Top Critic Average
Developer: Magic Sandbox
Genres: Action, Adventure, RPG
As you travel the world(s) you will gather valuable resources allowing you to craft a plethora of items such as weapons, shields, potions, magical spells and much more. Some items will be just for fun while others are a necessity for your survival.
You will meet peaceful NPCs and vicious monsters both on the surface of each island as well as in the dungeons and lairs you uncover along your journey. While I want the islands to work in a non-linear manner, I have decided to make the dungeons more puzzle and combat driven - each with its own style and atmosphere. Windscape will feature tactical fights against larger bosses such as ghosts, ogres and dragons. Of course, there are many valuable items to loot too.
- A handcrafted universe
- A beautiful world to discover and explore
- An immersive yet classical story around a young girl
- A profound yet simple to use crafting system
- Murky dungeons and challenging boss fights
Windscape - Release Date Trailer
Windscape - Early Access Release Trailer
Windscape is a delightful and charming experience. It’s like playing an Elder Scrolls game that is designed to be friendly and fun, however, for everything I found about it to be enjoyable there was something else slightly off-putting that made me think it could use just a little more time in development.
Windscape isn't an antidote to the everlong tropes of modern action-RPGs – simply because it still needs to rely on enough of them to tie its own systems together – but it does present a relaxed and engrossing alternative that's designed to give players of any age or skill level the chance to explore, battle and craft at their own pace. The deepness of that crafting system belies its apparent simplicity, and with all manner of stories to uncover across its hand-crafted lands, you're left with a first-person adventure that very much belongs on Switch.