Peter Parrish


Favorite Games:
  • Thief: The Dark Project
  • Dark Souls
  • Alpha Protocol

120 games reviewed
68.8 average score
70 median score
31.7% of games recommended
7 / 10 - FIFA 14
Oct 11, 2013

FIFA 14 is the reassuring central-defensive midfielder of the series. Dependable, rather than revelatory. Physical, tenacious and tight on space. It does the job without fuss, but also lacks flair.

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A criminally short opening chapter that nonetheless offers a glimpse of Rapture at its opulent heights. The noir intentions are dispensed too soon, so the Booker/Elizabeth relationship and familiar combat have to see Burial at Sea through to its disturbing, perplexing climax.

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Nov 13, 2013

The locations and themes in Deadfall Adventures are its stars, but neither the combat nor the puzzles really stand out and the pulp tone goes missing whenever most of the cast speak. A forgettable, Boy's Own jaunt through well-thumbed pages of adventure fiction.

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Nov 22, 2013

Like its winsome protagonist, Assassin's Creed IV: Black Flag is fixated on pursuing the riches of high-seas piracy and seems reluctant to be drawn into convoluted Templar plots. The most self-aware Assassin's Creed title to date, and one that makes the most of some aging mechanics.

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2 / 10 - X Rebirth
Nov 27, 2013

X Rebirth is the most disappointing PC title of 2013. A heartbreaking, gut-churning mess.

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Dec 11, 2013

For a game about dandy robot businessmen trying to fleece a robo-miner of his hard-earned gains, it's surprisingly charismatic. A laid-back Dig Dug with a gentle scattering of Metroid.

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Dec 17, 2013

Speedball 2 HD plays worse, looks worse and is far, far easier than the Amiga version from almost 23 years ago.

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It's far too early to crown this season as a successful follow-up to Telltale's first foray with The Walking Dead, but there are enough threads of character intrigue to suggest that Clementine and her new crew have a promising (that is to say, heartbreaking and terrible) future.

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Freedom Cry is pretty much another four or five hours of Black Flag, but this time in the capable shoes of Adéwalé. A self-contained tale about the human catastrophe of slavery is an abrupt turn from the original's happy-go-lucky plundering style, but the game's mechanics adapt relatively well.

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Jan 14, 2014

Hardship and displacement in a Nordic-inspired world make for a splendid, and splendid looking, RPG.

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3 / 10 - Thief
Mar 3, 2014

The three major strengths of past Thief titles - wide open mission design, sound propagation and narrative - are this game's biggest weaknesses. That is a fundamental problem it cannot hope to overcome.

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Clementine's characterisation and her interactions with adults are strong as ever in this fraught episode. Two-fifths of the way through the story is still too early to judge how other themes, characters and plot strands will pay off, but the build-up suggests it'll be worthwhile.

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7 / 10 - Tower of Guns
Mar 14, 2014

For a game packed with cold, mechanised artillery, this FPS-Roguelike mash-up has a surprising amount of warmth and humanity. Scale the Tower of Guns and you'll find some pick-up-and-replay charm.

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BioShock Infinite adapts to stealth with surprising ease, and the art design is as spectacular as ever. Irrational's final release may somewhat lose the plot, but if you've been on board this long you can likely tolerate the incredible leaps of faith it demands.

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6 / 10 - Cloudbuilt
Mar 31, 2014

A precise, highly challenging parkour platformer with a heavy emphasis on replaying stages and somewhat unfortunate fascination with projectiles.

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7 / 10 - Trials Fusion
Apr 23, 2014

All is not perfect in the future, but Trials Fusion is another worthy entry in the series' bizarre bike-bouncing world.

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9 / 10 - Dark Souls II
Apr 24, 2014

In many ways Dark Souls 2 is the technical and functional superior of the first game, but it does lack some of the semi-intangible magic of the original like its superlative interconnected world. Nonetheless, an impressive and essential sequel.

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4 / 10 - Daylight
Apr 29, 2014

Daylight is capable of doling out some shocks, but it's far too reliant on a single trick and the writing covers too much well-trodden ground for players to be truly unnerved.

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May 14, 2014

BattleBlock Theater's second opening night (this time on PC,) is just as crude, unhinged and delightful as its first. Come for the platforming, stay for the absurdity.

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An episode of grim, despicable moments and further fascinating tests of Clementine's morality, but one which persists with some of the weaker aspects of this second season.

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