Imaginators feels like the next logical step in the franchise while still maintaining support for the massive library of characters from all previous games. It gives Skylanders the perfect way to survive as the era of kids using games to craft their own heroes, stories, and experiences is upon us. Skylanders has always managed to delight and surprise, but Imaginators struck me as something particularly special, scratching that creative itch that I always have. Instead of coming up with a gimmick, they put control in the players’ hands, and in interactive entertainment, that’s precisely who should have control.
Keep Talking and Nobody Explodes is a very smart use of a new technology; it was executed very well, it’s simple to play, and it is fun for everyone. There is a nice progression of difficulty with more complex modules appearing with more frequency over time, and then again with the introduction of needy modules (they can’t be finished or solved, but require constant attention throughout your allotted time). For a game that is to be played with family and friends who might not be gamers, the controls are simple and the VR is comfortable and does not cause dizziness or nausea (you just sit in a chair). I was excited for this game when it was announced, and it delivers the fun that I expected. You, too, can have fun with bombs in your own living room! Go ahead, invite the neighbors!
Toiling away from dusk to the next dusk was extremely enjoyable for many more hours than even I expected, even when it seemed I had done the same thing ten times before. I am patiently awaiting new features and updates to fill the enticing holes I can spot while upgrading a town, and I understand this is the development path that was chosen. The game will only get better, and it's already a feat of unique gameplay coupled with charming visuals and a sense that glory will come to the comrades that work the hardest!
We like to have control in our games, us simulation-lovers. For me, it's because I know I can't control life. So I'm happy to dive in and control fake life. Plus, I have a general life-goal to never actually experience prison. Prison Architect satisfies a simulation need with a topic that is unique, and gives you lots of options to set up your dream prison. Dream prison? Sure.
Adding up all the features in this arcadey game gives it a pretty high value. There's replayability in the different modes like Daily Drive, Infinity Drive, and Boss Rush for those that like to buckle down and test their skills to get top scores on leaderboards. There's the campaign, which has an interesting story with different dialogue per character. There's extra stuff to buy with credits (earned by your scores per level) like game altering fun features, or concept art and codex entries to further learn about the characters and enemies. The soundtrack is very appropriate to the game, and you can go back and listen to any songs you want. I will even say I would love to see an Assault Android Cactus 2 in the future, because I was so impressed with this one. And hey, if you don't like their silly huge heads, just turn them off with the extra feature!
Sony worked with the developers of Dark Cloud to create and code a trophy list for playing on the PS4. It took two to three months to put in trophies, but it won't take nearly that long to earn the Platinum for Dark Cloud. You'll need to complete the game and clean up a few trophies that ensure you'll get the complete Dark Cloud experience, but nothing too difficult like collecting maxed out ultimate weapons is required.
Combine the puzzles with top-notch graphics and plentiful entertaining dialogue, and you have something worth playing. The Book of Unwritten Tales 2 is a vast and well-executed game that will satisfy many players and leave them a bit better off than they were before.
Obviously, if you really like testing yourself with puzzles such as those found in this game, you might not even mind the length of the levels. I did, but that didn't stop me from appreciating the premise, which can be summarized as a witty sci-fi puzzle game that combines real-time with turn-based strategies. It achieves that blend well with a huge amount of mechanics and with the very entertaining commentary of Dr. Science accompanying you on your whole adventure.