Dom Reseigh-Lincoln
Beyond Enemy Lines: Covert Operations is an Early Access game that's come out of the oven less than half-baked. The good intentions of the developer are clear to see in the open-ended nature of each map and the way you approach each objective in your way by opening locked doors and hacking computers rather than shooting your way into a facility, but none of the mechanics in place ever make these conditions feel reliable or rewarding. It's a purely single-player experience that really needed more time to work out its considerable number of kinks before enlisting on the eShop.
When it's not giving the world more reasons to 'Catch 'Em All', Game Freak continues to deliver interesting and unexpected forays into other genres. Much like Tembo the Badass Elephant before it, Giga Wrecker Alt. is a quirky left-turn that takes the exploration staples of a 2D Metroidvania and combines it with a destructible environment puzzle system for some creative and hugely rewarding puzzles. Combat is quite forgettable, but sucker-punching a boss with a giant ball can be ridiculous fun when you pull it off. It's looks might not be that memorable, but it's still a worthy way to make a mess on Switch.
Mortal Kombat 11 is the best Mortal Kombat since MK2, a bold and bombastic entry that boasts a fighting model that finally matches the slapstick theatrics of gory Fatalities.
Screenshots really don't do The friends of Ringo Ishikawa justice. What looks like a traditional side-scrolling brawler is actually something far more intricate. It's more of a teenage simulator than anything, and with some really well-written dialogue (filled with the kind of malaise and sense of directionless rebellion we all experienced in our formative years) there's a really interesting story to be found. Its everyday activities will remind you more of Bully or Shenmue than Street Gangs/River City Ransom, just don't expect to have your hand held as you head out into the world to discover them.
Super Dragon Ball Heroes: World Mission is the best version of the long-running card-battling series yet, boasting a raft of new adjustments, extra cards and fresh missions to keep you coming back for more. It's packed to the rafters with content, from a heavy-duty story mode to local and online battles, so if you're a fan of the series you're going to lap up this entry now it's finally arrived in the West. While it lacks the deeper tactical nuance of Warhammer Age of Sigmar: Champions, it's still a fun and unapologetically Japanese arcade experience right there on your Switch.
In the highly competitive world of CCGs, PlayFusion has taken one of the biggest fantasy licences and seamlessly melded it with a card battling system that's both easy to grasp and different enough to set itself apart from its contemporaries.
While The Padre is a far from perfect indie offering, its mixture of satisfyingly challenging puzzles, a dark sense of humour and a perennial love for classic survival horror makes for an intriguing addition to the genre. The issues with combat and the sometimes infuriating nature of its puzzles can grate, but with a little extra polish The Padre has the potential to be a real hidden gem on Nintendo Switch.
The gap in quality between mobile games and console/PC releases is almost non-existent now, as is proved by the likes of Shadow Blade: Reload. As such it fits the portable nature of Nintendo Switch like a glove, with its short-yet-challenging levels offering a platforming experience that's ideal for both short bursts of play and longer speedrunning sessions. The sound design helps create a rhythm to your progression through each level, and there's plenty of secrets to find in each level, but the absence of the level editor included in the PC/PS4 port makes this version feel a little hollow by comparison.
Cel Damage HD isn't going to rocket to the top of the eShop charts and become the kind of unit-selling monster that publishers only dream of, but that doesn't mean it should be passed up if you're a brand new player. As a local multiplayer affair, its vehicular combat is bombastic and silly in a way that makes for countless rewarding matches. It's still too easy to unlock every new weapon and arena in a couple of hours, but with full support for four-player multiplayer, this cartoonish caper finally gets the handheld iteration it deserved all along.
Shadowgate on Nintendo Switch is very much the same reboot we saw on PC back in 2014, taking the same mix of puzzles, difficulty and exploration the original was famed for and mixing it up with some enhanced conundrums and much more appealing presentation. Even with the updated visuals, Shadowgate still has a clunky UI, however, the button mapping on Switch does help negate this issue a little. Problems aside, this is a faithful remake that retro fans will lap up, although newer players might find this elder gaming statesman has teeth that bite a little too hard.
As an officially licensed game – complete with character likenesses in Reigns' angular portrait format and Ramin Djawadi's instantly recognisable score – Reigns: Game of Thrones is about as close as you'll come to living the day-to-day life of a Westeros monarch, short of visiting the Seven Kingdoms for real. By bringing in key characters and events from the books and show, you're given enough authenticity that exploring storylines only ever teased in the source material (such as seeing Jamie on the throne or a more compassionate version of Cersei) feel just as meaningful.
Out There: Ω The Alliance is a roguelike that takes the terrifying prospect of travelling the lonely stars and makes a pulpy comic book adventure of it. Luck and chance are often as important an influence as tactics and knowledge, but with so much to discover (and enough content to warrant multiple playthroughs) this intergalactic adventure will have you humming that iconic mining menu theme tune from Mass Effect 2 in no time.
The Mystery of Woolley Mountain might have more of a low-rent aesthetic that's more South Park than Monkey Island, but it all ties back into a homemade feel that really sells its quirkiness and sense of personality.
The original Ace Attorney is – dare we say it – almost 20 years old, which is remarkable when you consider just how well it holds up 2019. Sure, it's been ported plenty of times and the jump to Nintendo DS certainly helped shake off the retro cobwebs, but as a piece of interactive history, Phoenix Wright: Ace Attorney Trilogy is as utterly addictive and truly rewarding as it was back at the turn of the millennium. Whether you're brand new to the world of virtual defence law or a veteran attorney, Phoenix Wright's first adventures are still a fine set of cases to undertake.
We've been stung before with ports of console and PC games - especially those lauded for the size and intricacy of their worlds - but Panic Button has proved, once again, that it really does know how to do the right games justice within the constraints of Switch's hardware design.
GODS Remastered is an odd remaster. The brand new visuals help give this incarnation of Ancient Greece a far more agreeable presentation with a proper lighting system, some much-improved character models and a soundtrack that helps do justice to the unforgettable original. But peel away those cosmetic changes and you’re left with a once brilliant action-platformer that has not aged well.
Darksiders: Warmastered Edition is a faithful port of the original that brings every slash of Chaoseaster and every bloody execution to Nintendo Switch in all its glory. While still the inferior entry in the Darksiders trilogy, this first outing is still a robust action-platformer full of satisfying melee combos, open-ended levels and a suitably over-the-top story. Easily one of the most underrated franchises to appear in the previous generation, Darksiders is a solid port that finally unleashes the Apocalypse in handheld form.
It’s not often we recommend you play a Nintendo Switch game on a different platform, but there’s simply no way we could advise you to pick this up right now in its current state.
Power Rangers: Battle for the Grid isn't some cheap tie into a quarter-century-old franchise – at least not in sense of its core mechanics and gameplay. With a smooth 60fps in all formats on Switch, lots of modes to play through and support for ranked and casual bouts online, it's a decent fighter, even without the licence. However, an ugly yet suitably contemporary approach to content accessibility leaves this game feeling frustratingly spartan to anyone who doesn't invest in a rolling number of ongoing season passes. This seems to be the way all fighting games are going – just look at Dead or Alive 6's awful DLC setup – but it's not a welcome direction.
Windscape isn't an antidote to the everlong tropes of modern action-RPGs – simply because it still needs to rely on enough of them to tie its own systems together – but it does present a relaxed and engrossing alternative that's designed to give players of any age or skill level the chance to explore, battle and craft at their own pace. The deepness of that crafting system belies its apparent simplicity, and with all manner of stories to uncover across its hand-crafted lands, you're left with a first-person adventure that very much belongs on Switch.