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David Lovato

crackedthesky
crackedthesky
crackedthesky

Favorite Games:
  • The Legend of Zelda: Majora's Mask
  • Fallout 3
  • Resident Evil 4

50 games reviewed
68.2 average score
70 median score
40.0% of games recommended

David Lovato's Reviews

David is a writer and lover of video games currently residing in Kansas City, Missouri, United States.
Are you David Lovato? If so, email [email protected] to claim this critic page.
6 / 10 - Rogue Legacy
Sep 13, 2014

Rogue Legacy is a unique game that will appeal to a specific set of gamers and probably frustrate the rest. Those who find it fun will enjoy it greatly, with hours of playability, fun aesthetics, and enough variety to ensure no two playthroughs are alike. Rogue Legacy is brutal, punishing even slight mistakes on the player's part, and demanding many, many attempts at getting even one room farther than the previous attempt at conquering the dungeon.

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May 20, 2018

Devious Dungeon is a solidly built game with a downright ingenious combat system, where the developer has used the retro-styled limitations to their advantage. It struggles in the RPG department, giving players little-to-no reason to care about any of the events, and offering barebones levelling and equipment.

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7 / 10 - Lost Sphear
Feb 28, 2018

At the end of the day, it's a fun game with pretty visuals, an interesting battle system, enjoyable characters (that are well-acted), and a must-have for fans of classic JRPGs of the SNES era.

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The gameplay isn't overhauled here, but it doesn't need to be. Cities: Skylines - Green Cities adds new content and refreshes current content, making for a more whole and diverse gaming experience, which is just about everything a good add-on needs to do. It might not be a must-have, but it does add to the Cities: Skylines experience, which is one the development team at Colossal Order has kept running strong since launch.

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Snow Place Like Home doesn't do much for King's Quest in the gameplay department, but anyone who has played it this far is probably past caring much on that front. This story and these characters have cemented their place in our hearts, and the game feels like a good book that can't be put down. Lack of per-episode scenery or gameplay variety aside, King's Quest is everything an episodic title should be, as well as a pinnacle of storytelling all game developers should aspire to compete with.

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Mar 25, 2016

Automatron doesn't reinvent Fallout 4, but it adds a great, fun feature that fits right in. The main quest has stellar writing, if falling a little short on length, but the ability to create an army of deeply customisable robots is something that permeates the rest of the game.

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7 / 10 - Stella Glow
Nov 13, 2015

All in all, Stella Glow is a strong story that puts a clever twist on the tactical RPG format. The pacing could be better; watching the same battle animations can get annoying, but they can be skipped or disabled entirely. There's a lot of text to get through, but much of it is voiced, and the characters are fun and engaging, as well as attractively designed. Hours can tick by with only a handful of actual battles, which might be too slow for those looking for action or a more casual adventure experience, but anyone who wants to dive in will find a lot of quality content. It's not likely to reach Final Fantasy or Xenoblade levels of RPG acclaim, but it does its own thing well, brings originality to the mix, and is sure to catch many an RPG fan's eye.

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King's Quest: Chapter 2 - Rubble Without a Cause presents a new environment, one that is attractive, if a little small, along with the same challenges as before, the same lovely graphics, strong morals, and goofy characteristics, along with a voice cast that is very talented, bringing a lot to the table. There have been some much needed improvements brought in for this chapter, thankfully, which bodes well for the next episode, although more emphasis could be put on actual decisions made throughout the adventure.

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Life is Strange Episode 1: Chrysalis is a good introduction to the game world and story. There's a clear direction, setting, and tone Dontnod is going for, but splitting the game into episodes means a lot of waiting to see if it can carry it through to the end. There's a lot of potential here, both for success and failure, but at the very least Episode 1 provides a great experience full of exploration and intrigue. The cliff-hanger ending serves the episodic nature well enough, but separating chapters by several weeks could prove to be the game's downfall.

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May 31, 2015

House of Wolves doesn't reinvent Destiny and might not appeal to people who aren't fans, but those who haven't picked the game up in a while will find a lot of new activities here, and those who play daily will have a lot more options for their continuous grind toward higher levels and coveted loot. The story is finally coming together, and House of Wolves sets the game up for bigger, better things to come.

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Girl of Glass: A Summer Bird's Tale draws elements from point-and-click adventures, visual novels, and turn-based RPGS, blending them with a whimsical world and sympathetic characters to make a wonderful story. The battle system, while at times too difficult, adds flavour and action to the point-and-click formula that some might otherwise find slow, and the characters and their stories pique the player's interest and keep them wanting to dig in more and keep the story going. Where a lot of point-and-clicks feel slapped together to make a quick experience, this is a rare gem that feels like it was designed from the ground up to be exactly what it is. It doesn't try too hard, it doesn't cram in aspects from other genres in ways that don't fit. Girl of Glass: A Summer Bird's Tale is a wonderful story, built into a game that tells it wonderfully.

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Dec 1, 2021

Curious Expedition 2 offers a customizable gaming experience that can be as casual or as hardcore as players like, with tons of content and options, many of which can be changed on the fly. The game is smooth and solid, and having so much randomly generated content (and so much content to pull from) ensures a different experience on every run-through, even if the gameplay loop gets a little stale sometimes. For a certainly fair price point, players are getting a game they can play a hundred times a hundred different ways. Some of the best games are the ones where developers simply create a space and let players play; Curious Expedition 2 does so wonderfully.

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May 30, 2018

Colossal Order might be asking a little much for what some would consider a small DLC, but there's no denying that it has created something pretty special here. Focusing the DLC on zooming down to street level and getting into the nitty-gritty of placement of pretty much everything in the park was a stroke of genius, and something it will hopefully implement into future DLC releases. In a genre about building a city, it's interesting to get players to come down from the clouds every now and then and really set up something unique to their town, and serves as just another reason why this game is special among others of its ilk.

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Jan 25, 2019

There are myriad good reasons why Marvel's Spider-Man is the best-selling and highest-rated Spider-Man title in years. While it has a few glaring flaws, they pale in comparison to all of the things the team at Insomniac got right. A well-acted, strong story serves as the backbone for an experience that just plain feels right for Spider-Man, and fans and newcomers alike won't be disappointed by this trip to the Spider-verse.

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Natural Disasters is the most interactive, exciting Cities: Skylines expansion yet. With each update, the game feels more alive and more complete, and those who perhaps don't find the content worthy of the price tag can take comfort in how much Colossal Order adds to this game for free alongside the paid content. All of these new features fit right in, and the disaster system adds a layer otherwise entirely missing from the game. The pressure is raised, gamers will have to think and act a little more on their feet, and Cities: Skylines remains one of the best city builders on the market.

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King's Quest isn't a graphical powerhouse, it's not a bastion of good gameplay, and it isn't even a particularly excellent puzzler. What it is is one of the best stories found in gaming; the amount of charm and love put into the game, and subsequently poured out of the game, makes it a unique experience just about anyone can get behind. Here is a story that would put most award-winning animated films to shame, and cleverly binding it to puzzles and gameplay segments helps invest players even more into this unforgettable, emotional journey.

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Jul 13, 2016

Crush Your Enemies takes itself just seriously enough to stand out as a full-fledged title, but isn't afraid to have fun along the way. There isn't a lot to turn the RTS genre on its head, but the gameplay is solid. The developers obviously put a lot of work into laying out and balancing each map, then packing the rest of the game with a sense of humour and a light-heartedness that probably could've carried even a poor game to goodness—and this one was already anything but poor.

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King's Quest is shaping up to be one of the stronger examples of storytelling in modern gaming, and gives episodic titles a good name. Criticisms are taken into account and polished with each episode, but the writing and presentation aren't suffering at all. Characters are memorable and fun, brought to life by a strong cast and solid writing. The wait between episodes feels long, but The Odd Gentlemen and Sierra have shown that it's well worth it, with each episode improving in quality over the last.

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Jan 20, 2015

Shantae and the Pirate's Curse is at times frustrating, but is mostly a fun, light-hearted, and immediately and consistently enjoyable videogame. The characters are loveable, the music is catchy, the graphics are solid, and the amount of care put into the game's setting is admirable. It successfully blends old and current philosophies of game design and execution, being reminiscent of classics like Zelda and Sonic the Hedgehog but also striking out and standing firmly as its own series, and one that will hopefully be around for a long time.

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Atlus doesn't reinvent the Etrian Odyssey wheel with 2 Untold, but it does build on what made the first release so much fun, without making any readily apparent sacrifices. It features the original Etrian Odyssey 2, as well as a new story-based campaign, successfully separating itself from both the first Untold and the original sequel. While The Fafnir Knight could benefit from more inspired UI elements (especially in building the city and managing the restaurant) and maybe a little more life regarding the characters and NPCs, it's clear that this is a solid entry in a unique RPG franchise, and fans and newcomers alike are going to have a lot of fun with it.

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