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Ofisil


Favorite Games:

304 games reviewed
58.0 average score
60 median score
14.8% of games recommended
4 / 10 - The Padre
Apr 18, 2019

The Padre is a horror-themed adventure that's not frightening, is filled with pop culture jokes that aren't that humorous, has enemies that are annoying to fight with, and, finally, offers an assortment of puzzles that are a mixed bag. It looks good, and, generally, means well... but you should better play Silent Hill instead.

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4 / 10 - Viviette
Dec 30, 2018

Apart from the wonderful 16-bit audio-visuals, Viviette turns out to be nothing more than a repetitive search for key-item after key-item, with a little bit of puzzle-solving thrown in, next to a simple horror tale that won't really creep you out that much.

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Without the problems that stem from the, evidently, rushed production, The Bard's Tale IV: Barrows Deep is a mediocre-to-good dungeon crawling RPG that's reminiscent of the genre's humble beginnings. With those problems added, however, this is downright annoying, and even unplayable.

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4 / 10 - Shenmue 1 & 2
Oct 8, 2018

If looking for a simple port, as well as a bundle of the Shenmue duology, you are in for a treat, despite the fact that the enhancements of this version are underwhelming. Those expecting an action-adventure that is as good as it is popular, though, get ready for a rude awakening, because, nostalgia, and pioneering innovations aside, this just isn't fun anymore.

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There's literally not reason to try out Kingdom Come: Deliverance - From the Ashes. It's pretty weak DLC that, instead of breathing new life into the core game, just adds a short, and not that engaging (or rewarding), quest line.

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May 19, 2018

The most impressive thing about this is its pleasantly corny, '80s-esque name, because, besides the fact that Raging Justice is a brawler of below average quality, it makes the mistake of being way too much in love with its source material, and doesn't stray one bit from it

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Feb 15, 2019

Unless an avid fan of all things tied to the Neptunia series, there's little reason to try the borefest known as Megadimension Neptunia VIIR. Repetitive, with not much humour, and with a profound unwillingness to add something new, or at least fix past flaws, one can easily find a better JRPG fix.

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Jul 14, 2018

A mobile-esque, generic, repetitive, and mind-numbingly easy shooter, with subpar audio-visuals, Assault Gunners HD Edition is a waste of time and money, even for the most passionate of Mech fans.

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4 / 10 - Exorder
Oct 17, 2018

Not only is Exorder's campaign and storytelling uninspired, and even annoying at times, but, in its attempt to be an extremely simple TBS that can be enjoyed by everyone, it just ends up being bland and forgettable.

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Jan 31, 2019

Imagine, for a brief, painful moment that Sigi: A Fart for Melusina is an actual fart. What kind of fart would it be? Luckily, it's not one of those disgusting, watery-ones - sadly, it's not one of those glorious, last-night-I-ate-like-a-bison, volume turned-to-11 ones either. This generic action-platformer is just a boring, scentless, barely heard fart… and not even a funny one.

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A little better than The Pact in some ways and a lot worse in many others, Fractured Mask feels as if Telltale Games just wants to "get it over with," and, as a result, just churns out another uninteresting chapter, where nothing really seems to ever happen.

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Oct 23, 2017

There are only a handful of reasons to try Kritika Online out: it's fast, it's easy to learn, and it's free. Note, however, that it's also one of the most simplistic, repetitive, and unoriginal online hack 'n' slashers out there.

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Oct 23, 2017

AER: Memories of Old completely fails as a traditional adventure game. The thing is, though, that it never wanted to be one, as it mainly throws its weight in atmosphere and storytelling - in other words, it wants to be a captivatingly emotive journey. Sadly, it fails at that, too.

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Compared to the rest of Batman's Telltale adventures, The Pact is simply the worst of the bunch. Instead of trying to tell a good story, it tries to cram up as many famous Batman villains as possible, but forgets to do anything of any worth with them.

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4 / 10 - Pankapu
Oct 1, 2017

Pankapu is a series of lessons on what to not do when creating a platformer, wrapped up in a greedy episodic format that should not exist at all. Amongst its many issues, the sluggish controls stand out as the main big flaw of this piece of indie-developed frustration.

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4 / 10 - Morphite
Sep 19, 2017

Make no mistake: Morphite is a pre-alpha version of a title that was given a price tag. Overly simplistic in every way you look at it, this atmospheric "stylized FPS sci-fi adventure game" is just not fun, and not only because of the procedurally generated and insanely boring deserts its world is made out of.

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4 / 10 - Jump Stars
Aug 25, 2017

As far as local party games go, Jump Stars is not exactly bad, but it's certainly missing a lot of the components that make such titles shine. It's simple, it's boring, it lacks variety, and there's no point in buying it when there are far better alternatives out there - and, yes, that includes the world of PC gaming, also.

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May 18, 2018

From beginning to end, Dark Rose Valkyrie feels as if it has every flaw of the JRPG genre combined into one package. The characters are stereotypical instead of memorable, the story sort of… sits there, and the battles are slow, and depend more on grinding than tactical thinking. Apart from all this, Compile Heart's creation is audio-visually unimpressive, a technical mess, and feels as if it hasn't spent the right amount of time in the oven.

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4 / 10 - Spellspire
Jan 21, 2018

The flaws of the free, mobile version have been carried over to the Nintendo Switch port, and as such, destroy what little fun could be had by this word-scramble title, the reason being that, rather than the ability to craft words, Spellspire is all about grinding.

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Feb 17, 2018

Old Man's Journey is not as emotionally charged as its developer wants you to believe it is, but at least the landscapes that said old man will tread through are beautiful and fit like a glove with the vibe of each moment encountered. Unfortunately, what could be a nice and easy-going, if not a little forgettable, experience, turns into an hour and a half of boredom, due to the needless, and simplistic, puzzle-solving included.

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