Davide Fanelli
Davide Fanelli's Reviews
Aphelion is a title that once again confirms DON'T NOT's ability to create compelling stories. Although it is not always perfect, it manages to hold the weight well for its entire duration.
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Vampire Crawlers is deep but still accessible, crazy but readable, immediate but full of systems to master and, most importantly, damn fun.
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SEGA Villains Stage is a fun DLC, full of love for the SEGA catalog and capable of offering other hours of quality action, but also a little limited and inevitably out of context.
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shapez 2 is a simulation title that manages to offer a decidedly addictive and satisfying experience, especially when everything works and fits together perfectly.
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Kingdom's Return: Time-Eating Fruit and the Ancient Monster is a 2D action RPG with a management streak that does not try to dominate the scene, but to intelligently carve out its own space.
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Tides of Tomorrow is a fairly unique and innovative adventure title, with a few flaws here and there that limit its maximum potential, but with enough ideas and personality to deserve attention.
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PRAGMATA is a very good all-round title, although not always perfect, but one of those that reminds us why the gaming industry still needs courageous new IPs.
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MOUSE: P.I. for Hire is a title with a strong identity that has very high highs in terms of gameplay and audiovisual presentation, but also unignorable lows in terms of narration and coherence.
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All Hail the Orb is a nice, enjoyable game, different from the usual and with a strong identity, but which also remains confined within limits that it never fully manages to overcome.
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The Day I Became a Bird tells a sweet and tender short adventure, in a really cute picture book style, but beyond that it does little else.
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Cthulhu: The Cosmic Abyss is not always a perfect title, but it has a very clear idea of what it wants to convey to the player, and it almost always succeeds in an excellent way between setting, puzzles and cosmic horror.
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Gecko Gods is a small game with a lot of heart, built with sensitivity and with a clear idea of what it wants to offer, but which never leaves the rather limited and simplistic tracks.
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People of Note is certainly an innovative, fun and refined title in many aspects, but unfortunately it never really manages to merge its two souls as a turn-based RPG and a rhythm game.
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Terran Armada is a solid, rich expansion, capable of offering hours of gameplay between campaign and secondary activities, but which fails to make that definitive leap in quality that many expected.
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Tiny Bookshop is a relaxing and truly pleasant experience to play, capable of building a genuine bond with the player thanks to its atmosphere and simplicity.
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KuloNiku: Bowl Up!, although far from perfection, is a generally rewarding, fun, relaxing culinary experience with a good dose of depth and a very specific identity.
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Subliminal is a horror title that knows how to dare enough and can be oppressive, but which often stumbles on technical problems and a design that is not always perfect.
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Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park doesn't just improve the base game, but completes it, refines it, and at the same time adds more challenges.
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ALL WILL FALL is a simulator that manages to carve out a space of its own thanks to a simple but extremely effective idea, although a few extra refinements wouldn't have hurt.
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Hozy is not just a simulator and it is not just a creative game, but more of a relaxed and almost intimate experience, albeit with some limitations or shortcomings.
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