Genres: Action, RPG
Animus: Harbinger is a good idea; a boss-rush-style Dark Souls mobile game that could have been a perfect fit for the Switch if its combat, levels and enemies had received a higher level of polish. As it is, for the budget price, massive fans of FromSoftware's brand of action may find some enjoyment here, but overall the stuttering performance, unreliable hitboxes, bland levels and shoddy AI all add up to make this one a pretty hard recommendation for anyone else.
Animus: Harbinger is a game that does not deceive, it tries to capture fans of the Dark Souls saga and this presents a double problem. If you do not like them, you will not approach it or it will be uphill as a first approach to the genre due to its lack of polishing in the control and the impact box. But if you are, you will have better options at your fingertips before paying attention to this title. Only if you have already burned all the other options, you will find in this game a fun time, below average, but enough to appease the hunger until the launch of the next great title.
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