Boasting the largest amount of content to date, Wario's latest entry is a masterclass in reinvention, breathing life into old games and somehow making the same three-second long mini-games fans have been playing for years feel new exciting. Just as fresh for series fanatics as it is for those who haven't yet delved into WarioWare's absurdist world, Gold is far more than just a collection of the series' best moments; it's an entirely new game, and a great one at that.
There's nothing inherently wrong with Picross e8 itself, but it belongs to a series that is fast beginning to outstay its welcome; unless developer Jupiter can find a way to really shake up the staling formula, it's perhaps only fair to call time on the 3DS leg of the series at this point.
SCORE 8Its premise may border on ridiculous, but behind its wacky veneer, Sushi Striker: The Way of Sushido hides an expansive package. Despite its short runtime, there's a lot of charm packed into its campaign, and plenty to do once the credits have rolled. The easy-to-learn, hard-to-master control scheme ensures it's accessible to everyone, whilst the replayability and multiplayer (including a function that allows two players to use the same console in tabletop mode) solidify its place as a consistent pick-up-and-play staple for the Nintendo Switch library.
It may have taken its time arriving on the 3DS, but Apollo Justice: Ace Attorney is just as engaging as it was over ten years ago. Franchise veterans may be a little disappointed by the lack of positive changes in this new version, but those who didn't get to experience franchise's most exciting leap forward in its original incarnation are ensured a fantastic time here, and it's a great way to contemplate the classic series' genius before its brave leap onto the Nintendo Switch in the coming year.
Even Mario Party die-hards will struggle to find much to enjoy in this rudimentary compilation. There are occasional glimmers of nostalgic genius, but they are few and far between when compared to the plainness of the side modes, brevity of the single-player campaign, and length of the list of dud mini-games on offer. It's a fun distraction for a couple of hours, but Mario Party: The Top 100 lacks the replayability of a mainline Mario Party title, making it a hard sell in the face of its more complete-feeling siblings.
Seasoned card battlers and intrigued newcomers alike should be interested in Culdcept Revolt. Its complexity and customisability makes it one of the most replayable games in the 3DS' library, even just in single-player, while its accessible online play and well-crafted tutorial make it a perfect jumping-on point. More than just a card gaming simulator, there's plenty of care and attention poured into this; its wealth of cards and malleable multiplayer make it a genuinely viable alternative to traditional tabletop games.
It may not look it, but New Style Boutique 3 is a genuinely deep, addictive game that balances well-crafted gameplay with a meaty amount of content. More traditional gamers may not be interested at first, but the simple exterior hides an experience that's just as enticing as any of Nintendo's other first-party efforts. The various attempts at extra modes may not pack in the wow-factor - the new nail art feature, for instance, is pleasant, if dull - but at its core, there's a lot to love, target audience or not.
While there's nothing fundamentally wrong with Psychic Specters - it is, after all, the most compre-hensive entry in the series, and Level-5's signature polish emanates throughout - yet it is also more than a little disappointing to see a fully-priced release add so little to the base game. Hardcore fans intent on purchasing should be aware that the new content is a little on the thin side, although it does make for a decent place for newbies to start their YO-KAI collection.
With Minecraft available on both Wii U and Nintendo Switch, it's difficult to work out where exactly Cube Life: Pixel Action Heroes belongs on the Wii U eShop. It tries to do too much and doesn't succeed immensely at any of it, making it little more than a watered-down clone with little lasting appeal for anyone outside of those wanting a local multiplayer shooter - and, even then, it's lacking.
Inside My Radio represents a strong concept wrapped inside a flawed package. The marriage of platforming and rhythm-action is more satisfying and polished here than even some triple-A games with similar premises, but everything else feels cheap: the music lacks identity, the plot is wafer-thin, and the short length - especially considering the price point - leaves a particularly sour taste in the mouth.
Dr. Kawashima's Devilish Brain Training: Can You Stay Focused? is an admirable attempt to mix up the formula, and there are glimmers of greatness here - the dynamically adjusting difficulty is fantastic, for instance - but it just can't measure up to its predecessors and the new ground that they broke. The decision to wait five years to publish the game in Europe is to its detriment, too, making the formula seem even more dated than before. It does its job well, but it lacks Brain Training's focus and accessibility, making it a difficult recommendation compared to the past iterations.
It may not be for everyone, but for the more creative of players, Miitopia is a dream. It's genuinely funny, utterly engrossing, and worth the asking price just to see yourself striding valiantly through a forest with Professor Layton, Judge Dredd, and Lady Gaga in tow. Countless hours of playtime (with much more in store for those willing to complete everything there is here to offer, including the bestiary and the post-game content) ensure anyone, from the RPG-uninitiated to the Dragon Quest aficionado, will find plenty to love here - just don't expect anything too complex.
Armikrog is often too old-school for its own good, and it's impregnable for those who don't know the genre for all its faults. Those that manage to scratch the surface won't necessarily be rewarded for their efforts, either, with a paper-thin plot and characters that are just too hard to root for. The art style (and opening song) may be enticing, but sadly that's all that this retro-styled point-and-clicker has to offer.
It's not ground-breaking or genre-defining, but Electronic Super Joy masters the retro-style platformer. It's stunning visually and sonically, and the presentation is tied in directly to the arresting gameplay that's complemented perfectly by tight controls and super smart level design. Hardcore platforming fans will be completely at home here.
If this really is the end of BOXBOY!, then it's an excellent high to go out on. Qbby's puzzling adventures in BYE-BYE BOXBOY! make for just as much of an addictive, brain-tickling masterpiece as they did in 2015. The amount of new material in the game is laudable, and it's all employed successfully: this is a finale worth checking out, be it by newcomers or veterans, alike.
What starts off as a unique concept for a platformer doesn't stand up to extended play sessions, but those looking for a small arcade game with a lot of heart poured into it will find a lot to love here. Go! Go! Kokopolo 3D takes everything that was great about retro platformers and gives them a decidedly modern spin, and it works fantastically.
The Legend of Zelda: Breath of the Wild is undoubtedly the most ambitious project to come from Nintendo since Super Mario 64 revitalised the platformer, more than two decades ago. Its first attempt to bring Zelda into the open-world era isn't just a formidable attempt, it's one that ticks all the right boxes and shows other, more genre-seasoned, developers how it should be done. If it really is the last major title that the Wii U ever sees, then it's a fantastic way to bow out - The Legend of Zelda has never been so perfect.
A heavily stylised game based on programming is hardly destined for universal appeal, but those who do fall into its niche will find plenty to love about Human Resource Machine. Whether you are unfamiliar entirely with computing, or a professional in the field, the charm on the game's surface is such that it's impossible not to fall in love with the cute characters and hilarious dialogue, even if it's all over a little too soon.
Torment: Tides of Numenera is a particularly difficult game to review objectively, as its enjoyability depends largely on the player's tastes and lifestyle. Those willing to spend a large amount of time surrounding themselves with complex lore will find this to be an enjoyable throwback to a genre that's struggling to find a place in the video game era - however, the majority undeniably won't be able to look past the 90s visuals, wordy script, and chugging performance; this certainly isn't the game for them.