ZTGD's Reviews
Everything about Gears of War 4 is as polished and perfectly executed as I expected. The Coalition have done an outstanding job in continuing the series, and I am genuinely excited to see where the series goes from here. This new trilogy has opened up a brand new story that is sure to entertain for years to come, and now PC players can join in on the fun. The series is in good hands, and anyone who enjoys Gears is in for a treat when the game launches.
Not knowing what to expect with Filthy Lucre and also having some trouble with the game in the first hour caused me to write this game off when I first fired it up. However, after a little play time it turns out that this game isn’t so filthy at all. Filled with cockney rhyming slang and cheeky chappies, Filthy Lucre could be a nice little distraction from all of these big triple-A games that are currently banging on our doors. However, I still don’t know what a Filthy Lucre is!
Aragami is an experience that I found mostly enjoyable with its gameplay quirks, and almost nailed it fully. Its biggest deterrent is the performance on PS4, which just isn’t good. There are times it runs decent, but throughout the various chapters there are problems that continue to crop up, which pulled me out of the experience. Platforming and stealth via shadow warping is fantastic, and doing a complete level in stealth is as rewarding as it’s been in other games. Aragami just needed to run smoother and the experience would have been one stealth fans shouldn’t miss. As it remains, it’s one that needs some serious consideration with its major flaw.
Overall, Dogos is a solid game that overcomplicates its genre roots with its unique twist. Production values are solid, but also bland when considering this is a game with little diversity in the game play. Those looking for a new shmup experience have far better options currently available on the platform.
I admire Dear Esther for what it did, when it did it. It was a novel concept that came from the humblest of beginnings. Unfortunately, the product of it all is short and unenjoyable. It feels like a dream in the worst way. It’s confusing, fatiguing, and the feeling of relief comes when it’s over. In that way, they couldn’t have done a better job.
Rise of Iron has its moments.
Cluster Truck had me on the edge of my seat and also completely defeated at times, yet always having a blast in the process. Sounds like a win, win to me.
It is awesome to finally have Axiom Verge on all platforms now, and for those that missed it for some reason, there is simply no excuse anymore. It is an excellent callback to classic titles, while also bringing its own flair and making a stamp on the genre. I cannot recommend it enough. I am disappointed that I waited so long to finally dive deep into its world, but now that I have, I can't wait to go back.
Jotun isn’t a long game by any means, but it packs in a lot. The diverse environments are beautiful, the boss fights are expertly designed, and Norse mythology is just cool. It also tells a personal story that makes the ride all the more enjoyable.
It’s a shame to say, but Toy Odyssey disappointed me almost from the start, but in a very conflicting way. I immediately could tell the core action and platforming where rough, but I enjoyed the visuals and story elements. A game that quite frankly walks a straight line right down the middle for me. As a game, I grew frustrated with it, as an idea I wanted to like it more.
Much of the latter half of this episode follows Donnie, in the present day narrative. While this storyline culminates in some grisly discoveries and plot revelations that could potentially have some pretty significant ramifications for all involved, I did find the nature of his relationship with Randolph – and the mysterious, off-camera interrogator (from the beginning of Episode 2, the player may recall) – to grow slightly more confusing.
NHL does a good job of improving on several key areas from last year’s game without feeling like a completely fresh coat of paint.
Boulder Dash 30th Anniversary is a fun and addictive little puzzle game that makes its transition to the PC market well thanks to keyboard/controller support and removal of ads/microtransactions. It’s just unfortunate that the asking price is a bit steep for the content on offer.
Give it a shot, you may very well find yourself in love with it much like I was.
For anyone that missed these games, this collection is a no-brainer. For those that left their old consoles behind, this is a great package that delivers these games how you remember them. Outside of a few technical hiccups this collection is up there as one of the best of this generation. All three games are worth playing, and returning to them only solidifies how much I truly want a new BioShock.
I was charmed from the start, and that never really changed as Armikrog has heart in its oddness, just the rest seems a bit squandered in its full potential. When I'd rather watch the game more than feel compelled to play it that poses a bit of a problem.
Mother Russia Bleeds has a great title and a unique look with its ugly and yet beautiful 2D sprites. Unfortunately, the combat gets dull rather quickly, and with the lack of online multiplayer, it's a difficult game to recommend to anyone but the true enthusiasts of the genre.
It’s got a lot of depth, at least more than expected for a game of this visual style and setting. Just everything that tries to shine is muddied with everything else. I could only recommend this to those with morbid curiosity in what a game with huge ambitions might have been like long ago, but then even still, other games at the time would have outclassed this.
Dragon Quest VII is still an enjoyable RPG. It has the old school feel that made it a classic, but some of what was left in feels a bit too old for a modern take. The pacing is the biggest issue here, and I would say players wanting to understand the game going in need to realize it takes a good 12-15 hours before this game even begins to start, but if you can hold out until it actually begins, you looking at a decently structured, thought out, and fun JRPG.
The Tomorrow Children gave me no real incentive to continue playing it. With no end game and very slow mechanics due to the game's reliance on microtransactions it feels like nothing more than a cash grab