It is a shame I didn't get to spend as much time with Tony Hawks Pro Skater 5 as I would have liked or needed. Despite the massive amount of bugs and fatal crashes, there is some fun to be had here. Anyone who played the older Tony Hawks games will feel right at home. Unfortunately, it is impossible to look past the constant problems and bugs. Most of these don't make the game unplayable, but still cause a lot of bother along the way. With only seven levels to explore and play through, your time with this game might be short (and made shorter with the frustration of its problems), but the addition of the player created levels mean there is a little something extra, even if it's nothing we haven't seen before. It is sad that the game turned out this way, because it really should, and could, have been the sequel that the series deserved, and instead has fallen so short. For a full priced retail game, these bugs and design flaws can't be forgiven, and being unable to play the game after only five hours was the final nail in the coffin. Should the game become playable for me again, I will happily play through the rest of the levels, explore the game a bit more, hopefully form a fuller opinion, and write an addendum to this original review, but for now it's not skating by.
There's a definite sense of curiousity felt when playing 'n Verlore Verstand, but ultimately it just doesn't hit the mark. The game just has too many negatives that outweigh the positives, like a dodgy camera, lack of direction or a collectible tracker, and frustrating elements throughout the enigmatic title. It does redeem itself slightly with a thoroughly listenable soundtrack and some lovely environments, but sadly these are not enough to make this game any better than just okay.