblivion is like opening an old box of memories, only this time the photos are in high definition. It's a tribute to one of the most influential role-playing games in history, and also a proof that classics can be reborn with respect and wisdom.
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