Mark Delaney
- Sea of Thieves
Mark Delaney's Reviews
Through The Woods is a horror game that delivers some good scares, just not really in the way that was intended.
Forgotton Anne has the potential to be an eye-opening experience for some players.
Senua is a remarkable character who instills all of her energies into the player in such a way that will never be forgotten.
They might be giants, but they're definitely boring.
If you enjoyed the season up to this point, The Enemy Within's finale is an unexceptional but solid conclusion.
Sea of Thieves is all journey with no real destination, but if that doesn't immediately turn you away, it'll be a pirates life for you.
For most players, Mulaka will be a familiar gameplay experience structured around something wholly new and enriching in every other way.
If they can deliver a worthwhile story over the remaining four episodes, The Council may go down as the new benchmark for narrative adventure games.
It doesn't show or say anything that other science fiction tales haven't shown or told already, but if you're relatively new to the genre or don't mind rehashing previous themes, The Station is worth its short stay.
Past Cure is a game that tries to do too much at once to the extent that it ends up doing none of it well.
Diehard fans of tuning and tweaking cars may enjoy a half dozen hours or so here, but for most people, Drift Zone is simply an unremarkable experience that makes a strong case for curation of the Xbox digital storefront.
Asemblance is the type of game worth rooting for because it dares to try things in its own unique way.
With very few caveats, Wulverblade is an exceptional game that no genre fan should miss.
Mutant Football League faithfully recreates the arcade football games of decades past in almost every way.
They could still turn it around with a memorable finale. Maybe this episode's most vital maneuver is to have cleared some of Batman's — and Telltale's — path to success.
The Vanishing of Ethan Carter is an early narrative adventure game that outdoes some of its later counterparts in ambition.
Night in the Woods is a refreshing take on the adventure genre.
When simple tasks like reliably picking up and using or placing items are clunky, it's a good sign that the skeletons in the closet aren't worth discovering.
SOMA is a good horror game that does most things well, but more than that, it is an exceptional science fiction tale that no genre fan should miss.
In so many ways, Battlefront II is exactly what fans want it to be. It finally feels like the games so many cherished from many years ago. It's hard to ignore the problems caused by purchased Star Cards, but if the creators can find a way to fix the system so that it is fair for everyone, what will remain is one of the year's best video games and a Star Wars experience for the ages... but again, that's a big "if."