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The Spectrum Retreat

Ripstone, Dan Smith Studios
Jul 13, 2018 - PlayStation 4, Xbox One, PC, Nintendo Switch, Xbox Series X/S, PlayStation 5

OpenCritic Rating


Top Critic Average


Critics Recommend

6 / 10
7 / 10
IGN Italy
7.3 / 10
IGN Spain
7.7 / 10
God is a Geek
7 / 10
65 / 100
The Games Machine
8.2 / 10
Push Square
7 / 10
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Critic Reviews for The Spectrum Retreat

At its core, The Spectrum Retreat has a tragic story about a family cast aside by the American health care system. That much becomes apparent early on, but the finer details are hidden behind too many consecutive puzzles. There's a narrative worth hearing here, but the cadence at which it's told is just a little bit off. That, mixed with the good-but-not-outstanding puzzle design, keeps The Spectrum Retreat from being a truly great stay.

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As far as hybrid genres go, this is an interesting one.

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An original title with a split personality, half puzzle game and half walking simulator. Both parts are brilliantly developed, but their forced dichotomy breaks the rhythm of the game.

Review in Italian | Read full review

An interesting puzzler that does not surprises, but does almost everything ok.

Review in Spanish | Read full review

The Spectrum Retreat is a solid puzzler, with an immersive narrative undercurrent adding depth and emotion to a genre where such things are normally lacking. Look past certain repetitive sections and you'll find a title offering value for money and an enjoyable challenge.

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Overall, the entire story felt a bit hollow. I had no reason to connect to anything in the game. Nothing in the story was explored in depth. The hotel as a set-piece was wasted. The whole narrative was shallow. The game shows potential, but it is so incohesive and unimpressive that it flounders as a whole.

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Despite some excesses in the levels structure, and the evident low budget, The Spectrum Retreat is a real game design diamond, with a well-structured and engaging narration.

Review in Italian | Read full review

The Spectrum Retreat is a pleasant surprise. The colour coded puzzles are intelligently designed and present a decent challenge, while the Penrose hotel is an absorbing backdrop that creates an unsettling atmosphere. While it's a shame more isn't made of this setting, the game's storytelling, design, and puzzle solving is a compelling mix, and for less than a tenner, provides a unique experience across its six-hour runtime.

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