Donald Theriault
It's hard to find a close comparable for Collar x Malice Unlimited. I loved the story of the first game and appreciated the chance to see where things went, but the text issues just became too much for me to handle. If it gets redone however, I will dive back in to relive some of these moments again.
A lot of the world-building in tabletop game universes comes from a DM, and the Draw Distance visual novels aim to create almost a one-on-one story. They've done well in the first couple of attempts this year, so if you're looking for an entry point into Vampire: The Masquerade, Shadows of New York is worth staking out.
It won't take long to play through Flipon if you just want to say you beat a game in 2020, and the core gameplay is addictive enough that I'll probably keep the game on my Switch in the same way I kept Puzzle League Express on my 3DS. There's some technical troubles, and I'm still trying to get used to the chain timing, but someday I'll manage to clear that 200,000 point in five minutes wall Flipon threw at me.
I've usually been able to play through otome games around holidays, and the batch this year have been great ways to lose entire days. If you're ultra-paranoid about typos Piofiore is an offer you'll have to refuse - but if you can push past that, it will be an emotional roller coaster.
I really wanted to like Legends of Ethernal, but it nearly ended up being the most frustrating 2D game I played this week. It's a very modern experience in a lot of ways, but it also drug up some very unpleasant memories of NES games that were designed to not be beaten in a rental period.
The developers FreakZone Games have created a pair of competent games that play to their source material well. If you're into platforming that's as hard as diamonds and still enjoy the series's brand of humour, you might want to take these games for a spin. But for me, who hasn't watched a Nerd video in years and had his fill of NES hard when the NES was the system of record, I'm out.
After the exhausting dev process of Cosmic Star Heroine, I can see why Zeboyd Games went with a smaller project for this round. It's a simple game, with a hilarious cast of characters and it's about the length of the Home Alone duology. Cthulhu Saves Christmas is a nice way to wile away a snowy November day while trying to figure out how to convert to J.... planning your Christmas holidays.
As the year of romance concludes for Aksys and Otomate, it goes out on another solid effort. Café Enchanté doesn't break a lot of new ground in its genre, but it's a well-told romantic story and would be a great way to wile away an upcoming long weekend.
If you've got any doubts about visual novels in general, Root Double isn't the best starting point on Switch. The structure is going to be intimidating at first, and the environment is as oppressive as the design suggests. But if you've gone and turned a Switch Lite into a visual novel reader, Root Double will keep you up late at night trying to get to that next ending.
The Space Invaders Forever might keep me playing forever between grabbing everything in the Arkanoid game and trying to boost my scores in Extreme. But it's impossible to ignore what's been left out to try and get people to shell out for a physical game: you can't really call it "Forever" when the oldest game of the bunch debuted after I graduated from university. Keep an eye out for updates, but as for what's available in December 2020? Wait.
And honestly, what Runner has done now is made me look forward to the Switch port of Runner 2 coming next year, because I prefer its art style and it has checkpoints. Even if they are optional. Runner's still my favorite of the original BIT.TRIP series but if you pick up Runner you get a big discount on the other ones so it may be better to explore those instead.
However, Wrestling Empire isn't quite "so bad it's good" territory, nor is it the worst. It's basically the small indie wrestling company bringing in a guy with TV exposure to sell tickets. And with more competition coming in the short and hopefully longer terms for Switch wrestling games, it'll be one of those "Oh yeah, that happened" games in short order.
A lot of people missed Tadpole Treble the first time around, but it's definitely worth doubling back to now that it's been rescued and brought to Switch. There will be moments of frustration (thanks, piranha) but I spent more time smiling and bouncing to the music than I have in most of the games I've played in the last year.
In a city the size of New York, you'd think there'd be two things: a massive city and all kinds of people. Taxi Chaos doesn't really have either at the end of the day, and it leads to a barely-above-average experience as a result. I suppose you could rip through a podcast backlog just driving around the city, but if I wanted to do that there's plenty of options for open world driving on Switch as it stands.
Gnosia is a game that's going to test your deduction skills, imagination, and ability to lie like a cheap rug. It's a game that I will definitely keep around if I want to knock off a quick loop on a break, or even if I need to warm up for the next time I have tasks to do on stream. Don't cold sleep on it.
My final typo count was only in the single digits. There's two things I can credit for this: Wintertide Miracles did get localized previously, and with the release schedule slowing down from the "six launches in ten months" pace of 2020, it does allow more time for squashing editing bugs. Last week's announcements that the next otome from Aksys that's coming out won't be until "fall 2021" is raising my hopes for the editors when that wave comes crashing in.
I put about 280 hours into Generations Ultimate and was playing it even up to the time this review goes live, but for mostly lack-of-PC reasons I never got into World. Monster Hunter Rise has enough content that I feel like I'll be able to go all the way with it, and be able to take on the new hunts as they're delivered. Even those who are just looking for a good action game, and have no history with the series, should jump in. If nothing else, I could use some help with Rathalos.
Maybe it's because of my age, but Crimzon Clover: World Explosion is one of the non-Ring Fit games where I felt exhausted after a session. It's surprisingly demanding if you're not used to these kinds of space shooters. I can see why the hardcore fans eat this game up, and it's a very well designed game. It's just not something I'd recommend for relaxing after a tough day at work.
The House In Fata Morgana had a profound effect on me: I now have an answer to the question of "what was the last game to leave you in tears", and they went from tears of sadness to joy after the main story's stinger. I'm not sure there's going to be another visual novel on Switch that hits me this hard - but I'd love to see someone try.
I didn't understand what R-Type Final 2 was doing with its Practice difficulty-you'd think it'd be easy with unlimited continues. I mean, we're talking about PRACTICE. It took me several days to get the idea of what the game was doing, so I'm probably going to bounce off it. It's only really recommended for those with way better reflexes than me-which to be fair, is probably everyone reading this.