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Ofisil


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304 games reviewed
58.0 average score
60 median score
14.8% of games recommended
Sep 30, 2014

The road to the final scene is filled with hundreds of crossroads where there usually isn't a right or wrong choice, with morality usually being in the eye of the beholder. The lack of modern visuals and extremely minimal sound might discourage people from trying it out, but those perceptive enough to do so will discover a game with a great replay value, especially when compared to its low price.

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Oct 24, 2014

Complex but certainly not mind-boggling, and challenging yet never irritating or unbalanced, Endless Legend manages to seamlessly blend stunning visuals, an original fantasy universe and the joy of a 4X title's gameplay that will deprive people of their precious sleep with that good ol' "Just one more turn" feeling. Those expecting to start it today and master it tomorrow will be disappointed, though, since it will require a bit of time to be learned - something that certainly isn't exactly most gamers' cup of tea. The rest, however, are in for a tasty treat.

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Dec 3, 2014

Lots of fun and challenging gameplay await those that will embark on a journey that pays tribute to the Souls series, adding some new, subtle twists into the mix. However, the most appropriate description one could give to this otherwise great action-RPG would be "close, but no cigar… very close that is." The gameplay is entertaining, but lacks that extra something that would make it truly remarkable.

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Dec 29, 2014

On the surface everything in Max: The Curse of Brotherhood is just fine. It's as if a beautiful 3D animated film has turned into an innovative, thinking man's 2.5D platformer, with a great balance between well-implemented challenge and pure enjoyment. After a play-through, though, some of its flaws begin to surface.

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While it looks like one, Metal Gear Solid V: Ground Zeroes is not a demo. It could - and should - be cheaper, but that can't erase the fact that this is a product of a very high-quality and depth.

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8 / 10 - Pix the Cat
Feb 7, 2015

Be it the high level of entertainment, great replay value, varied, yet equally fun gameplay styles, flawless controls, vibrant graphics, lively audio, or immense attention to detail, Pix the Cat is simply one of the best Arcade experiences of this year. The only reason why this isn't a pure 10/10 - or even a 9/10 - is its lack of additional maps for the main mode, and the fact that it's not a title that will hook players for hours upon hours. It's more like a snack between full meals… a very tasty snack, that is.

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Hyperdimension Neptunia Re;Birth1's comedic narration isn't perfect, yet it's a nice change from all those RPGs that attempt being "serious" only to end up being generic. The visuals, which consist of extremely cute teenagers, half-naked goddesses, busty ninjas, gothic lolitas, and other anime-inspired stuff, will put off some people, but will please the rest with how good all these look. Finally, underneath this repetitive hunt for levels and crafting materials, lies something very entertaining that has a nice pick-and-play simplicity and fast pace. It's not the best of the genre, it's not for everyone, but it's also a unique and really fun game.

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Mar 6, 2015

The Book of Unwritten Tales 2 constantly runs back and forth between greatness and mediocrity, yet it manages to generally be a fine piece of software. Its most serious flaw is the chore-like style of many of its puzzles, which force players to solve lots of them in return for a measly amount of progress. Luckily, the beautiful graphics, good gameplay, great characters, and well-written and humorous dialogue sequences can severely outshine this problem. While it would be best for newcomers to the genre to try something else, fans of it are advised to not let it pass them by.

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Mar 23, 2015

Assassin's Creed Rogue is a mediocre-to-decent, open-ended, third-person action game, which many times feels as if the typical Assassin's Creed gameplay has crossed paths with Sid Meier's Pirates! However, it's impossible to overlook an abundance of flaws that are the result of a rushed production, and the fact that this is, in many ways, a reselling of Assassin's Creed IV: Black Flag.

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Apr 2, 2015

Dead or Alive 5 Last Round is a magnificent 3D fighter that anyone who loves this type of game should play, at least once. It's very accessible to newcomers, but it also has an insane amount of depth and content to satisfy even the most demanding player. Unfortunately, Team Ninja chose to disrespect its newest creation and mar its reputation by offering to the PC gaming community a port that is not only very problematic, but also inferior to the current-gen console versions - and while there is hope for it to get improved via future patches, it's impossible to not stop for a second and simply wonder, "What were they thinking?"

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Despite the low score, anyone who loves point-and-click adventures will probably enjoy Morningstar: Descent to Deadrock, even though it's puzzles are way too easy, the main characters slightly more lively than a pack of zombies, and the graphics, sound effects, and music somewhere between dull and average. Unfortunately, due to this quest's disappointingly short length and half-finished storyline, this feels more like the very first chapter of a game, rather than a completed product. It's a nice snack-sized videogame that can fill two hours of total boredom, but, other than that, it's not something special.

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6 / 10 - Etherium
Apr 30, 2015

While far from being bad or broken, Etherium disappoints more that it bores or annoys. It does so because it initially shows promise, but then throws it out of the window, since the few good ideas that exist aren't adequately explored. Even worse, the major focus on micromanagement, along with the somewhat unfair enemy AI, tends to decrease the fun factor quite a lot. Hopefully, the developer is taking notes on the many, generally negative reviews that its product has received, in order to create a far better sequel, or at least a gargantuan patch that would change a lot of things.

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6 / 10 - Toren
May 27, 2015

Is it worth a try? Actually, it's worth several, as long as those that will give it a shot can enjoy a video game that favours feelings over gameplay, and can stomach the fact that this is like a glimpse of something much grander. The rest can safely pass Toren by…

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8 / 10 - Race The Sun
Jun 9, 2015

Those who don't mind its simplicity, though, will certainly enjoy what is probably the best independently developed endless runner for the PC so far.

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6 / 10 - Nova-111
Aug 24, 2015

Quite frequently in the industry, certain elements turn out to be far more important than all other ones combined. In the case of Nova-111, that certain aspect that more weight should definitely be given to is the level design, which is, unfortunately, downright disappointing for what is, otherwise, a fine piece of software, and that because it doesn't let the innovative turn-based-meets-real-time gameplay really shine.

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Sep 13, 2015

Despite the few flaws, long-time fans can safely try this out. Greenhorns, however, are advised to either wait for an update or a price drop.

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3 / 10 - Vector Thrust
Sep 16, 2015

Unfortunately, a full release needs more than a promise of a good game; it needs to actually be one.

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7 / 10 - Victor Vran
Oct 5, 2015

Sure, the replay value is somewhat disappointing, and, as a whole, this won't really threat the elites, but it's definitely on the right path for doing so.

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Oct 25, 2015

Doom is Hollywood, and System Shock is the avant-garde cinema. The first is fast, loud and in-your-face; the second, subtle, and harder to enjoy and get into - and yet, the first remains fun even to this day. Is it due to its much simpler nature? No, it's just that some things just age better than others, and although the Enhanced Edition is a pretty decent update, it cannot erase the prototype's many flaws, especially its chore-like control scheme; a control scheme that can't be altered. To put it simply, this rightfully deserves its spot in the history of the industry, and fans of the original will surely appreciate Night Dive Studios' handling of their beloved classic, but the rest of the community are advised to reconsider spending any money on it.

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6 / 10 - Skyhill
Oct 28, 2015

Skyhill's concept of going down a monster-filled skyscraper, while searching for items to use and combine, is not original, but it's pretty awesome. Unfortunately, the actual implementation is not up to par. It's still a fun ride, but it could be tons better if it had focused on and tweaked its advantages. It should have more items that can be gathered, equipped, and mixed; more diverse monsters and quests; and a greater amount of randomisation. To put it otherwise, it should have more things to do, because repetition starts to kick in after 10 or so runs. Bad? Not at all, but certainly not a must-have, either.

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