Bazinameh's Reviews
You’ve probably seen those small, quiet restaurants before; places that are out of the way and not too fancy or expensive. They don’t seem very interesting at first glance. But the taste of what they serve stays with you long after, and you can’t get it back. Some video games make you feel the same way. You don’t expect much from them when you first step inside; maybe something routine or even boring. But if you give it some time, like that meal you’ll never forget, their true charm will start to show. In this review, we’ll look more closely at how Crimson Desert puts a new spin on what modern Zelda-inspired games can be
As a long-time fan, it’s hard to ask for much more from a Resident Evil game. Resident Evil Requiem feels like a fitting and memorable send-off, the last chapter in a story that has been going on for more than 30 years.
REANIMAL stands tall as a bold, well-crafted, and genuinely lovable experience. In a landscape dominated by massive AAA releases, it carves out its own space and demands your attention. And if this is any indication, 2026 is shaping up to be a seriously exciting year for games.
Nioh 3 was more of a discipline to study than a game to finish for me. Every loss made me better; every win felt like I had really worked for it. Not only is it a sequel, but it is also the end of the story. It shows how good Team Ninja is at making high-intensity action RPGs and is a defining statement in the genre’s ongoing evolution.
The horror genre has been moving toward jump scares and fast-paced chase scenes, but real horror was never meant to be mixed with speed and action.The Final Masterpiece Edition of Layers of Fear knows this.
Think about walking into a mansion where the walls seem to breathe, where silence is louder than sound, and shadows wait for you to blink to move. The Last Case of John Morley starts with a big promise: the last case of a veteran detective in a house that smells like death.
Ultimately, Anno 117: Pax Romana doesn’t try to change the series; instead, it makes it better by putting it in a time period that brings out its best parts. It is a well-thought-out city-building game that knows exactly what it wants to be: calm but challenging, easy to get into but deep, and based on history without being limited by it.
Dispatch wins because it understands that heroism is logistics, leadership is a style choice, and comedy lands best when it’s grounded in work you recognize.
Battlefield RedSec is a smart, confident BR that respects your time and rewards good teamwork. The gunplay is crisp, destruction is a real tactic, and the circle keeps matches decisive.
In the end, Ninja Gaiden 4 is a thrilling return to a genre that has been slowly dying out in the face of all the action-adventures and Soulslikes that are out now. It’s a thrilling, skill-based game that reminds you of what makes hack-and-slash games so great. And the best part? You get to decide how hard the game is; it’s all up to you.
For fans of old-school beat ’em ups, Absolum is a celebration. For players who grew up with modern roguelikes, it’s a way to get back into a genre that’s older than most of us but still exciting. In any case, it’s one of the best things that happened this year.
In the end, Battlefield 6 is a mix of brilliance and missed potential. On one side, you have jaw-dropping visuals, mind-blowing destruction physics, and thrilling multiplayer gameplay. On the other, a weak and shallow campaign that struggles to hold your attention.
There’s no doubt that this entry refines and improves upon the foundation laid by Ghost of Tsushima, delivering a smoother, more dynamic, and overall richer experience. But despite its mechanical evolution and artistic brilliance, Ghost of Yotei never quite crosses the threshold into masterpiece territory. It remains, at its best, a very good game. Beautiful, ambitious, and deeply enjoyable, but not the genre-defining triumph it clearly aspires to be.
To sum it up, Silent Hill f is far from perfect—but then again, neither were any of the Silent Hill games we hold dear.
For anyone seeking a thoughtful, well-crafted adventure that isn’t afraid to ask big questions through small details, Mai: Child of Ages is an essential experience.
For players intrigued by the Mesopotamian setting and willing to overlook flaws, Blood of Mehran provides an experience unlike most on the market. For everyone else, it may feel like a missed opportunity—a game with a strong vision but inconsistent execution
If you’re a fan of challenging combat, rich atmosphere, and games that respect your ability to figure things out on your own, Katanaut is easily one of the most memorable titles of 2025. It’s not for everyone — players looking for a relaxed or straightforward experience might bounce off its harsh learning curve.
Not only has Supergiant Games made another great roguelike, but they have also made one of the best action games of the decade. It’s not often that every part of a story—like the plot, the design, the sound, and the pacing—feels like it had been intended and earned. If the first Hades was a breakout success, Hades II is the moment the studio ascends to Olympus.
Overall, if you’re already a fan of the series, this remake will feel like a nostalgic celebration worth experiencing. But even if you’re new to the Metal Gear Solid universe, this entry is arguably the best place to begin, both in terms of story and timeline, as well as gameplay depth and attention to detail.
Ultimately, Cronos: The New Dawn is a classic survival-horror experience for a new era. It is worth playing for dedicated fans of the genre, provided they are prepared for a challenging, punishing, and sometimes infuriating experience.