It's unfair to call No More Heroes 3 a mixed bag, even if it does look like one from the outside. With a production like this it's hard to tell what's a fault and what's intended by the author to be a little janky since by its very nature the series is an over the top marathon of satire and parody of our culture, from movies to video games. To me, it was just what the doctor ordered, but it's definitely not for everybody. Me? I just want more. I hope it's successful, so that I don't have to wait too long for the next instalment.
This was a rollercoaster of a review, through no fault on my own. This is the first time I've ever done a complete 180 mid-way through writing, but I suppose that it's only fair if the patches didn't just fix small issues, but rather fundamentally changed the way the game plays. The score has to be indicative of the product the consumer is going to buy, and as of right now, that product is a 6/10 - an average game in every respect, but also one that gets an extra point for being exceedingly faithful to the license it's based upon, and thus likely to please long-term fans of WH40K. It pleased me, at least.
Biomutant is less of an experimental game and more of a formulaic open world adventure. You know what you're getting into from the start, with few surprises along the way. Thankfully, the otherwise mediocre mechanics are carried by a beautiful world, a good crafting system and a mountain of loot to collect. It provides pleasant reprieve from the sea of brownish, boring RPG's by taking you to a somewhat unusual setting with an unusual protagonist, topped off with a splash of colour. Based on that alone, it earns a recommendation from me, if narrowly so. If you're looking for something different, but not "too different", give Biomutant a shot.
Reviewing Wasteland 3 was tough. It's always hard to do justice to a product that you thoroughly enjoy, but one that simply doesn't work as it should. This game was destined for glory, but it trips at the final yard line, and I can't overlook that in good conscience - it would be unfair to you, the reader, and it wouldn't be right. If Wasteland 3 wasn't marred with technical issues, it would be flying in the high 9's territory, but as it is... well... it is what it is.
DOOM Eternal is a game I've been looking forward to since before it was even announced. The cliffhanger ending of DOOM 2016 left me wanting more, I waited and hoped for story DLC which never materialised, and now in 2020... my patience has been rewarded. DOOM Eternal was everything I wanted and more. I can wholeheartedly recommend it, although that goes without saying. After all, it's DOOM - who can say no to that?
If you're the kind of gamer who can overlook technical limitations and the occasional glitch or bug as long as the gameplay delivers a unique and fun experience, give The Surge 2 a try. Under its rugged presentation and simple plot the game has a wealth of razor sharp fun in store for you. Mindless fun, to be fair, but isn't that the best kind?
Unlike most studios in the industry which seem to deliver products that consistently fail to meet expectations and the hype, Spiders seems to manage getting better and better with each subsequent release. GreedFall is one of their better titles, if not the best, but it still falls somewhat short of being a truly great game. With that said, it's by no means bad, and it's certainly ambitious. If you find the subject matter intriguing, consider giving it a shot - it has lots to offer in terms of role-playing and storytelling, but fails in other areas.
"They Are Billions" is a kernel of a great game. I'm sure that the more complete PC release is thoroughly satisfying, but the console release, in its current state, feels incomplete. The developers forgot that the game is no longer in Early Access and have released a game that, ultimately, lacks some basic features. Nevertheless, I recommend it to fans of Tower Defense games and RTS'es, or at least I recommend picking it up once the title is actually complete.
RAGE 2 lives up to his name by mildly enraging the player - like Icarus, it comes so close to being great and then fumbles on the basics. There are some good ideas here, they just needed more direction and polish. It's not a "bad" game, not by any means, but it's not "good" either, it just "is". It sits in that mid-point where games that are "kinda fun" reside. Should you buy it? Sure. When it's on sale and you're itching for a shooter.