Listen: Warzone is, like its skull-masked, kevlar-tucking “operators”, entirely solid. It bloody well should be, given its pedigree. But there is remarkably little interesting here – aside from flourishes like the sinister gulag section – to command our attention.
Borderlands 2 felt like a huge step on from the original, and it was more colourful, with interesting characters and intense situations. The Pre-Sequel seems to try so, so hard to keep up, but this is not Borderlands 3, and the game – and everyone who plays it – knows that.
It's not that more Men Of War is unwelcome, or even that Assault Squad 2 isn't an essential addition to my collection of real-time tiny men games (it is), it's just that I'd like to see something else done with the template. World War II is a fine source material, but the fabulous battlefield simulation produced by this engine could do so much more.
In conclusion, then: Loadout is a riot. Loadout is free. It does not, however, provide a model that is conducive to me wanting to spend any money on it. The loadouts of the name are fun to make, but ultimately lack the variety they believe themselves to have. These things seems like a failure for a free to play game, but perhaps I am simply not its cash audience.