Matt Sainsbury
It feels more creative and less constrained than the "major" Assassin's Creed titles (as did Liberation and Chronicles), and for that reason it's right up there with my favourite games in the entire franchise.
This is a strong, strong game by Koei Tecmo, and does the Attack on Titan franchise a great service. Sadly, that's a franchise that doesn't have the pulling power that it did a few years ago, but older fans will enjoy the opportunity to get a new look at the distinctive setting and world
Smart, sharp, often surreal, and always hugely entertaining.
Taken as a simple and cheap "solitaire" (i.e single player) game, Poisoft Thud Card is enjoyable, easy playing. I do say that as someone who spent many, many hours playing Hearts on my old Windows PCs over the years, though. I like time wasting card games. As such I'll probably keep coming back to Thud Card as long as I have my Switch. Or, at least, until a developer releases a Hearts game on the console.
One of the greatest examples of sheer precision in rhythm game design, and, let's face it, there's nothing more important to a rhythm game than that.
Being a slightly weaker sequel to that by the tiniest of margins still means that Edo Blossoms is one of the best visual novels out there.
In being a slavish homage, the Dragon Sinker also opens itself up to comparisons with the game it's derivative of. And, sadly, it doesn't come out well in those comparisons at all.
As a demo, it actually works; when I played it for ten minutes in a controlled environment last year, I came away quite impressed with it. But those first ten minutes are Bravo Team's limit, and Sony should have realised this and pulled the plug on the project as a commercial game a long time ago.
World Conqueror X is a hugely rewarding strategy game. It's not as refined or committed to the history of the conflict as the more serious wargame fans would like, but then it manages to depict the truly complex, global conflict in a streamlined, accessible, and, for the most part, authentic manner. I am beyond delighted that the Nintendo Switch has something like this on it.
To say that The 25th Ward is niche would be an understatement, but that's what's so impressive about it. It respects the intelligence of its players, allowing them to wade through the feverish surrealism that the game often depicts, and melds that perfectly with a traditional noir thriller than Raymond Chandler himself would have been proud of.
Totes The Goat takes one of my favourite retro games, and does a decent job of modernising it.
Mulaka might not be your favourite game in 2018, but what you take away from it will be far more valuable than the couple of hours of entertainment you'll get from it.
There's nothing that actually redeems Hollow. It's a B-grade Dead Space clone that follows the "rules" of horror without actually understanding any of them.
Immortal Redneck is a blast of a game in a genre that we don't see enough of. It's not the first roguelike FPS that we've seen on PlayStation 4, and I wouldn't say it's the best, either. It does, however, have an exceptional aesthetic, clever level design, clean action, a decent difficulty curve, and plenty of longevity. A very worthy action game indeed.
For a debut game, Moss is a remarkably mature, intelligent, confident and purposeful game by Polyarc.
Despite the issues with balance, juvenile moments in the writing, and the occasional bug that suggested the ambition of the game slightly overextended its budget, Sword Art Online: Fatal Bullet is the best video game entry in this particular franchise.
Superola is just a whole lot of nonsense that aspires to be a funny and entertaining game.
This won't be remembered as a particularly good remake, and it's tragic, because by itself, outside of the shadow of the game it's a remaster of, Secret of Mana has its charms.
I can see myself playing Premium Pool Arena a lot while on trips or during short breaks. It's a clean, efficient, and largely no-frills take on the game, and in all that it's pleasant and enjoyable. And that's really all that can be said about a game like this.
For every positive thing that Kingdom Come does with its storytelling, setting, and themes, it then lets itself down with childish writing, and then doesn't help itself out by being so ambitious that, even beyond the bugs, the game has structural issues that are difficult to ignore.