PJ O'Reilly
Freedom Finger is a completely unexpected retro shooter banger. Its unique hand-drawn style, amazing soundtrack, highly offensive humour and various unique and clever gameplay mechanics all come together to deliver a beautifully anarchic ride through a madcap campaign that backs up its brash stylings with solid and challenging gameplay.
Destiny Connect: Tick-Tock Travelers is very much a "My First JRPG" type-affair.
AeternoBlade II is a mess of overly-complex mechanics and ill-fitting systems that struggles at all times to keep up with itself.
Gust has done a brilliant job of taking this long-running franchise and making it appeal to the mainstream more than ever here and, if you’ve ever been tempted to give the world of Atelier a try, this is a perfect jumping-on point.
Dusk Diver is a solid Musuo-style hack-and-slash action game that throws you into some massive battles with a fun and flexible combat system at your disposal.
Mistover follows too closely in the footsteps of a game that overshadows it in every possible way. Its combat is unspectacular and its dungeon-crawling suffers from a lack of atmosphere and a bunch of harsh gameplay systems that ensure you never really feel like you're relaxing into a rhythm, getting any sort of foothold or extracting any real or lasting joy from proceedings. If you're going to studiously pay homage to a game as expertly-crafted as Darkest Dungeon you'd best bring your A-game, and, unfortunately, in this instance, developer Krafton has failed to do that.
The Stretchers is an unexpected delight, dropping on to the eShop without warning and perfectly timed to brighten up the long, dark winter days ahead.
WRC 8 is a hugely enjoyable rally game – perhaps the strongest in the history of this long-running series – but it arrives on Switch in a disappointing state.
Children of Morta carves out a nice little space for itself in the rogue-lite genre. It's a beautiful-looking game that's obviously had a lot of love and care poured into it. Its dungeons, although perhaps not the strongest in terms of variety of enemies, are certainly refreshingly challenging, and all of the upgrade systems, pickups and playable characters on offer ensure there's plenty here to keep things feeling fresh over the fifteen-to-twenty hours it will take you to see things through to the end.
Animus: Harbinger is a good idea; a boss-rush-style Dark Souls mobile game that could have been a perfect fit for the Switch if its combat, levels and enemies had received a higher level of polish. As it is, for the budget price, massive fans of FromSoftware's brand of action may find some enjoyment here, but overall the stuttering performance, unreliable hitboxes, bland levels and shoddy AI all add up to make this one a pretty hard recommendation for anyone else.
Thief of Thieves is an awful video game. It's tedious and clunky, has broken AI, awful dialogue, miserable characters and a boring story that has absolutely nothing of interest to say or add to the heist genre.
Yaga has bags of personality and benefits greatly from being steeped in superbly atmospheric Slavic folklore.
The puzzles might not be the most taxing you'll ever come across and you'll blow through the whole thing pretty quickly, but overall this is a top-notch – and perfectly priced – little gem.
Decay of Logos is a mess. It looks bad, has some crippling performance issues and is stuffed full of nonsensical and overly-punitive gameplay systems that make every minute you spend with it feel like a slog. The world that Amplify Creations has created here does occasionally feel like it could be an interesting and worthwhile place to explore, but there are just far too many bugs and problems that get in the way of you settling down to enjoy this game in any way whatsoever. Avoid.
Feral Interactive has done a stellar job with this Switch port and the excellent motion controls and inclusion of all previously-released DLC only go to sweeten the deal. This is essential stuff for survival horror fans.
Fans of Star Ocean will know what to expect here. This is a game that's pretty fun to blast through for nostalgia's sake or from the point of view of simply experiencing the game that kickstarted the long-running series. For anyone else this is simply a pretty old RPG that's showing its age in many ways.
Here are two excellent swashbuckling epics ported to Nintendo's console in fine fashion.
Jamestown+ is another brilliant addition to the Nintendo Switch's ever-expanding library of excellent shmups.
Ashen doesn't try to hide the fact that it's a Souls clone through and through. However, where many before it unwisely try to out-do FromSoftware in terms of difficulty or obtuse systems and lore, A44 has taken its game in a more refreshing, community-focused direction.
LastFight lifts the classic gameplay of Capcom's Power Stone series and dumps it into an established comic book universe which it then entirely fails to utilise. It's sorely lacking in game modes and inexplicably fails to provide any online co-operative gameplay options.