John Walker


246 games reviewed
Are you John Walker? If so, email [email protected] to claim this critic page.
Apr 14, 2023

That it’s not a very good game, and one that desperately needed a lot more development before this seemingly premature release, will matter almost not at all. It’s stunningly pretty, it lets you make friends with the Creepers, and the cutscenes are brilliant. And it matches those new pyjamas. Should they ever finish Minecraft Legends, allowing you to instantly gather your spawned troops from anywhere, fixing the atrocious UI, giving your units some vestiges of pathfinding, and hugely increasing the mission variation, I think it could be a great place.

Read full review

Unscored - Dave the Diver
Jul 19, 2023

Dave The Diver very much deserves the enormous success it’s received in its first month, selling over a million copies, and hopefully making developers Mintrocket enormously rich. They’ve created something really special, an RPG-meets-Diner Dash-meets gentle SCUBA sim, that manages to feel utterly crammed to the gills with things to do, yet joyfully relaxing to play.

Read full review

Feb 13, 2024

No matter all this griping, nothing should take away from the most important thing: that this preserves three vitally important games from gaming history—in their original form—for at least another few years. The new art and controls can be switched off, meaning you’ve got those classic games on your latest console, and that’s not to be sniffed at. Every other aspect, however: sniff away.

Read full review

Unscored - Mad Max
Sep 10, 2015

What you have here is a decent, if flawed game. And it's been released into a market with some really stunning games in the same genre. If you've bought it, and are playing it, the chances are you're having fun and not regretting the purchase. You would, of course, tick Yes when asked if you like it. So would I.

Read full review

Unscored - Quantum Break
Sep 30, 2016

I love that they reached so high, but I really wish they'd thought harder about what it was they were trying to balance on as they did. Ambition wasn't thwarted by technology, but just a lack of common sense. I find myself still wanting to recommend you play it, not least because the action is mostly fine, if very repetitive, and therefore there's nothing that's actively unpleasant about playing it – you can experience the wonders it has to offer, just for the price of grinding through the okay-ness of it all.

Read full review

Unscored - Crackdown 3
Feb 14, 2019

It reeks of development hell, as demoralising to play as I imagine it was to make. Yes, clearing a map of its icons can be readily distracting, and it fulfils this role at least.

Read full review

May 17, 2016

It's got this weird bubbling heart underneath it, a clear desire to be a great game despite not being able to reach it. It's packed, varied, and so bloody enormous. It's a real muddle, and a muddle for which I've developed a real soft spot.

Read full review

Unscored - Need for Speed
Mar 9, 2016

Just how many fist-bumps you're willing to sit through may determine your longevity with its achingly desperate attempts to be millennial and street (the loading tips are a confusion of Twitter and WhatsApp or whatever it is the kidz are into these days), but perfecting your drift by practise and tweaking is an extremely rewarding – if ridiculously arcadey – fun time.

Read full review

Unscored - Mafia 3
Oct 13, 2016

Astonishing amounts of work have gone into this, to creating such a vast detailed city, writing an apparently infinite story, building something on such scale. And then this has been dramatically let down by the dreadful AI, a woeful inability to edit, and the mindnumbing monotony of its identical missions. I'm fascinated by it, but I absolutely cannot recommend it.

Read full review

Mar 20, 2017

As a follow-up to the previous trilogy, it's a timid and tepid tale too heavily reliant on what came before, too unambitious for what could have been, trapped in a gargantuan playground of bits and pieces to do.

Read full review

Mar 31, 2016

[T]here goes my time with Hyper Light Drifter, a completely gorgeous game I was utterly loving. It apparently doesn't want me to play it any more.

Read full review

Unscored - SteamWorld Heist
Jun 7, 2016

I thoroughly recommend it, for those looking for something erring much more toward the more casual end of the strategy world, the only region of the genre with which I'm comfortable. It's bright, breezy, light and fun, and perhaps, after all, that's enough.

Read full review

Unscored - Gorogoa
Dec 12, 2017

It's a lot at once, and so sumptuously animated throughout, that its brevity is a bonus, not a loss.

Read full review

Unscored - GNOG
Jul 17, 2018

It's just simply a wonderful creation that you absolutely should buy and play. It's brief – the nine levels will perhaps take you a couple of hours – but a splendid couple of hours they are. Daft, fun, exuberant and very pretty, it captures a sense of joy like little else.

Read full review

Feb 1, 2016

There's loads to do in Lego Marvel Avengers, but only when you've found it. And of course the animation is well done, the ridiculous amount to collect relatively compelling, and if your kid 100%ed Marvel Super Heroes, then this will likely give them a new fix. But it's a despondent entry in a series that perhaps TT are finally beginning to grow tired of making.

Read full review

Mar 3, 2017

It all works really rather well, and is accompanied by a very pleasing ambient soundtrack, along with nature noises chirping and squawking over the Eno-esque keyboardy tones. And it gets rewardingly difficult, without feeling unfair, or relying on ninja reflexes.

Read full review

Jan 21, 2016

Were it built with more skill, with a greater flow of movement and one hell of a graphical upgrade, and then given a dose of writing that wasn't horribly reminiscent of its sister show, this could have been quite the thing. And yet, I enjoyed myself at moments, before wearying of its weaknesses toward the end. Fascinating that it came this close.

Read full review

Unscored - Metrico +
Aug 30, 2016

Metrico+ really needs a lot more focus. It's throwing an awful lot at the wall, and while there's certainly a great deal of smarts at play here, they're not united, not well contained.

Read full review

Few games come close to being this well made, this lovingly animated, and so madly pleasurable to play.

Read full review

Apr 5, 2016

This is the genre done right, although with an upbeat, uncruel approach that feels atmospherically more reminiscent of Rogue Legacy than, say, Nuclear Throne. It's very silly in presentation, but very serious in pixel-perfect controls. Goodness knows if it's good deeper in, but I'm having a brilliant time not finding out.

Read full review