Darío Gadea
With Post Trauma, Red Souls Games brings us a survival horror game that doesn't seek to reinvent the genre but rather to remind us why we love it, with a compact and challenging experience. It's a video game created by a team of five people, and I'm sure that these aspects are areas for improvement in the future. Despite its ups and downs, I believe it does enough to earn a well-deserved place within the genre, so it's worth venturing into the Penumbra, even if it means hanging a map on the wall.
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Blue Prince, the title from Dogubomb, is much more spectacular than we expected, and thanks to its original mechanics, it has positioned itself as the new benchmark for puzzle video games. Each completed puzzle feeds into others that are even bigger than the one surrounding the mystery of Room 46. The learning curve adapts to our pace and insight, and that's what makes the game so appealing.
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Karma: The Dark World is a cinematic adventure that raises several questions in a dystopia that doesn't need cheap tricks to make us feel terror. Pollard Studio offers a slow-paced, cerebral adventure. It's no surprise that its developers took certain elements from quite complex sources with the aim of carefully crafting their project. The atmosphere achieved through its visuals and sound is superb, highlighting the nuances of powerful and delicate musical pieces that only serve to increase the uncertainty.
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With Still Wakes the Deep, The Chinese Room brings us a walking simulator inspired by the work of John Carpenter that evokes unease and mystery with a slow-paced narrative. However, I don't think it has enough to stand out, as it doesn't offer anything truly innovative for the genre. It definitely falls short of the studio's previous works such as Dear Esther or Everybody's Gone to the Rapture.
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With Athena Crisis, Nakazawa Tech brings us a very colorful and highly entertaining strategy experience with tactical battles that are not suitable for the clueless, a game that although it has a campaign and a demanding multiplayer, its great value lies in the level editor. In this sense, the possibilities are really endless, offering us the possibility of generating dialogues, stories and characters that we can involve in the conflicts we want to create.
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Kong: Survivor Instinct is a platformer set in the MonsterVerse where we see the action from the point of view of a human, making us envy the gorilla of Skull Island. The approach is very interesting, but not quite convincing. The game lasts about 8 hours, but from the very first moments it is evident that the difficulty seeks to hook the player based on the repetitiveness and the scarce appearances of the titans.
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Paper Ghost Stories proposes an interesting and dark story seen from the point of view of a young girl, which revolves around grieving spirits and family dramas. Although the story loses its way, at the end of the day it is a highly recommendable experience. Perhaps not for those looking for a fast-paced, terrifying story, but for those who want to experience a slow-burning narrative.
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Dread Delusion, the RPG by Lovely Hellplace, invites us to explore a crumbling and surreal world, with a very particular and nostalgic gameplay experience. A title that stands out for a more than striking aesthetic and a solid scenario design with a color scheme that contrasts very well. The furious crimson sky notoriously highlights the flora and fauna of the islands that are differentiated by their biome and buildings.
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Malum Caedo returns to action with Warhammer 40,000: Boltgun - Forges of Corruption, a powerful DLC that invites us to continue with the most brutal and bloody heretical purge. A must for all those who wanted to continue with the pixelated purge of Graia.
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Crow Country is a title that transports us non-stop to the PlayStation 1 survival horror era, thanks to a technical and playable section that perfectly captures the style of the '90s. A videogame that has everything to be considered as 'the great indie surprise' so far this year, ideal to get started in survival horror and, at the same time, bring back the veterans of the genre to a time when terror was on everyone's lips.
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With frenetic gameplay, retro wave music and a succession of colorful flashing images, Mullet MadJack is a shooter that makes adrenaline flow from the pores. A title that manages to break through, with pure kick, lead and freneticism, placing itself on the podium as one of the best experiences of 2024, demonstrating that it is what it takes to succeed in the genre.
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Bombshell Harrison is back in Phantom Fury, a new, more ambitious, bigger and more destructive installment loaded with details that show a lot of effort, but a loose consistency and rough edges that evidence a rushed development. As a result, Bombshell's new adventure leaves mixed feelings. Still, it is playable, although perhaps it would be good to wait for a discount to give it a chance.
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Children of the Sun is a captivating videogame that with a mixture of somewhat disparate genres manages to make its way into the independent scene with a fresh and very original proposal. Devolver Digital once again proves that its aim is excessively remarkable to come up with titles that give a lot to talk about. Puzzles and shooting couldn't be better combined.
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Wrath: Aeon of Ruin is a boomer shooter inspired by the legendary Quake that seeks to add to the growing repertoire of the genre, with a decent proposal. It's a videogame that doesn't manage to stand out enough, but even so and despite this, it's an option to take into consideration.
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A Void Hope is an enigmatic narrative adventure, technically impeccable that, although it suffers from some issues present in its gameplay, it is still enjoyable in its own way. However, the experience itself leaves a mixed feeling since it could have gone deeper in certain aspects. Despite this, the emotional charge of the story makes it a proposal that, in its own way, can be enjoyed.
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Graven is a retro aesthetic FPS with great aspirations through which it intends to pay tribute to the mythical Hexen, Heretic or Blood, but it fails when it comes down to it. You can see the love and effort that Slipgate Ironworks put into developing a title inspired by classics from the '90s. However, there are several elements that work against it, making it difficult to recommend.
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Frictional Games surprises with Amnesia: The Bunker, an experience based on its most acclaimed franchise that will test our nerves thanks to a tense and oppressive atmosphere. It is a game that takes full advantage of uncertainty and the handling of lighting, atmosphere and sound effects make it a terrifyingly satisfying experience.
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With The Kindeman Remedy, Troglobytes Games offers a murky experience, full of morally questionable situations, that will make us accomplices in a heinous investigation. A good option for those who want to try something different, with an unusual twist within the genre, which is fun, at least during the first few hours.
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Salt and Sacrifice is the sequel to Salt and Sanctuary, Ska Studios' acclaimed 2D souls like, which seeks to reinvent itself by adding new systems and mechanics. However, it doesn't quite hit the nail on the head with certain mechanics, which leaves it a couple of steps below its predecessor. Even so, it manages to hold its ground solidly within the genre, thanks to experimenting with elements or systems that stand out in other renowned franchises.
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The Talos Principle 2, the sequel to Croteam's acclaimed title, offers a wonderful experience full of puzzles that will test our logic and reasoning skills. Undoubtedly this sequel is not only a benchmark of the genre along with Portal, but it surpasses its predecessor in every aspect, especially in its narrative that seems more complex, since it does not revolve around the protagonist and his motivations, but also on the NPC that populate the world.
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