David Lovato Avatar Image

David Lovato

crackedthesky
crackedthesky
crackedthesky

Favorite Games:
  • The Legend of Zelda: Majora's Mask
  • Fallout 3
  • Resident Evil 4

57 games reviewed
67.7 average score
70 median score
40.4% of games recommended

David Lovato's Reviews

David is a writer and lover of video games currently residing in Kansas City, Missouri, United States.
Are you David Lovato? If so, email critics@opencritic.com to claim this critic page.
Oct 26, 2017

Of all of Cities: Skylines' DLC, Concerts adds the least to the experience. Perhaps the price tag went into audio licensing, but Colossal Order and Paradox should have come up with more content to package with these songs to justify making this a paid DLC. As it stands, barring a huge price cut or sale, or just requiring the full Cities experience, there's no reason to pick up this DLC.

Read full review

If this game were released in 2001, it would probably be hailed as one of the above-average games of the time period. By today's standards, it's a bit of a mess; no soundtrack, no physics, players are pigeonholed into playing a certain way, and things are just unpolished overall. That aside, it's clear the team at Nano Games has originality and some good ideas, and where the game does work, it works well; in particular, the management features and driving mechanics. It has a severe lack of polish and freedom, however, which, on the whole, makes it feel less like playing a game and more like doing work, but it'll be interesting to see what things this team can come up with and implement (hopefully better) in the future.

Read full review

Jul 3, 2025

There are better rhythm games out there, but people who like the genre are going to find a solid title here; people who like Avicii’s work are going to find a solid title here; and people who like to see a lot of colours, lights and sounds while cruising a spaceship to music—at breakneck speed or as casually as they want—will want to check this one out, too.

Read full review

5 / 10 - Eternal Hope
Sep 24, 2020

Eternal Hope is reasonably well designed in terms of gameplay, even if the controls feel sloppy and some puzzles do not always make much sense. It is difficult to make puzzle games last very long, but this one definitely has enough length for its low price point. A stronger story or tighter gameplay would have made this game into a great one, and the team behind this adventure certainly has the potential to do it, but as it is, Eternal Hope just lacks focus.

Read full review

Feb 4, 2018

The downsides aren't enough to outright ruin the experience, and instead make this a bad port of a wonderful adventure.

Read full review

May 18, 2017

As with the DLC before it, Mass Transit brings very little new to the table, feeling less like an expansion and more like a minor content injection. It's a little worse here than before, as this one doesn't even bring the heavy visual overhaul that After Dark or Snowfall had. Still, the buildings and scenarios present are well-made, welcome additions to a game already rich in content and endlessly fun to play, making Mass Transit another solid addition to the already fantastic Cities: Skylines—but one fans will likely find themselves waiting for a sale to pick up.

Read full review

Jun 27, 2016

Problems with graphics and controls are hard to overlook, and there's no denying that this feels less inspired and more lifted from other series, although fans of those might still find it fun to play. Its gameplay elements are solid enough, despite being unoriginal, and overall the game does run and play well. There's nothing special about it, but besides the resolution and maybe the dungeon design, there's nothing unforgiveable about it, either. Mind Zero doesn't fail, but it also doesn't exactly try to escape the shadow of the titles it was clearly influenced by.

Read full review

Mar 6, 2016

Cities: Skylines - Snowfall adds some features that make sense and look nice, but for the price, there's just not much content here. The graphical updates are beautiful, but the content is severely lacking—those loading an existing file are likely to just dump all of their money into new pipes, while players starting anew can just build hot water pipes from the gate and might not know anything was even added. The changes make sense (excluding locking weather to certain maps) and they work well enough, but are so slight as to be almost offensive for their price tag.

Read full review

5 / 10 - Cities XXL
Sep 25, 2015

Anyone who loves city-builders and doesn't own a previous entry in the series will likely find a solid, valuable title in Cities XXL. It's not as snappy or attractive, or even as engaging, as some of its competitors, but it's a worthwhile endeavour in its own right.

Read full review

Jun 22, 2025

Not as robust as RPG Maker with unfinished translations to boot, Pixel Game Maker MV has a journey ahead of it to reach the capability of its sister series, but already accomplishes the bare bones of what it set out to do: provide a simple GUI-based tool for making video games. In a world where cheap or free game engines are on the rise, it’s unclear how the more restrictive licensing of Kadokawa’s engines will affect the number of games and users that stick around, but like RPG Maker before it, Pixel Game Maker MV is poised to be one of the better tools for learning basic game development concepts without taking classes on coding.

Read full review

Apr 5, 2025

Good graphics and solid mechanics are held back by the way the player is never given much of a reason to do anything but the current main objective, and the laid-back nature of the game conflicts with the main-character-is-dying dilemma presented as the driving force of the story. The developers at Vile Monarch have put together some great systems and laid the groundwork for a fun simulation game, but fall short of giving players much of a reason or opportunity to actually play in it. There are a lot of good things here, and with more direction and purpose, the team is clearly capable of making something great. Despite the flaws, The Last Alchemist is still a fun casual game that'll feel right at home for those who love a nice stroll through a whimsical landscape or laid-back puzzle solving.

Read full review

6 / 10 - Men of War II
May 17, 2024

Men of War II is a solid RTS marred by clunky controls and complicated gameplay, but its worst offense is requiring an internet connection, even for single-player modes. Without that requirement (which, again, is currently meant to change sometime post-launch) and with just a little polish to the controls, UI, or both, this could be a must-have for RTS/WW2 buffs. Fans of the series will probably have an easier time diving in, while new players are likely to find themselves completely lost without going through the tutorials. On the whole, the game feels solid, looks good, sounds good, and has a lot of potential, and its flaws aren't so bad they can't be polished out.

Read full review

Aug 18, 2022

HyperBrawl Tournament plays like a big-studio freemium title, but without any of the big studio polish… and it isn't free. It might work well enough within its own context, but the player base is non-existent, plus the AI is too frustrating to make bot matches fun. There seems to be plenty of content to unlock through ranking up, but frustrating matches offer little incentive to do it. If the developer can build up a player base, this might offer a bit of fun, but as-is there's just not much to keep people coming back to this Switch version.

Read full review

6 / 10 - Röki
Aug 18, 2020

Röki is a lovely game with strong characters and a fun, whimsical story. It shakes up its genres enough to be unique, but doesn't try to fix what isn't broken, and doesn't push itself past what it sets out to accomplish. Environment and creature designs are superb, while their human counterparts (of which there are very few anyway) leave a little more to be desired. It's a game just about anybody can pick up, play, and be immersed in a world they're likely not too familiar with, unless they grew up with the folklore this draws inspiration from. A few graphical glitches crop up here and there, but otherwise this is a solid and a fun adventure filled with puzzles, action, and intrigue.

Read full review

Dec 16, 2019

Little Big Workshop's biggest flaws are its generic character designs and a few control issues, but these are greatly overshadowed by how fun this is.

Read full review

Dec 2, 2018

In the end, Call of Duty: Black Ops IIII is a rock-solid title, but it could have been so much more. Forcing it to fit under the Black Ops moniker was a mistake, and comes across as forced, given its very light relation to the previous three titles. The whole thing smacks of Treyarch wanting to take risks and go in new directions, but stopping just shy and instead tacking older characters or ideas. Longtime fans of the franchise won't want to miss out on this - especially those who love the Zombies experience - but those who checked out of Call of Duty before likely won't find enough here to bring them back.

Read full review

6 / 10 - Samsara
Apr 9, 2018

Samsara Is a solid effort and a fun puzzle game.

Read full review

Aug 23, 2018

Beautiful music and cute, unique visuals aren't enough to save Mushroom Wars 2 from its flaws.

Read full review

Final Fantasy XII is a good game that broke a lot of ground upon release, as an RPG, as a work of fantasy, and as a Final Fantasy entry. With that said, The Zodiac Age feels like a bare-minimum up-port, with little besides the textures being improved.

Read full review

6 / 10 - I Am Setsuna
Sep 14, 2016

I Am Setsuna is a solid title. The story and gameplay both have their moments, even if they feel a little too reliant on nostalgia, and the wooden battles don't stop this from being something JRPG fans will still enjoy. A gorgeous soundtrack accompanies a beautiful, if not repetitive, snowy landscape, and the game holds its own and should feel right at home to people who like mobile RPGs.

Read full review