Aaron Riccio
- Chrono Trigger
- Virtue's Last Reward
- The Stanley Parable
Aaron Riccio's Reviews
Fans know exactly what they're getting from Phoenix Wright, and Spirit of Justice doesn't disappoint.
Mankind Divided feels torn, and not just between the story-centric campaign and gameplay-focused Breach.
Movement here isn't just treated as a necessity of the gameplay, but as an expression of joy and healing.
Ghost Town Games avoids the flavorless death known as repetition, and doesn't overcook the game's premise.
The Solus Project benefits from the fact that you can't just shoot your way out of a bad situation.
It refuses to treat your protagonist's quest seriously, which in turn undermines the serious gameplay.
Even when the narrative fails to drive the plot, the game’s well-designed room-escape puzzles pick up the slack.
The latest from Insomniac Games is particularly polished when it comes to the variety of its puzzles.
The developer's ambition to make a triple-A title without the resources of a larger studio gets the better of them.
By the fifth of the six main zones, the game becomes a dull gauntlet of repetitive mini-bosses.
It's like a giant schoolyard playground, in which players can freely explore and make their own adventures.
The developers veer beyond the cartoonish nature of the TMNT television series and straight into the absurd.
Players who manage to get past the technical issues will find themselves saddled with a generic, emotionless game.
There may be a good game buried under Gearbox Software's first attempt at a MOBA, but too many of its systems are developmentally in their infancy.
Nathan Drake's quest in Uncharted 4 successfully bridges the uncanny valley between adventure game, action movie, and real-world exploration.
Just as the game isn't content to rest on clichéd gameplay conventions, neither does it lean on stereotypical villains.
The game is almost literally built for those who, as kids, couldn't help playing with their food.
The game gets lost in metonymy, the act of substituting a label for something of a real substance or meaning.
No wonder the game leans so heavily on pop-culture references, as they help to distract from the relative emptiness of the game itself.
Dark Souls III is the most evolved and accessible entry in the series.