Miroslav Libicher
As a result, Wreckreation falls somewhere halfway between an indie version of Burnout Paradise and the budget game series Kobra 11 (aka Crash Time). It handles adrenaline-fueled demolition racing well enough to hold your interest, though it benefits from a lack of serious competition. However, due to a lack of variety and a rather weak driving model, the game quickly loses its appeal. Of course, that may not be the case if you’re in the mood to build your own crazy tracks.
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Neon Inferno is a game for anyone who has a soft spot for old-school arcade action and wants to be reminded of the energy and design purity that classic pixel-art shooters are packed with. If you’re drawn to the dynamics of ’90s run-and-gun titles but also wish they had an “easy” mode, Neon Inferno’s style and pace will be right up your alley. And you’ll likely find yourself coming back to it again and again even after you’ve beaten it.
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Want to know if you'll like *Blood of Mehran*? Imagine it’s the year 2002, and you’re playing a straightforward, linear action game from Polish or Russian developers. The kind that doesn’t offer anything particularly original and doesn’t quite meet the technical standards you’re used to, but at the same time isn’t outright bad and manages to captivate you with its atmosphere and fresh setting. That’s exactly what this Iranian hack-and-slash game is like. If you like old-school hack-and-slash games, can handle a bit of rough edges, and enjoy discovering titles from less popular gaming regions, give it a try.
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Fast & Furious: Arcade Edition is solid, adrenaline-fueled fun, but it stays so true to its arcade roots that it will undoubtedly grow tiresome for many modern players. It works as a short, intense quick fix, but its archaic approach to controls, content, and difficulty shows why today’s racing games have moved in a different direction. The port, at least on the PlayStation 5, is free of serious technical issues, and fans of pure arcade games will enjoy it. For everyone else, however, this fast and furious ride will be more of a throwback to the past than a full-fledged gaming experience.
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Fatal Fury: City of the Wolves is a successful return to a classic, influential, yet somewhat forgotten series that honors the past without being afraid to look ahead. It’s a game created with respect for both the series’ fans and the genre itself. It excels in terms of pure gameplay and will particularly delight passionate, advanced fighting game players. However, for those who prefer a spectacular, emotional, and story-driven experience suitable for single-player, there are other, more suitable games available. For example, Mortal Kombat 1 or Street Fighter 6.
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Pac-Man World 2 Re-Pac is a successful remake that doesn’t just offer improved graphics, but also brings new content, revamped controls, and welcome level-design tweaks. It’s a solid, nostalgic 3D platformer from a time when this genre was among the most popular. If you miss games like this in today’s gaming landscape, don’t hesitate to buy it.
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As is clear from the previous paragraphs, Earthion is an excellent addition to the collection of any fan of shoot ’em ups and 16-bit games in general. It’s accessible even to players who don’t want to spend long hours practicing, offering fun gameplay mechanics and, above all, masterful visuals. Earthion thus also serves as compelling evidence for the claim that consoles nearly 40 years old can still run games that appeal to today’s players.
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Yooka-Replaylee is a well-crafted “collectibles” platformer whose laid-back nature makes it the ideal game for relaxing or playing with kids. All the key mechanics work well, and the game is free of the major flaws that players and reviewers criticized in the original Yooka-Laylee. However, when compared to Astro Bot, Nintendo’s platformers, and even some indie titles (Nikoderiko, the Ori series), Yooka-Replaylee falls short. Not because it’s a bad game, but because its gameplay is too simple and it feels mainly like a collection of various mini-games.
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Ghost of Yōtei is one of those titles you can point to when you want to argue that Sony’s flagship line of prestigious games is still going strong and delivering great results. Not only does it strive to offer players a cinematic experience, but it is itself informed by cinematic aesthetics and draws more from them than from historical reality. It’s a captivating game suitable for virtually all types of players—except, perhaps, those who were hoping that Sucker Punch wouldn’t just offer a variation on Tsushima, but would take things a step further.
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It’s not easy for me to review The House of the Dead 2: Remake. It would feel unfair to dismiss it as utter trash, because I enjoyed it just as much as the original. But if you ask me whether it offers anything substantially new compared to the 1998 version of The House of the Dead 2, I’d have to honestly say that it doesn’t. If you haven’t played the original game, or if you want to revisit it on one of the modern platforms, then by all means give the new version a try. If you still have your Dreamcast hooked up to your TV and enjoy playing on it, you’ll probably find the remake unnecessary—or it might even annoy you with its aesthetic differences.
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Karnage Chronicles is a well-made VR dungeon crawler with light RPG elements. Its strengths include excellent technical execution, smooth performance, and intuitive controls. Its combat system isn’t terrible, but it lags behind modern competitors and is too forgiving of random button-mashing. If you don’t have friends to play co-op with, you’ll likely get bored of the repetitive combat pretty quickly.
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It’s time to forgive Bulletstorm VR for its buggy start. The developers have worked hard to fix as many bugs as possible, and for the most part, they’ve succeeded. While the original gameplay has been somewhat worn down by the passage of time, and not all elements of the 2D original have been elegantly adapted to virtual reality, it’s still one of the more entertaining shooters available in VR.
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When we refer to RoboCop: Rogue City – Unfinished Business as a story expansion, we may well be underestimating it. It’s more of a full-fledged sequel that’s a bit more linear, introduces a few new features, but doesn’t change the fundamentals of the gameplay loop. If you enjoyed the original Rogue City, there’s no question about it—Unfinished Business is a must-buy. It’s an equally no-brainer purchase for fans who swear by the first two RoboCop movies. Teyon has handled the source material masterfully and created a game whose quality and ambition rival those of AAA titles. In fact, it looks like RoboCop: Rogue City – Unfinished Business is, alongside Doom: The Dark Ages, one of the best single-player FPS games of the year.
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Ruffy and the Riverside is an engaging and original platformer that falls just short of perfection because it could have paid more attention to key mechanics such as control precision, spatial orientation, and enemy design. On top of that, it overwhelms you with an excessive amount of dialogue. Because of all this, I actually didn’t like it very much at first. If you happen to feel the same way, please give Ruffy another chance. Once the story gets going and you get used to handling the changing textures, you’re in for some quality entertainment.
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So what’s the final verdict on Yasha: Legends of the Demon Blade? The developers at 7QUARK have undoubtedly demonstrated a keen eye for visuals and perfectly blended traditional Japanese art (ukiyo-e) with contemporary styles (manga and anime). The game isn’t just a feast for the eyes—it’s also a pleasure to play. But that good feeling doesn’t last long. After a few virtual deaths, you’ll inevitably feel the weight of repetition and a justified sense that neither your character nor the gameplay is evolving in any way. Given the low price the developers are currently charging for Yasha, however, it’s still worth considering a purchase.
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The critical objections I raise here against Captain Blood are by no means trivial, but I’m still giving it a thumbs-up in the end. I’m glad this game hasn’t fallen into oblivion and that we can play it completely legally today. Plus, I really did have fun the whole time. I suspect that those who enjoy action titles from the turn of the sixth and seventh console generations—and don’t mind straightforward, arcade-style beat ’em ups—might feel the same way. If you can only stomach the hack-and-slash genre in its current, “cinematic” form, you can probably let this pirate ship sail right past you.
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CyberCorp is the kind of game that’s headed in the right direction but hasn’t quite lived up to its potential. If you like cyberpunk aesthetics and fast-paced arcade action, feel free to give it a try. Compared to competing titles like Ruiner, The Ascent, or Memory Lost, however, it offers less character and appeal. In short, CyberCorp can be summed up as a technically competent but average game.
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JDM: Japanese Drift Master costs just under 35 euros at launch on Steam, which is a reasonable price for a solid game with an intuitive driving model that lets you race through Japan’s picturesque landscapes in iconic sports cars. At the same time, however, the game still needs some fine-tuning so you can enjoy it to the fullest. Let’s put the hilariously silly story and performance issues aside for now. The most important things will be to add more variety to the individual races, fine-tune the AI, and implement a more sensible car customization system. The developers promise that this is exactly what they plan to do in the coming months. Let’s keep our fingers crossed for them (and for ourselves).
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I won’t lie to you and say the game doesn’t show its age. Due to its fixed camera and some confusing puzzles, Onimusha 2: Samurai’s Destiny feels a bit clunky today. However, it hasn’t lost its appeal. The remaster not only brings this classic game to modern platforms but also modernizes the outdated controls and graphics enough to make it the clear choice over simple emulation.
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I really need to know what Marie Kondo would say about Snezhinka. It’s a game that embodies her ideal of absolute minimalism down to the very last pixel. At first glance, it’s easy to dismiss it as a primitive title where you basically just stand around and shoot. But a closer look reveals that nothing is as simple as it seems. The art style is ingenious and perfectly captures the atmosphere of a dystopian world where humanity is fading away. And the gameplay, which is narrowly focused on shooting, is just as well thought out. Sometimes you just don’t need a game where you can do a lot of things, but one that lets you do one thing really well.
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